using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using On.RoR2;
using On.RoR2.UI;
using RoR2;
using RoR2.UI;
using Survariants;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("RoR2DropInMultiplayerHelper")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod for Risk of Rain 2")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9a1271e42d7ace9d78399501bd486979fabb1182")]
[assembly: AssemblyProduct("RoR2DropInMultiplayerHelper")]
[assembly: AssemblyTitle("RoR2DropInMultiplayerHelper")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace System.Diagnostics.CodeAnalysis
{
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class AllowNullAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class DisallowNullAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class DoesNotReturnAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class DoesNotReturnIfAttribute : Attribute
{
public bool ParameterValue { get; }
public DoesNotReturnIfAttribute(bool parameterValue)
{
ParameterValue = parameterValue;
}
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class MaybeNullAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class MaybeNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public MaybeNullWhenAttribute(bool returnValue)
{
ReturnValue = returnValue;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class MemberNotNullAttribute : Attribute
{
public string[] Members { get; }
public MemberNotNullAttribute(string member)
{
Members = new string[1] { member };
}
public MemberNotNullAttribute(params string[] members)
{
Members = members;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class MemberNotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public string[] Members { get; }
public MemberNotNullWhenAttribute(bool returnValue, string member)
{
ReturnValue = returnValue;
Members = new string[1] { member };
}
public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
{
ReturnValue = returnValue;
Members = members;
}
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class NotNullAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class NotNullIfNotNullAttribute : Attribute
{
public string ParameterName { get; }
public NotNullIfNotNullAttribute(string parameterName)
{
ParameterName = parameterName;
}
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
[DebuggerNonUserCode]
internal sealed class NotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public NotNullWhenAttribute(bool returnValue)
{
ReturnValue = returnValue;
}
}
}
namespace RoR2DropInMultiplayerHelper
{
internal class ModCompat
{
public static bool loaded_Survariants;
public static void Init()
{
if (Chainloader.PluginInfos.ContainsKey("pseudopulse.Survariants"))
{
loaded_Survariants = true;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static bool Survariants_IsVariant(SurvivorDef survivorDef)
{
return SurvivorVariantCatalog.SurvivorVariantReverseMap.ContainsKey(survivorDef);
}
}
[BepInPlugin("com.DestroyedClone.DropInMultiplayerHelper", "Drop In Multiplayer Helper", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public class KeepInactive : MonoBehaviour
{
public void Update()
{
((Component)this).gameObject.SetActive(false);
}
}
public class DestroyOnEsc : MonoBehaviour
{
public void Update()
{
if (Input.GetKey((KeyCode)27))
{
Object.Destroy((Object)(object)((Component)this).gameObject);
}
}
}
public static GameObject displayInstance;
public void Awake()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Expected O, but got Unknown
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Expected O, but got Unknown
Chat.AddMessage_ChatMessageBase += new hook_AddMessage_ChatMessageBase(Chat_AddMessage_ChatMessageBase);
SurvivorIconController.Awake += new hook_Awake(SurvivorIconController_Awake);
Run.onClientGameOverGlobal += Run_onClientGameOverGlobal;
CharacterSelectBarController.ShouldDisplaySurvivor += new hook_ShouldDisplaySurvivor(CharacterSelectBarController_ShouldDisplaySurvivor);
Console.SubmitCmd_CmdSender_string_bool += new hook_SubmitCmd_CmdSender_string_bool(Console_SubmitCmd_CmdSender_string_bool);
ModCompat.Init();
}
