IEye-Rulers_of_the_Red_Plane icon

Rulers of the Red Plane

0.1.4 - New Bloody Prism

Last updated 7 months ago
Total downloads 8109
Total rating 6 
Categories Mods Items
Dependency string IEye-Rulers_of_the_Red_Plane-0.1.4
Dependants 1 other package depends on this package

This mod requires the following mods to function

TeamMoonstorm-MoonstormSharedUtils-1.6.2 icon
TeamMoonstorm-MoonstormSharedUtils

An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.

Preferred version: 1.6.2
RiskofThunder-R2API_Difficulty-1.0.2 icon
RiskofThunder-R2API_Difficulty

API for adding custom in-game difficulties

Preferred version: 1.0.2
RiskofThunder-R2API_Dot-1.0.0 icon
RiskofThunder-R2API_Dot

API for adding custom damage over time effects

Preferred version: 1.0.0
RiskofThunder-R2API_Prefab-1.0.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.1
RiskofThunder-R2API_Networking-1.0.2 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.2
RiskofThunder-R2API_Colors-1.0.0 icon
RiskofThunder-R2API_Colors

API for registering Colors to the game

Preferred version: 1.0.0
RiskofThunder-R2API_ArtifactCode-1.0.0 icon
RiskofThunder-R2API_ArtifactCode

API for making Artifact Codes

Preferred version: 1.0.0
RiskofThunder-R2API_ContentManagement-1.0.0 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.0
RiskofThunder-R2API_DamageType-1.0.3 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.0.3
RiskofThunder-R2API_Core-5.0.6 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.0.6
RiskofThunder-R2API_Elites-1.0.1 icon
RiskofThunder-R2API_Elites

API for adding custom elite types

Preferred version: 1.0.1
RiskofThunder-R2API_CommandHelper-1.0.0 icon
RiskofThunder-R2API_CommandHelper

API for registering console commands

Preferred version: 1.0.0
RiskofThunder-R2API_Director-2.1.0 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour

Preferred version: 2.1.0
RiskofThunder-R2API_RecalculateStats-1.2.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.2.0
Rune580-Risk_Of_Options-2.7.0 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.7.0
Bubbet-ZioConfigFile-1.0.0 icon
Bubbet-ZioConfigFile

ConfigFile but it uses Zio, which means it can do steam cloud.

Preferred version: 1.0.0
Bubbet-ZioRiskOfOptions-1.0.0 icon
Bubbet-ZioRiskOfOptions

Risk of Options support for Zio Config File

Preferred version: 1.0.0

README

About

A vanilla like(hopefully) mod that plans on adding what the imp expansion would have been. Planning on adding some regular items, a new item tier, 1 or 2 elite types, a new stage(probably stage 5), a new final stage and boss, more enemies, and more(?)!
It's overambitious lol

Content

Wiki has more detailed information(I'll try my best to update it)
There are currently 7 items:

  • 1 Common, 1 Uncommon, 1 Lunar, and 4 of a new item tier: Sacrificial There's also one interactable related to Sacrificial items

Bugs and stuff

Put them on the github or contact me on the modcord or dm(i_eye on discord) OR just join the discord server: https://discord.gg/Shd63mp4fB
If you have any feedback on the content too, I'd love to hear it. I don't want too crazy of items.

Yes, there may be unneeded dependencies, cry about it
And I can't guarantee that multiplayer will work, as it hasn't been tested

Chat is used in place of actual announcements for item sacrifices sometimes since I couldn't get them working in the time I had. Eventually you'll see a cool animation thing.

Translation

If you'd like to translate, contact me(I'll do Spanish though)

  • If my translation is bad and you have time, I'd love to hear feedback, I'm not a native Spanish speaker but I'm trying lol

Credits

Nebby and everyone on the Starstorm team for MSU and the scripts that I heavily referenced
ihazkirbro for the sacrificial item tier idea
Nightshade for creating the logo

Changelog

0.1.4

  • New Bloody Prism
    • New shape, size, and particles
    • See your loot before you summon a challengeing horde or enemies, which has 50% chance of being imps now
    • Director Credit Cost -> 35
    • ImpStuff Interactble Catagory Weight 1.9 -> 2.8
    • Miniumum Stage Completion 0 -> 1
  • Sacrifice
    • Added UI effect for Transitions!
  • Introspective Insect Lore by ihazkirbro

0.1.3

  • Lowered selection weight for bloody prism from 3.2 to 1.9
  • Increased sacrificial kill coeffecient from 2.2 to 3.8
  • Fixed a typo

0.1.2 I literally just recompiled it

  • Updated to director api 2.0

0.1.1

  • Fixed bloody prisms just popping the item out after enough teleporter enemies are killed
    • Side effect/probably gonna be kept - can't be activated after teleporter

0.1.0

  • New 4D dagger model
  • Introspective Insect added
    • Duration 10s
    • Damage reduction 20%
    • Health calculation complication but increases on stack(3 / (1.1 + (.1 * stack))) health
  • Sacrificial item tier added
    • SacrificialHelper hidden item used
  • Risk of Options support(TY NEBBY!)
  • Aggressive Insect added - inflicts debuff on hit
    • Duration 3s (+3s per stack)
    • Damage reduction 5%
    • Armor reduction 25
  • Adrenaline Frenzy added
    • 6% (+4% per stack) sprint speed on kill for 10s
    • 12% (+7% per stack) speed on getting hit for 8s
  • Focused Hemorrhage added
    • 10% chance on hit to cause stack instances of hemorrhage for 15s with 135% percent damage coefficient
  • Predatory Savagery added - gives buff on hit/kill
    • 15 armor per stack
    • 15% damage per stack
    • 5% cooldown reduction per stack(up to 50%)
    • 35% added jump power
    • 10% crit damage per stack
    • 6% crit chance
    • 10s (+3s on stack) duration
    • 2% chance to get buff on hit
    • 8% chance to get buff on kill
  • Bloody Prism added

0.0.5

  • Added Spanish translation for
    • Expansion
    • 4D dagger
    • Double sided sword
  • Added lore for the Double sided sword
  • Updated the readme
  • Made 4D dagger factor in luck

0.0.4

  • Fixed some manifest stuff
  • Made the depedencies more consistant across platforms
  • Added spaces lol

0.0.3

  • Fixed Double Sided Sword and added better descriptions
  • 4D Dagger 30m radius -> 25m (+5m per stack)
  • Added logo

0.0.2

Github Pre-release

  • Added Double Sided Sword
  • Added language/token support

0.0.1

Unreleased(you don't want it)

  • Added Four Dimensional Dagger
  • 4D Dagger 30m radius
  • Mod actually is in game