ArtifactsRandomizer
Randomizes artifacts on every stage
Last updated | 2 years ago |
Total downloads | 18324 |
Total rating | 11 |
Categories | Mods Tweaks Server-side |
Dependency string | KingEnderBrine-ArtifactsRandomizer-2.3.1 |
Dependants | 5 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1903KingEnderBrine-InLobbyConfig
Adds an ability to edit configs for mods (that support this) inside a lobby
Preferred version: 1.4.0README
Description
Randomizes artifacts on every stage
Config
Randomization modes
There are 2 randomization modes: Weight
, Chance
.
Blacklist
You can add artifacts that won't be affected by randomization. If you enable artifacts that are blacklisted, they will be enabled for the whole run.
OnlyAtRunStart
If true, randomization will only happen once at the start of the run, otherwise every stage
Weight
Default weight
A weight that will be applied to every artifact that is not in the ArtifactWeights
list.
Artifact weights
You can add weight for specific artifacts it will affect artifact enabling chance.
Maximum artifacts count
You can set the maximum count of artifacts that will be enabled with the Weight
randomization mode.
If you set it to -1
then all artifacts could be enabled at once
Minimum artifacts count
You can set the minimum count of artifacts that will be enabled with the Weight
randomization mode.
Chance
Default chance
A chance that will be applied to every artifact that is not in the ArtifactChances
list.
Artifact chances
You can add a chance for individual artifacts. Chance should be in a range from 0 to 1 inclusive, where 0 - artifact always disabled, 1 - artifact always enabled.
Changelog
2.3.1
- Include 2.2.2 fixes
2.3.0
- Fixes for
Survivors of the Void
update
2.2.2
- Fixed an issue where having
UnlockAll
mod would lead to not selecting artifacts that have an unlock condition
2.2.1
- Added config option to randomize artifact only at the start of a run.
2.2.0
- Removed r2api dependency.
2.1.1
- Fixed randomization not working for vanilla artifacts.
2.1.0
- Moved collection prefab to
InLobbyConfig
.
2.0.0
- Migrated to
InLobbyConfig
instead of console commands. - Now you can use modded artifacts with this mod.
- No longer can activate artifacts that you have not unlocked.
1.4.1
- Marked as client side mod.
- This time actuially updated(lol)
1.4.0
- Added minimum count of randomized artifacts (Weight mode)
- Moved
blacklist
entry toMain
section in config
1.3.0
- Added randomization modes
- Added artifact chances randomization mode
1.2.0
- Added maximum count of randomized artifacts
- Added weights config, so you can change artifact enabling chance
1.1.1
- Accidentally updated old version to
RoR
1.0 update
1.1.0
- Added blacklist for artifacts.
1.0.0
- Mod release.