You will need to have BepInExPack and R2API installed before you can use other mods.
Adds Bandit as a playable survivor with 4 alt skills! Now with support for the Ancient Scepter from ThinkInvis's ClassicItems mod!
Date uploaded | 2 months ago |
Version | 2.2.2 |
Download link | Moffein-BanditReloaded-2.2.2.zip |
Downloads | 41528 |
Dependency string | Moffein-BanditReloaded-2.2.2 |
Drop BanditReloaded.dll into \BepInEx\plugins\
Settings can be changed in BepInEx\config\com.Moffein.BanditReloaded_v2.cfg
mistername - Ice explosion fix
Kooby521 - Skill icons
Tera - Skill icon concepts
N0TORIOUS_BLT - Bandit figurine used in the mod icon
Rob - SkinAPI support
Ping me in the RoR2 Modding Discord (@Moffein#8244) or DM me if you have any feedback or bug reports!
Full Change History: https://hastebin.com/raw/wugesayeti
2.2.1
- Blast damage increased from 230% to 250%. Hoping this will help make Blast feel a bit more rewarding to use when compared to Scatter.
- Dryfiring Bandit's primaries now pauses the reload timer instead of resetting it. The original idea was for dryfiring to mimic firing individual shotgun shots on an empty mag like in TF2, but in practice it felt frustrating to mess up Bandit's skill cycle by accidentally firing a shot too early. This should make Bandit's primaries more lenient to use.
- Thermite Bomb damage increased from 240% to 270% to be higher than Blast.
- Acid Bomb damage increased from 240% to 270% to be higher than Blast.
- Lights Out damage increased from 420% to 450%. Lights Out is incredibly powerful with elemental bands, but feels a bit weak without it. This should help Bandit out a bit when he doesn't have any Bands.
- Rack Em Up damage increased from 70% to 75% to match Lights Out.
- Added option for modifying Blast recoil.
- Added option for modifying Scatter recoil.
2.2.2
- Fixed Scatter recoil config option not working.
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.3.1