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Constant-ine-PauseInMultiplayer-1.0.4 icon

PauseInMultiplayer

Take a break by pausing in multiplayer!

Date uploaded 4 years ago
Version 1.0.4
Download link Constant-ine-PauseInMultiplayer-1.0.4.zip
Downloads 25223
Dependency string Constant-ine-PauseInMultiplayer-1.0.4

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
RiskofThunder-HookGenPatcher-1.2.1 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.1
tristanmcpherson-R2API-3.0.30 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.30

README

#PauseInMultiplayer

I mean, it's pretty self explanatory. Have a break!

##Features The server's host now has the ability to pause the game!

How-to:: Simply type plspause in the chat and everything will freeze. Then again to unpause.

##About The mod simulates a 'pause' in multiplayer by freezing the timer(stopwatch), the mob spawning and all the monster's animators while also making them invulnurable in that frozen state.

##Releases 1.0.4: -Fixed bug preventing pause in hidden realms (such as gilded coast etc) -Pause command prevented from starting in bazaar (redundant) -You no longer take fall damage in the paused state

1.0.3: -Squashed a bug

1.0.2: -You now no longer regen health during the paused state -Teleporter charge now stops counting if pause is enabled during the event -Added config option to lock all interactables (chests, shrines, etc) while paused (option enabled by default) -Added config option to freeze player's movement during pause if desired (option disabled by default) (Config options will appear after a game launch and then can be found through r2modman->config editor)

1.0.1: -Bugfix

1.0.0: -Initial public release

##Notes

Feel free to throw feedback on discord. Bugs may exist! Din#0845