CHANGELOG

1.2.1

  • Increased default damage multiplier from 3.5 -> 4.0 to match EliteReworks. (Existing config unaffected)

1.2.0

  • Fixed wrong elite tiers sometimes being selected.

    • Now only selects from Vanilla affixes. Mods can add to the list by adding to AffixBlightedComponent.tier1EliteDefs and AffixBlightedComponent.tier2EliteDefs.
  • Gilded and Twisted elites are now disabled by default. (Can be re-enabled in config)

1.1.10

  • DLC2

1.1.9

  • Recompiled for Devotion update.
  • Chinese translation (Thank MushroomEl!)

1.1.8

  • Korean translation (Thanks p157157!)

1.1.6 to 1.1.7

  • Added BR translation (Thanks Kauzok!)

1.1.5

  • Added Russian translation (Thanks Адский Шкед!)

1.1.4

  • Affix reroll (active equipment effect) now only works for player-controlled entities.
  • Sound now has a 3s cooldown.

1.1.3

  • Added missing PrefabAPI depdendency.
  • Fixed incompatibility with mods that add the affix to the logbook (ex. WolfoQoL).

1.1.2

  • Fixed T2 elite affix option ignoring EliteDef.isAvailable checks.

1.1.1

  • Fixed Blighted Elites being able to roll Blighted when enabling T2 elite affixes.

1.1.0

  • Fixed damage multiplier being set to the Affix drop chance (really low).
  • Can now enable T2 elites to be selected in the config. (untested)

1.0.1

  • Removed unnecessary dependency from manifest.

1.0.0

  • Release.
    • Thanks to Swuff for giving me permission to use LiT's assets!