HIFU-HIFURexTweaks icon


Tweaks REX' Robot abilities to be better and more fun. Also slightly nerfs Plant abilities.

Last updated 2 weeks ago
Total downloads 139560
Total rating 15 
Categories Tweaks Mods
Dependency string HIFU-HIFURexTweaks-1.2.9
Dependants 82 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-R2API_RecalculateStats-1.2.0 icon

API for manipulating Character Stats

Preferred version: 1.2.0
RiskofThunder-R2API_Language-1.0.1 icon

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_Prefab-1.0.3 icon

API for Prefab creation, networking and duplication

Preferred version: 1.0.3
bbepis-BepInExPack-5.4.2113 icon

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2113
RiskofThunder-R2API_ContentManagement-1.0.2 icon

API for adding content to the game

Preferred version: 1.0.2



Modding Server:

discord server click me

Passive-ish Changes

  • REX can now climb walls, it's a bit jank though, because of Risk of Rain 2's movement system.
  • Hurt Box Size 100% => 66%.
    • A buff to make dodging easier, for vanilla and especially difficulties like Inferno.

M1 Changes

  • DIRECTIVE: Inject Healing 60% => 45%.
    • REX' healing was a tad too strong to be truly risk reward, nerfed it quite a bit here.
    • This should hopefully encourage using safer abilities more.

M2 Changes

  • DIRECTIVE: Drill Damage per Tick 90% => 160%.
  • DIRECTIVE: Drill Cooldown 6s => 5s.
  • DIRECTIVE: Drill Proc Coefficient 0.5 => 1.0.
    • Big buffs to DIRECTIVE: Drill, it's now a viable option, with its high proc rate and safety.
  • Seed Barrage Damage Coefficient 450% => 370%.
    • Decent nerf to Seed Barrage's damage, still fairly strong. An upgrade in DPS over Drill for skilled players, but they're close enough now with different niches.

Utility Changes

  • DIRECTIVE: Disperse Cooldown 5s => 4s.
  • DIRECTIVE: Disperse Stock 1 => 2.
    • High mobility pick, definitely a sidegrade with REX' already high damage output, but low-ish mobility.
  • Bramble Volley Heal per Enemy Hit 10% => 7%.
  • Bramble Volley Damage Coefficient 550% => 500%.
    • Slightly lower healing and damage to be a little more risky and less raindead to use.

Special Changes

  • DIRECTIVE: Harvest Endlag 1s => 0.3s.
  • DIRECTIVE: Harvest Damage 330% => 600%.
  • DIRECTIVE: Harvest is now a little bit easier to hit.
  • DIRECTIVE: Harvest Healing per Fruit 25% => 15%.
  • DIRECTIVE: Harvest Fruit now give a random stackable buff for 6s.
    • +8 Armor
    • +8% Base Damage
    • +12% Attack Speed
    • +12% Movement Speed
    • Tangling Growth is a really powerful AoE ability, while Harvest now has its niche for buffs, especially in multiplayer.
    • Gave it a bit of damage for the band proc if needed, and to execute fodder enemies easier to get said buffs.