Mods uploaded by MarkTullius
Gives a spawned Alpha Construct the same elite type as the enemy that was killed to spawn it.
Last updated: a year ago
Removes Lunar Pods from the available options on Aphelian Sanctuary to prevent credit wasting and adds in void cradles and void seeds to Verdant Falls.
Last updated: 5 months ago
Swaps the item tiers of Purity and Benthic Bloom.
Last updated: a year ago
Obscures the pickup models and inventory icons, for items and equipments, by replacing them with '?' to add a cursed challenge where you don't know what you're picking up (scrapping/printing) until you have done so.
Last updated: 8 months ago
Changes the timescale of the engine based upon enemy kills. Only affected by player kills, *not* ally kills or Forgive Me Please.
Last updated: 10 months ago
Makes Void Fields increment the stage count again by defining the new TimedIntermission SceneType that is missing from the current version of the RoR2 nuget package and allowing it to increment.
Last updated: 10 months ago