HShot-HisMusicWasElectric icon

HisMusicWasElectric

An OriginalSoundTrack mod that features even more tracks composed by Chris Christodoulou, many from Risk of Rain 1. Also features Starstorm 1 tracks! Client-side compatible. Now also with a master volume slider!

Last updated 2 years ago
Total downloads 9234
Total rating 2 
Categories Mods Audio Client-side Survivors of the Void
Dependency string HShot-HisMusicWasElectric-1.1.1
Dependants 7 other packages depend on this package

This mod requires the following mods to function

tristanmcpherson-R2API-4.3.21 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.3.21
Rune580-Risk_Of_Options-2.5.3 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.5.3

README

Info

This mod uses an enhanced version of the OriginalSoundtrack mod by Kyle: https://thunderstore.io/package/Kyle/OriginalSoundTrack/

This mod adds many additional tracks composed by Chris Christodoulou to Risk of Rain 2 to give a sort of deluxe soundtrack feeling while maintaining the vanilla style as best as possible. Each pair of songs (main and teleporter) was selected to match the atmosphere of each environment. Some of these are intended to change the atmosphere of the environment entirely (like with Abandoned Aqueduct).

The soundtrack includes:

  • 26 Risk of Rain 2 tracks (with 1 more to be readded)

  • 12 Risk of Rain 1 tracks

  • 3 DEADBOLT tracks

  • 1 Wanderlust Adventures track

  • 1 Hexadecimal track

Additionally, 6 tracks from Starstorm 1 are included (with 1 more to be added), which are either remixes of Chris's songs or original tracks composed to fit Risk of Rain. The Starstorm 1 soundtrack is credited to someone by the name Neik, according to the Youtube playlist.

Links

The full playlist for this mod can be found on Youtube here: https://www.youtube.com/playlist?list=PL6kBdRqsu88ufj6W4R4m97ehCb4TDqZHT

It's just a compiliation tracks you can find on Chris's channel plus Starstorm tracks. I highly recommend checking these out, even if you're not interested in the playlist:

Chris Christodoulou's channel: https://www.youtube.com/c/ChrisChristodoulou

Starstorm 1 playlist: https://www.youtube.com/playlist?list=PL-Dh3_VO4JV0vgV7EG2JaTHrzInSS11gt

Planned Changes / Known Issues

  • Fix credits music not playing properly.

  • Fix soundtrack mod not being able to continue tracks across multiple scenes because of a bug that causes it to fade out and end.

  • Additional subtle environmental effects into the songs to give some enviornments that little bit more flavor?

  • Coding in the works for dynamically changing Mithrix music: each phase should have it's appropriate segment eventually.

  • This should also allow ...con lentitud podersa to play during the escape and have some different music before Voidling's fight begins.

  • Option to toggle continuous boss music or dynamically ending music upon the teleporter fully charging.

Changelog

1.1.1:

Added 2 new tracks from Risk of Rain 1: Chanson d'Automne.. as Simulacrum Sky Meadow's theme (yes the dots are part of the song title) and Moisture Deficit as Simulacrum Aphelian Sanctuary's theme.

Titanic Plains and Distant Roost stage variants now have their own unique track, rather than the original variant playing both tracks.

Fixed lobby music being random. Oops.

Risk of Options volume slider now applies volume upon adjust instead of on track change.

Fixed Voidling's theme not being cut properly. (May need more adjustments)

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1.1.0:

Added a master volume slider via Risk of Options. Still need to make it apply the new volume immediately rather than on song switch.

Removed the logbook theme in favor of the main title's theme playing there too.

Some other stuff? It's been months, I don't remember.

Motivation is a myth.

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View previous versions for older patch notes