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HIFU-HIFURexTweaks-1.3.0 icon

HIFURexTweaks

Tweaks REX' Robot abilities to be better and more fun. Slightly nerfs Plant abilities. HRT is back!!

By HIFU
Date uploaded 2 months ago
Version 1.3.0
Download link HIFU-HIFURexTweaks-1.3.0.zip
Downloads 10667
Dependency string HIFU-HIFURexTweaks-1.3.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_RecalculateStats-1.4.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.4.0
RiskofThunder-R2API_ContentManagement-1.0.6 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.6
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4

README

ko-fi

Modding Server:

discord server click me

Passive-ish Changes

  • REX can now climb walls, it's a bit jank though, because of Risk of Rain 2's movement system.
  • Hurt Box Size 100% => 66%.
    • A buff to make dodging easier, for vanilla and especially difficulties like Inferno.

M1 Changes

  • DIRECTIVE: Inject Healing 60% => 45%.
    • REX' healing was a tad too strong to be truly risk reward, nerfed it quite a bit here.
    • This should hopefully encourage using safer abilities more.

M2 Changes

  • DIRECTIVE: Drill Damage per Tick 90% => 160%.
  • DIRECTIVE: Drill Cooldown 6s => 5s.
  • DIRECTIVE: Drill Proc Coefficient 0.5 => 1.0.
    • Big buffs to DIRECTIVE: Drill, it's now a viable option, with its high proc rate and safety.
  • Seed Barrage Damage Coefficient 450% => 370%.
    • Decent nerf to Seed Barrage's damage, still fairly strong. An upgrade in DPS over Drill for skilled players, but they're close enough now with different niches.

Utility Changes

  • DIRECTIVE: Disperse Cooldown 5s => 4s.
  • DIRECTIVE: Disperse Stock 1 => 2.
    • High mobility pick, definitely a sidegrade with REX' already high damage output, but low-ish mobility.
  • Bramble Volley Heal per Enemy Hit 10% => 7%.
  • Bramble Volley Damage Coefficient 550% => 500%.
    • Slightly lower healing and damage to be a little more risky and less raindead to use.

Special Changes

  • DIRECTIVE: Harvest Endlag 1s => 0.3s.
  • DIRECTIVE: Harvest Damage 330% => 600%.
  • DIRECTIVE: Harvest is now a little bit easier to hit.
  • DIRECTIVE: Harvest Healing per Fruit 25% => 12%.
  • DIRECTIVE: Harvest Fruit now give a random stackable buff for 6s.
    • +8 Armor
    • +8% Base Damage
    • +13% Attack Speed
    • +13% Movement Speed
    • Tangling Growth is a really powerful AoE ability, while Harvest now has its niche for buffs, especially in multiplayer.
    • Gave it a bit of damage for the band proc if needed, and to execute fodder enemies easier to get said buffs.

CHANGELOG

1.3.0 Patch Notes

  • Updated for SOTS.
  • Buffed DIRECTIVE: Harvest Attack Speed Buff 12% => 13%.
  • Buffed DIRECTIVE: Harvest Movement Speed Buff 12% => 13%.
  • Berfed Wall Climbing to be less janky.
  • Nerfed DIRECTIVE: Harvest Percent Heal 15% => 12%.

1.2.8 Patch Notes

  • Added config versioning.

1.2.7 Patch Notes

  • Reduced HuRT Box size.

1.2.6 Patch Notes

  • Bugfixes.

1.2.5 Patch Notes

  • Added Config options for:
    • DIRECTIVE: Inject Proc Coefficient
    • Bramble Volley Proc Coefficient
    • Tangling Growth Damage
    • Tangling Growth Cooldown
    • Tangling Growth Health Cost
    • Tangling Growth Heal Percent
    • Tangling Growth Pulse Count
    • Tangling Growth Radius
  • Made DIRECTIVE: Harvest easier to hit.
  • Improved descriptions.
  • Bugfixes.

1.2.4 Patch Notes

  • Added Wall Climbing .
  • Buffed Seed Barrage Damage.

1.2.3 Patch Notes

  • Buffed DIRECTIVE: Harvest Damage.
  • Buffed DIRECTIVE: Harvest Buff Duration.

1.2.2 Patch Notes

  • Gave my thoughts on balance changes so some people understand better what I have in mind.

1.2.1 Patch Notes

  • Fixed Directive: Harvest fruit buffs so they actually work.
  • Removed unused stuff (Higher angle for climbing as a passive, couldn't make it work).

1.2.0 Patch Notes

  • Updated for SOTV.
  • Added DIRECTIVE: Harvest Fruit Buffs.
  • Buffed DIRECTIVE: Inject Healing.
  • Buffed DIRECTIVE: Drill Damage Per Tick.
  • Buffed DIRECTIVE: Drill Proc Coefficient.
  • Buffed Seed Barrage Cooldown.
  • Buffed DIRECTIVE: Harvest Endlag.
  • Nerfed DIRECTIVE: Drill Cooldown.
  • Nerfed Seed Barrage Damage.
  • Nerfed Bramble Volley Damage.
  • Nerfed DIRECTIVE: Harvest Damage.
  • Nerfed DIRECTIVE: Harvest Healing.

1.1.2 Patch Notes

  • Bugfixes.

1.1.1 Patch Notes

  • Bugfixes.

1.1.0 Patch Notes

  • Added Config options for:
    • DIRECTIVE: Inject Base Fire Duration.
    • DIRECTIVE: Inject Syringes Fired.
    • DIRECTIVE: Drill Max Stock.
    • DIRECTIVE: Drill Duration.
    • Seed Barrage Max Stock.
    • Seed Barrage Health Cost.
    • Bramble Volley Damage Coefficient.
    • Bramble Volley Cooldown.
    • Bramble Volley Max Stock.
    • DIRECTIVE: Harvest Cooldown.
    • DIRECTIVE: Harvest Max Stock.
    • Tangling Growth Cooldown.
    • Tangling Growth Max Stock.
    • Tangling Growth Heal Timer.
  • Buffed Seed Barrage Damage.
  • Fixed Seed Barrage Changes not working properly.
  • Minor Description changes.

1.0.9 Patch Notes

  • Added Config options for:
    • DIRECTIVE: Inject Healing.
  • Minor Description changes.

1.0.8 Patch Notes

  • Buffed DIRECTIVE: Harvest Damage.
  • Nerfed DIRECTIVE: Inject Healing.
  • Nerfed Bramble Volley Heal per Enemy Hit.

1.0.7 Patch Notes

  • Bugfixes