This package has been marked as deprecated, and it's suggested another
alternative is used.
RandomlyGeneratedItems
Adds a configurable amount of randomly generated items with randomly generated names, icons and models. Can be networked by setting seed to be the same across everyone. Probably really unbalanced but funny!
Last updated | 7 months ago |
Total downloads | 15322 |
Total rating | 7 |
Categories | Mods Items |
Dependency string | HIFUPulse-RandomlyGeneratedItems-0.0.6 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2102README
Modding Server:
0.0.6 Patch Notes
- Reverted 0.0.5
0.0.5 Patch Notes
- Updated BepInIncompatibility
0.0.4 Patch Notes
- Bugfix
0.0.3 Patch Notes
- Changed default item number to prevent bad PCs from getting stuck
- Buffed the readme
- Bugfix
0.0.2 Patch Notes
- Added a list of effects, stats and conditions
- Buffed Regen stat
- Bugfix
Screenshots
Info
This mod generates random items, with semi-random stats and certain effects/conditions. I wanted to balance them out a bit, but haven't done a good job for most lmao
A rough list of what it can generate
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Conditions
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The max amount of Conditions is 2
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- While you have a shield
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- While moving
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- After standing still for 1 second
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- While out of combat
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- While out of danger
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- While below 50% health
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- While at full health
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- While midair
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- While debuffed
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- For the first 3 minutes every stage
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- During the Teleporter Event We don't have a condition mask yet, so you could get While at full health and While below 50% health at the same time, making the item useless
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Effects
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The max amount of Effects is 1
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- Passive
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- % Attack Speed
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- % Move Speed
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- % Max Health
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- % Base Damage
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- % Shield
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- Flat Armor
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- % Regen
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- % Crit
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- % Secondary CDR
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- % Utility CDR
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- % Special CDR
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- % All Skill CDR
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- On Hit
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- Fire a projectile
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- Apply Bleed
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- On Taking Damage
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- Retaliate a projectile
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- Gain a speed buff
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- On Skill Use
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- Fire a projectile
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- On Heal
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- Gain barrier
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- % Heal
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- On Kill
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- Fire a projectile
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- % Heal
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- On Elite Kill
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- Gain barrier
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What is the item limit?
INFINITY
Why are there so few effects!?
Feel free to contribute to this mess, it's probably spaghetti code as I'm really bad at randomness. I actually got my friend pseudopulse to help me out here, I was really struggling myself.