VerminAreWeaker
Want to nerf these SOTV enemies? Or even buff them? Go ahead! This mod is highly configurable! [Now including other SOTV enemies]
By GEMO
Last updated | 2 years ago |
Total downloads | 32398 |
Total rating | 4 |
Categories | Mods Tweaks Enemies Survivors of the Void |
Dependency string | GEMO-VerminAreWeaker-1.0.4 |
Dependants | 25 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
Risk of Rain 2 - Vermin Are Weaker
This mod is no longer focused on just nerfing those pesky pests and vermin..
Originally, this was made to nerf those enemies from seeing the sight of people complaining.
Now this mod is all around being able to modify stats of SOTV
enemies!
Base Enemy Changes
These are the preferred stats when launching this mod. Of course, configurations exist.
Enemy Name | Damage | Health | Attack Speed | Movement Speed |
---|---|---|---|---|
Blind Pests | 0.65x | 0.5x | 0.75x | 2x |
Blind Vermin | 0.6x | 0.8x | 1.25x | 1x |
Larva | 0.8x | 0.4x | 0.8x | 0.9x |
Other
If you have suggestions or questions, feel free to message me on Discord at GEMO#0176
!
Also will consider adding more enemies to this mod!
Planning to add more SOTV
enemies to the list
Disabling enemies is currently broken so I removed it from the config for now.
Changelog
-
v1.0.4 Mod Changes :
- Temporarily removed disable configs
- Added extra enemy options
- Larva configurations added
- Changes to README.md
-
v1.0.3 Mod Changes :
- Generate a new config please!
- Options to change movement speed
- Ability to out right disable them
- Changes to README.md like usual
-
v1.0.2 Mod Changes :
- Was dumb and forgot to include the new DLL
- Configs now actually existant, I hope at least
-
v1.0.1 Mod Changes :
- Changes to README.md
- Added configs to change the modifiers of Pests and Vermin
-
v1.0.0 Mod Changes :
- Release