BossDropRewardDelay
Adds a short delay between boss drops to prevent lagspikes/crashing at large drop counts.
Date uploaded | a year ago |
Version | 1.2.1 |
Download link | DestroyedClone-BossDropRewardDelay-1.2.1.zip |
Downloads | 30716 |
Dependency string | DestroyedClone-BossDropRewardDelay-1.2.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2103README
Boss Drop Reward Delay
This mod adds a short delay between rewards from the teleporter drops. Since modding can increase the amount of drops to high values (such as 16 playercounts x 4 mountain shrines), the amount of drops that are produced becomes too much for the system to handle, either resulting in a long-lasting lagspike or a crash.
The configuration defaults to 0.3s, but the values can be adjusted by the user in the options menu.
You can also configure how many items can be dropped after each delay in the options menu.
ModCompat
- [Soft] Risk of Options
Credits
Moffein - IL code, consultation JeanJPNM - Fixes and improvements
Written with StackEdit.
CHANGELOG
1.2.1
- Fixed Aurelionite and other bosses that use boss drop tables from dropping random items instead of their guaranteed items.
1.2.0
- Use RiskOfOptions to expose the mod config
- Added an option to drop batches of items
- Removed command
1.1.0
- Added a command that allows for mid-run adjustment of the delay