LordVGames-DamageSourceForEnemies icon

DamageSourceForEnemies

Adds a DamageSource to all vanilla & DLC enemy attacks. Does almost nothing on it's own.

Last updated 2 hours ago
Total downloads 4
Total rating 0 
Categories Mods Tweaks Survivors of the Void Seekers of the Storm Update
Dependency string LordVGames-DamageSourceForEnemies-1.0.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
RiskofThunder-R2API_Core-5.1.5 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.5

README

DamageSourceForEnemies

In vanilla there isn't a single enemy attack that has a DamageSource set, which means that items that rely on specific skill hits and mods that look for a skill's DamageSource will never work with enemies. This mod fixes that by giving every enemy attack a proper DamageSource based on the skill slot an attack is in.

also idk how but the before and after gifs changed the breaching fin outline color. it's still the normal green fin being used don't worry

Before

Risk_of_Rain_2_moVwrPAJok - Copy2

After

Risk_of_Rain_2_XefHa4uNTy2

Possible bugs

I've tested this in multiplayer before releasing this and it seems fine, but I have not tested this with any mod that rebalances enemies or changes their AI. If this does end up causing any issues with those types of mods, make a github issue here or ping me in the RoR2 modding disord.