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Direseeker
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
CHANGELOG
2.1.0
- Fixed version number.
2.0.1
- Added KO TL (Thanks Dice-001!)
2.0.0
- Added custom SFX to everything
- Added roar VFX
- Flamebreath radius increased
- Enrage now activates at 40% health
- Enrage function reworked: now grants way more CDR, a permanent massive armor buff, health slowly decays until death, all entities around it are constantly burned and it emits constant magma balls until death
- Flame Pillar area indicator updated
1.5.1
- Ungrabbable bodyflag.
1.5.0
- fixed for MemOp
- made fireballs actually come from his mouth
- lowered his feet to the floor
1.4.8
- Fixed for latest update.
1.4.7
- Fixed overlays?
1.4.6
- Fixed nullrefs on Enrage and Flame Pillar.
1.4.5
- Skillstates now keep track of their own deltaTime to mitigate the effects of framerate-dependent gameplay. (unsure if it works)
- Fixed Enrage skill permanently locking Direseeker.
1.4.4
- Updated for DLC2 (Untested)
- Increased mass from 300 to 900 to be on par with other bosses.
1.4.3
- Updated RU TL (Thanks lecarde!)
1.4.2
- Added FR TL (Thanks StyleMyk!)
1.4.1
- Updated BR TL
1.4.0
- Fixed buttons not showing up for clients in multiplayer.
1.3.10
- Updated BR TL.
1.3.9
- Updated AccurateEnemies compat. Now is affected by AccurateEnemies config options.
1.3.7
- Added Russian translation from Адский Шкед
1.3.6
- Updated Ukrainian translation.
1.3.5
- Added Ukrainian translation from Damglador.
1.3.4
- AccurateEnemies compatibility.
1.3.3
- Added Chinese translation (Thanks Edge-R!)
1.3.2
- Attempted to fix boss healthbar not showing up in multiplayer.
1.3.1
- Fixed a minor console error when loading the mod.
1.3.0
- Rebuilt the mod based on the decompiled source code of the previous version.
- Old sounds were lost, so the mod will be re-using various sounds from Vanilla in the meantime.
1.2.2
- Fixed to work on latest RoR2 version
1.2.1
- Fixed to work on latest RoR2 version
1.2.0
- Added custom sounds
- Nerfed fireball damage a little bit more
- Doubled flame pillar damage and amount of blasts
- Enrage duration increased from 3s to 5s
- Now gains bonus armor during enragement
- Fixed enragement buffs being applied multiple times in multiplayer
- Changed fire trails to a proper fire texture rather than a generic explosion(1.1.0 change that I forgot to list)
1.1.0
- Added a new attack
- Added rage mode(triggers below 20% hp)
- Nerfed fireball damage to compensate for the new loadout
- Flamebreath now guarantees an ignite proc on every hit
- Updated icon
1.0.1
- Made Direseeker immune to stuns
- Added 2 extra buttons
- Tweaked spawn animation to add some more oomph
- Fixed missing flame effect
1.0.0
- Initial release