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DestroyedClone-BossDropRewardDelay-1.0.0 icon

BossDropRewardDelay

Adds a short delay between boss drops to prevent lagspikes/crashing at large drop counts.

Date uploaded 2 years ago
Version 1.0.0
Download link DestroyedClone-BossDropRewardDelay-1.0.0.zip
Downloads 6031
Dependency string DestroyedClone-BossDropRewardDelay-1.0.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2103 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2103

README

Boss Drop Reward Delay

This mod adds a short delay between rewards from the teleporter drops. Since modding can increase the amount of drops to high values (such as 16 playercounts x 4 mountain shrines), the amount of drops that are produced becomes too much for the system to handle, either resulting in a long-lasting lagspike or a crash.

The configuration defaults to 0.3s, but the values can be adjusted by the user.

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Credits

Moffein - IL code, consultation

Written with StackEdit.

CHANGELOG

1.2.1

  • Fixed Aurelionite and other bosses that use boss drop tables from dropping random items instead of their guaranteed items.

1.2.0

  • Use RiskOfOptions to expose the mod config
  • Added an option to drop batches of items
  • Removed command

1.1.0

  • Added a command that allows for mid-run adjustment of the delay