Fafnir62-LegendaryItemStatBoost icon

LegendaryItemStatBoost

Grants a 5% (configurable) bonus to health, shield, move speed, damage, attack speed, crit, regen, and armor for each non-scrap legendary item stack. More effects coming in future updates.

Last updated 2 hours ago
Total downloads 2
Total rating 0 
Categories Mods Tweaks Items Alloyed Collective AI Generated
Dependency string Fafnir62-LegendaryItemStatBoost-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2100 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2100

README

Legendary Item Stat Boost

A Risk of Rain 2 mod that grants scaling stat bonuses for every red item you carry.

Each non-scrap legendary item stack increases your stats by a configurable percentage.

More effects for legendary items will be added in future updates.


Features

For each red item (Tier 3 / Legendary) in your inventory, this mod increases:

  • Health
  • Shield
  • Move Speed
  • Damage
  • Attack Speed
  • Crit
  • Regen
  • Armor

Default Effect

  • 5% bonus to all listed stats per legendary item

Example

If you have 3 red items and keep the default value of 5%:

  • You gain 15% Health
  • 15% Shield
  • 15% Move Speed
  • 15% Damage
  • 15% Attack Speed
  • 15% Crit
  • 15% Regen
  • 15% Armor

Important Details

  • Only Tier 3 / Legendary items are counted
  • Legendary Scrap is ignored
  • The bonus scales with item stacks
  • The value is fully configurable in the config file

Config Options

General

Percent bonus per legendary item

  • Default: 5
  • Range: 0 to 100

Controls how much each non-scrap red item boosts your stats.

Examples:

  • 5 = 5% per red item
  • 10 = 10% per red item
  • 0 = disables the bonus

Configuration

This mod is configured through the BepInEx config file.

In r2modman

  • Open Config editor
  • Find the config for this mod
  • Change the value for:
    • Percent bonus per legendary item

Notes

  • Bonuses are applied automatically during stat recalculation
  • Effects scale naturally as you pick up more red items
  • Works with all survivors
  • More legendary-related effects are planned for future versions

Dependencies

  • BepInExPack

Changelog

1.0.0

  • Initial release
  • Added configurable all-stat bonus per non-scrap legendary item
  • Bonuses now affect:
    • health
    • shield
    • move speed
    • damage
    • attack speed
    • crit
    • regen
    • armor
  • Added support for scaling by total legendary item stacks
  • More effects coming in future updates