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Decompiled source of EclipseLevelInCharacterSelection v2.0.0
plugins/EclipseLevel/EclipseLevel.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2.UI; using RoR2; using RoR2.UI; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("EclipseLevel")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("2.0.0.0")] [assembly: AssemblyInformationalVersion("2.0.0")] [assembly: AssemblyProduct("EclipseLevel")] [assembly: AssemblyTitle("EclipseLevel")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EclipseLevelInCharacterSelection { [BepInPlugin("depression_church.EclipseLevelInCharacterSelection", "EclipseLevelInCharacterSelection", "2.0.0")] public class EclipseLevelInCharacterSelection : BaseUnityPlugin { public const string PluginGUID = "depression_church.EclipseLevelInCharacterSelection"; public const string PluginAuthor = "depression_church"; public const string PluginName = "EclipseLevelInCharacterSelection"; public const string PluginVersion = "2.0.0"; private readonly bool showUpcomingLevel = true; private readonly float iconSizePercentageOfSurvivorIcon = 0.65f; private readonly bool onlyShowInEclipseMenu = true; private void Awake() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); SurvivorIconController.Rebuild += new hook_Rebuild(SurvivorIconController_Rebuild); Log.LogInfo("Awake done."); } private void OnDestroy() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown SurvivorIconController.Rebuild -= new hook_Rebuild(SurvivorIconController_Rebuild); } private void SurvivorIconController_Rebuild(orig_Rebuild orig, SurvivorIconController self) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); try { Scene activeScene = SceneManager.GetActiveScene(); string name = ((Scene)(ref activeScene)).name; bool flag = name == "eclipseworld" || ((Object)(object)PreGameController.instance != (Object)null && PreGameController.instance.gameModeIndex == GameModeCatalog.FindGameModeIndex("EclipseRun")); if ((!onlyShowInEclipseMenu || flag) && !(name == "infinitetowerworld")) { int num = EclipseRun.GetLocalUserSurvivorCompletedEclipseLevel(self.GetLocalUser(), self.survivorDef); if (showUpcomingLevel) { num++; } DifficultyDef difficultyDef = DifficultyCatalog.GetDifficultyDef(EclipseRun.GetEclipseDifficultyIndex(Mathf.Clamp(num, EclipseRun.minEclipseLevel, EclipseRun.maxEclipseLevel))); if (difficultyDef == null) { ((BaseUnityPlugin)this).Logger.LogWarning((object)("Failed to get difficultyDef for " + self.survivorDef.cachedName)); return; } RawImage orAddEclipseIcon = GetOrAddEclipseIcon(self.survivorIcon); orAddEclipseIcon.texture = (Texture)(object)difficultyDef.GetIconSprite().texture; ((Component)orAddEclipseIcon).gameObject.SetActive(((Graphic)self.survivorIcon).color != Color.black); } } catch (Exception data) { Log.LogError(data); } } private RawImage GetOrAddEclipseIcon(RawImage survivorIcon) { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) RawImage[] componentsInChildren = ((Component)survivorIcon).GetComponentsInChildren<RawImage>(); for (int i = 0; i < componentsInChildren.Length; i++) { if ((Object)(object)componentsInChildren[i] != (Object)(object)survivorIcon) { return componentsInChildren[i]; } } Log.LogDebug("Adding child \"EclipseIcon\" under \"" + ((Object)survivorIcon).name + "\""); GameObject val = new GameObject("EclipseIcon", new Type[1] { typeof(RectTransform) }); val.transform.SetParent(((Component)survivorIcon).transform); val.layer = ((Component)survivorIcon).gameObject.layer; RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localPosition = Vector3.zero; ((Transform)component).localScale = Vector3.one; ((Transform)component).localRotation = Quaternion.identity; Vector2 val2 = (component.anchorMax = Vector2.zero); Vector2 pivot = (component.anchorMin = val2); component.pivot = pivot; Vector2 one = Vector2.one; Rect rect = ((Graphic)survivorIcon).rectTransform.rect; component.sizeDelta = one * ((Rect)(ref rect)).width * iconSizePercentageOfSurvivorIcon; return val.AddComponent<RawImage>(); } } internal static class Log { internal static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void LogDebug(object data) { _logSource.LogDebug(data); } internal static void LogError(object data) { _logSource.LogError(data); } internal static void LogFatal(object data) { _logSource.LogFatal(data); } internal static void LogInfo(object data) { _logSource.LogInfo(data); } internal static void LogMessage(object data) { _logSource.LogMessage(data); } internal static void LogWarning(object data) { _logSource.LogWarning(data); } } }