MintLightning-GooboMod icon

GooboMod

Adds Goobo as a playable character! STILL FAIRLY BUGGY - READ DESCRIPTION FOR DETAILS

Last updated 2 years ago
Total downloads 16708
Total rating 5 
Categories Player Characters Survivors of the Void
Dependency string MintLightning-GooboMod-0.10.2
Dependants 5 other packages depend on this package

This mod requires the following mods to function

tristanmcpherson-R2API-4.3.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.3.5

README

About

  • Adds Goobo as a playable character. Most of the core mechanics work but there are still a lot of bugs!
  • Change into a random (unlocked) Survivor every 30 seconds. Syncs to the in-game timer when possible
  • Option to absorb Equipment as an Uncommon item (set in Loadout)
  • Option to absorb/transform Drones into a Common or Uncommon item (set in Loadout)
  • Option to change transform ordering
  • Option for summoning a familiar when transforming
  • I've been building my mod using DittoMod as a base, so that's why there are Ditto-related things. Going to fix this eventually
  • Press F2 and F3 to change material (DUBUG FEATURE)

Known Issues

  • Familiars can drop items if the Artifact of Sacrifice is enabled
  • Chat gets weirdly messed up every time you transform. Pressing Enter or waiting for the next message will fix it.
  • Pressing F2 or F3 during a stage transition will crash the game
  • The first time you spawn as a specific survivor, it will play the load-in animation. For example, the first time you turn into Huntress it will play the spawning animation, but every time you spawn as Huntress afterward will be seamless
  • Works perfectly in single-player or if only one person plays Goobo in a multiplayer session. DO NOT TRY TO PLAY WITH MULTIPLE GOOBO PLAYERS
  • If you spawn as Captain more than once in a single stage, your Special Skill will be restocked
  • The direction the character model is facing does not get carried over when you transform into a different survivor
  • Buffs/Debuffs do not always carry over when you transform
  • You can crush yourself with an Orbital Supply Beacon sometimes
  • Goobo clones don't have the correct names

Contact

  • If you have any questions, bug reports, or suggestions on how to fix stuff, post it in the Goobo Mod section of this discord channel: https://discord.gg/U7cPCDq
  • I also stream sometimes, so you can stop by and chat there if you'd like: twitch.tv/mintlightning

Changelog

  • 0.10.0

    • Nothing major, just testing out some stuff
  • 0.9.2

    • If you transform mid-air, your first hit of fall damage is negated
  • 0.9.1

    • Increased damage and defense for jellyfish familiar and its health no longer drains
  • 0.9.0

    • Added option to make drones drop items on the ground instead of going directly into the player's inventory
    • Minor tweaks to familiars
    • Doing some initial multi-goobo testing (I would still not recommend trying it yourself though)
    • Transformations posted in chat (however, since chat gets messed up for the goobo player every time they transform this isn't all that helpful right now)
  • 0.8.0

    • Fixed 50% starting health for familiars
    • Fixed familiars to work with artifact of swarms
    • Changed 3rd familiar (Goopy) to a healer instead of a turret
  • 0.7.2

    • Fixed not starting at 50% health on eclipse (still doesn't quite work for familiars)
  • 0.7.1

    • I forgot to make the damage you take when transforming count as real damage. This'll fix it
  • 0.7.0

    • Egocentrism works properly
    • Fixed Captain microbots bug
    • Added option to change survivor transform ordering
    • Added options to spawn a variety of temporary minions when you transform, at the cost of some health
    • Desperado Tokens get decreased by 1 per stage instead of being halved
  • 0.6.0

    • Added option to toggle absorbing Equipment/Drones in the Loudout
  • 0.5.1

    • Actually absorbs drones now
  • 0.5.0

    • Goobo now absorbs drones upon purchase
  • 0.4.0

    • It's fine, don't worry about it
  • 0.3.0

    • Don't worry about it
  • 0.2.0

    • Materials are fixed
    • Fixed "only works for one run" bug
    • Desperado Tokens get carried over between stages and instances of spawning as Bandit, but the total tokens gets halved at the end of each stage
    • press F2 and F3 to cycle through different materials!
    • Gummy Engineer turrets die after 30 seconds and DO NOT RESPAWN even if the player has extra-life items
  • 0.1.0

    • Several small updates to core gameplay, still VERY buggy
  • 0.0.0

    • Alpha Release