This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
ArtificerM1Reload
Makes Artificer primaries scale with attack speed instead of cooldown. Client-Side and Vanilla-Compatible!ArtificerM1Reload
Makes Artificer's primaries scale with attack speed instead of cooldown. Reloading takes 1s per shot (1.2s CD in vanilla), but the timer gets reset whenever you fire your primary.
Client-Side and Vanilla-Compatible.
Takes priority over RiskyMod's changes.
For Mod Devs
You can make your Artificer primary compatible with this mod with:
MageStockController.SkillInfo skillInfo = new MageStockController.SkillInfo();
MageStockController.skillInfo.reloadEffectPrefab = GameObject; //MageStockController has the muzzleflash prefabs to use for this
MageStockController.skillInfo.baseReloadDuration = float;
MageStockController.skillInfo.rechargeStock = int;
ArtificerM1Reload.MageStockController.StatePairs.Add(typeof(ENTITYSTATETYPE), skillInfo);
Installation
Drop ArtificerM1Reload.dll into \BepInEx\plugins\
