Rulers of the Red Plane
0.1.4 - New Bloody Prism
Last updated | 7 months ago |
Total downloads | 8109 |
Total rating | 6 |
Categories | Mods Items |
Dependency string | IEye-Rulers_of_the_Red_Plane-0.1.4 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
TeamMoonstorm-MoonstormSharedUtils
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Preferred version: 1.6.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.1.0Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.7.0Bubbet-ZioConfigFile
ConfigFile but it uses Zio, which means it can do steam cloud.
Preferred version: 1.0.0README
About
A vanilla like(hopefully) mod that plans on adding what the imp expansion would have been. Planning on adding some regular items, a new item tier, 1 or 2 elite types, a new stage(probably stage 5), a new final stage and boss, more enemies, and more(?)!
It's overambitious lol
Content
Wiki has more detailed information(I'll try my best to update it)
There are currently 7 items:
- 1 Common, 1 Uncommon, 1 Lunar, and 4 of a new item tier: Sacrificial There's also one interactable related to Sacrificial items
Bugs and stuff
Put them on the github or contact me on the modcord or dm(i_eye on discord)
OR just join the discord server: https://discord.gg/Shd63mp4fB
If you have any feedback on the content too, I'd love to hear it. I don't want too crazy of items.
Yes, there may be unneeded dependencies, cry about it
And I can't guarantee that multiplayer will work, as it hasn't been tested
Chat is used in place of actual announcements for item sacrifices sometimes since I couldn't get them working in the time I had. Eventually you'll see a cool animation thing.
Translation
If you'd like to translate, contact me(I'll do Spanish though)
- If my translation is bad and you have time, I'd love to hear feedback, I'm not a native Spanish speaker but I'm trying lol
Credits
Nebby and everyone on the Starstorm team for MSU and the scripts that I heavily referenced
ihazkirbro for the sacrificial item tier idea
Nightshade for creating the logo
Changelog
0.1.4
- New Bloody Prism
- New shape, size, and particles
- See your loot before you summon a challengeing horde or enemies, which has 50% chance of being imps now
- Director Credit Cost -> 35
- ImpStuff Interactble Catagory Weight 1.9 -> 2.8
- Miniumum Stage Completion 0 -> 1
- Sacrifice
- Added UI effect for Transitions!
- Introspective Insect Lore by ihazkirbro
0.1.3
- Lowered selection weight for bloody prism from 3.2 to 1.9
- Increased sacrificial kill coeffecient from 2.2 to 3.8
- Fixed a typo
0.1.2 I literally just recompiled it
- Updated to director api 2.0
0.1.1
- Fixed bloody prisms just popping the item out after enough teleporter enemies are killed
- Side effect/probably gonna be kept - can't be activated after teleporter
0.1.0
- New 4D dagger model
- Introspective Insect added
- Duration 10s
- Damage reduction 20%
- Health calculation complication but increases on stack(3 / (1.1 + (.1 * stack))) health
- Sacrificial item tier added
- SacrificialHelper hidden item used
- Risk of Options support(TY NEBBY!)
- Aggressive Insect added - inflicts debuff on hit
- Duration 3s (+3s per stack)
- Damage reduction 5%
- Armor reduction 25
- Adrenaline Frenzy added
- 6% (+4% per stack) sprint speed on kill for 10s
- 12% (+7% per stack) speed on getting hit for 8s
- Focused Hemorrhage added
- 10% chance on hit to cause stack instances of hemorrhage for 15s with 135% percent damage coefficient
- Predatory Savagery added - gives buff on hit/kill
- 15 armor per stack
- 15% damage per stack
- 5% cooldown reduction per stack(up to 50%)
- 35% added jump power
- 10% crit damage per stack
- 6% crit chance
- 10s (+3s on stack) duration
- 2% chance to get buff on hit
- 8% chance to get buff on kill
- Bloody Prism added
0.0.5
- Added Spanish translation for
- Expansion
- 4D dagger
- Double sided sword
- Added lore for the Double sided sword
- Updated the readme
- Made 4D dagger factor in luck
0.0.4
- Fixed some manifest stuff
- Made the depedencies more consistant across platforms
- Added spaces lol
0.0.3
- Fixed Double Sided Sword and added better descriptions
- 4D Dagger 30m radius -> 25m (+5m per stack)
- Added logo
0.0.2
Github Pre-release
- Added Double Sided Sword
- Added language/token support
0.0.1
Unreleased(you don't want it)
- Added Four Dimensional Dagger
- 4D Dagger 30m radius
- Mod actually is in game