private void Console_SubmitCmd_CmdSender_string_bool(orig_SubmitCmd_CmdSender_string_bool orig, Console self, CmdSender sender, string cmd, bool recordSubmit)
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
if (cmd == "pause" && !recordSubmit && Object.op_Implicit((Object)(object)displayInstance))
{
DestroyDisplayInstance();
}
else
{
orig.Invoke(self, sender, cmd, recordSubmit);
}
}
private bool CharacterSelectBarController_ShouldDisplaySurvivor(orig_ShouldDisplaySurvivor orig, CharacterSelectBarController self, SurvivorDef survivorDef)
{
if (Object.op_Implicit((Object)(object)Run.instance) && ModCompat.loaded_Survariants && ModCompat.Survariants_IsVariant(survivorDef))
{
return true;
}
return orig.Invoke(self, survivorDef);
}
private void Run_onClientGameOverGlobal(Run run, RunReport runReport)
{
DestroyDisplayInstance();
}
private void SurvivorIconController_Awake(orig_Awake orig, SurvivorIconController self)
{
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Expected O, but got Unknown
orig.Invoke(self);
if (Object.op_Implicit((Object)(object)Run.instance))
{
((UnityEventBase)((Button)self.hgButton).onClick).RemoveAllListeners();
LocalUser localUser = self.GetLocalUser();
((UnityEvent)((Button)self.hgButton).onClick).AddListener((UnityAction)delegate
{
OnClick(self.survivorDef, localUser);
});
}
}
public void OnClick(SurvivorDef survivorDef, LocalUser localUser)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)localUser.cachedMaster) && localUser.currentNetworkUser.bodyIndexPreference == SurvivorCatalog.GetBodyIndexFromSurvivorIndex(survivorDef.survivorIndex))
{
DestroyDisplayInstance();
return;
}
Console.instance.SubmitCmd(localUser.currentNetworkUser, "say \"/join_as " + survivorDef.cachedName + "\"", true);
DestroyDisplayInstance();
}
private void Chat_AddMessage_ChatMessageBase(orig_AddMessage_ChatMessageBase orig, ChatMessageBase message)
{
orig.Invoke(message);
UserChatMessage val = (UserChatMessage)(object)((message is UserChatMessage) ? message : null);
if (val != null && (Object)(object)val.sender == (Object)(object)((Component)LocalUserManager.GetFirstLocalUser().currentNetworkUser).gameObject && val.text.ToUpperInvariant() == "/LIST_SURVIVORS")
{
DisplayCharacters();
}
}
public static void DestroyDisplayInstance()
{
if (Object.op_Implicit((Object)(object)displayInstance))
{
Object.Destroy((Object)(object)displayInstance);
}
}
public static void DisplayCharacters()
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0185: Unknown result type (might be due to invalid IL or missing references)
//IL_0196: Unknown result type (might be due to invalid IL or missing references)
if (!Object.op_Implicit((Object)(object)displayInstance))
{
GameObject val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/UI/CharacterSelectUI.prefab").WaitForCompletion();
GameObject val2 = Object.Instantiate<GameObject>(val);
((Behaviour)val2.GetComponent<CharacterSelectController>()).enabled = false;
val2.transform.parent = ((Component)AchievementNotificationPanel.GetUserCanvas(LocalUserManager.GetFirstLocalUser())).transform;
val2.AddComponent<DestroyOnEsc>();
((Behaviour)val2.GetComponent<CursorOpener>()).enabled = false;
((Component)val2.transform.Find("BottomSideFade")).gameObject.SetActive(false);
((Component)val2.transform.Find("TopSideFade")).gameObject.SetActive(false);
Transform val3 = val2.transform.Find("SafeArea");
((Component)val3.Find("ReadyPanel")).gameObject.SetActive(false);
((Component)val3.Find("RightHandPanel")).gameObject.SetActive(false);
((Component)val3.Find("ChatboxPanel")).gameObject.SetActive(false);
((Component)val3.Find("FooterPanel")).gameObject.SetActive(false);
Transform obj = val3.Find("ConfigPanel(Clone)");
if (obj != null)
{
((Component)obj).gameObject.SetActive(false);
}
Transform val4 = val3.Find("LeftHandPanel (Layer: Main)");
((Component)val4.Find("BlurPanel")).gameObject.SetActive(false);
((Component)val4.Find("BorderImage")).gameObject.SetActive(false);
((Component)val4.Find("SurvivorInfoPanel, Active (Layer: Secondary)")).gameObject.AddComponent<KeepInactive>();
val2.transform.localPosition = Vector3.zero;
val2.transform.localScale = Vector3.one;
displayInstance = val2;
}
}
}
}