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LegendaryItemStatBoost
Grants a 5% (configurable) bonus to health, shield, move speed, damage, attack speed, crit, regen, and armor for each non-scrap legendary item stack. More effects coming in future updates.
By Fafnir62
| Last updated | 2 weeks ago |
| Total downloads | 1029 |
| Total rating | 0 |
| Categories | Mods Tweaks Items Alloyed Collective AI Generated |
| Dependency string | Fafnir62-LegendaryItemStatBoost-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2100README
Legendary Item Stat Boost
A Risk of Rain 2 mod that grants scaling stat bonuses for every red item you carry.
Each non-scrap legendary item stack increases your stats by a configurable percentage.
More effects for legendary items will be added in future updates.
Features
For each red item (Tier 3 / Legendary) in your inventory, this mod increases:
- Health
- Shield
- Move Speed
- Damage
- Attack Speed
- Crit
- Regen
- Armor
Default Effect
- 5% bonus to all listed stats per legendary item
Example
If you have 3 red items and keep the default value of 5%:
- You gain 15% Health
- 15% Shield
- 15% Move Speed
- 15% Damage
- 15% Attack Speed
- 15% Crit
- 15% Regen
- 15% Armor
Important Details
- Only Tier 3 / Legendary items are counted
- Legendary Scrap is ignored
- The bonus scales with item stacks
- The value is fully configurable in the config file
Config Options
General
Percent bonus per legendary item
- Default:
5 - Range:
0to100
Controls how much each non-scrap red item boosts your stats.
Examples:
5= 5% per red item10= 10% per red item0= disables the bonus
Configuration
This mod is configured through the BepInEx config file.
In r2modman
- Open Config editor
- Find the config for this mod
- Change the value for:
Percent bonus per legendary item
Notes
- Bonuses are applied automatically during stat recalculation
- Effects scale naturally as you pick up more red items
- Works with all survivors
- More legendary-related effects are planned for future versions
Dependencies
- BepInExPack
Changelog
1.0.0
- Initial release
- Added configurable all-stat bonus per non-scrap legendary item
- Bonuses now affect:
- health
- shield
- move speed
- damage
- attack speed
- crit
- regen
- armor
- Added support for scaling by total legendary item stacks
- More effects coming in future updates