UnknownErrorFixes
Nullchecks ProjectileSteerTowardsTarget and AntiGravityForce component
Last updated | 2 years ago |
Total downloads | 4685 |
Total rating | 3 |
Categories | Mods Tweaks |
Dependency string | DestroyedClone-UnknownErrorFixes-1.0.1 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
Unknown Error Fixes
If you've never gotten these errors then there's no point in downloading this mod.
A bunch of errors I have no idea how it could be fixed. Feel free to send me more shit to add nullchecks to.
ProjectileSteerTowardsTarget
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: RoR2.Projectile.ProjectileSteerTowardTarget.FixedUpdate () (at <da7c19fa62814b28bdb8f3a9223868e1>:IL_0000)
Probably an error with Annihilator/Echo Elites. Error comes from if (targetComponent.target)
on the first line, except it doesn't check if targetComponent
exists, which is doesn't, then floods console with the nullref. Which is weird, since the component is supposed to exist on the projectile? Attempting fix by adding a nullcheck for targetComponent
.
Anti Gravity Force
Error probably comes from the rigidbody not being nullchecked. Ideally, it shouldn't be needed since the component has the [Require(typeof(Rigidbody))]
, so idk what it comes from. idk.
Changelog
1.0.1
- AntiGravityForce
1.0.0
- ProjectileSteerTowardTarget