Date uploaded | 3 years ago |
Version | 1.0.8 |
Download link | Constant-ine-PauseInMultiplayer-1.0.8.zip |
Downloads | 45918 |
Dependency string | Constant-ine-PauseInMultiplayer-1.0.8 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
#PauseInMultiplayer
I mean, it's pretty self explanatory. Have a break!
##Features The server's host now has the ability to pause the game!
How-to::
Simply type plspause
in the chat and everything will freeze. Then again to unpause.
##About The mod simulates a 'pause' in multiplayer by freezing the timer(stopwatch), the mob spawning and all the monster's animators while also making them invulnurable in that frozen state.
##Releases 1.0.8: -Fixed bug wheras you received the response "Can't pause in this realm" no matter the text inputted in the chat box (Spotted in the Lobby)
1.0.7: -Hopefully fixed after the new update!
1.0.4: -Fixed bug preventing pause in hidden realms (such as gilded coast etc) -Pause command prevented from starting in bazaar (redundant) -You no longer take fall damage in the paused state
1.0.3: -Squashed a bug
1.0.2:
-You now no longer regen health during the paused state
-Teleporter charge now stops counting if pause is enabled during the event
-Added config option to lock all interactables (chests, shrines, etc) while paused (option enabled by default)
-Added config option to freeze player's movement during pause if desired (option disabled by default)
(Config options will appear after a game launch and then can be found through r2modman
->config editor)
1.0.1: -Bugfix
1.0.0: -Initial public release
##Notes
Feel free to throw feedback on discord. Bugs may exist! Din#3504