This package has been marked as deprecated, and it's suggested another
alternative is used.
Raise Monster Level Cap
DEPRECATED, use RiskyTweaks.
Last updated | 2 months ago |
Total downloads | 236421 |
Total rating | 17 |
Categories | Mods Tweaks Server-side |
Dependency string | Moffein-Raise_Monster_Level_Cap-1.0.9 |
Dependants | 122 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
Allows Monsters to level up past 99 in normal runs. Normally, you hit the level cap around stage 10 on Monsoon, so this mod will make long runs a LOT harder. Level Cap is set to 9999 by default to match the Simulacrum, but you can choose how high you want it in the config.
Server-side and vanilla-compatible.
Known Issues
- If a client doesn't have the mod, enemy healthbars will get a bit weird once they scale past level 99. Gameplay works fine though.
Installation
Place RaiseMonsterLevelCap.dll in /Risk of Rain 2/BepInEx/plugins/ Level Cap can be changed in BepInEx/config/com.Moffein.RaiseMonsterLevelCap.cfg
Changelog
1.0.8
- Hopefully fixed Vanilla compatibility issues.
1.0.7
- Changed default level cap from 1000 -> 9999 to match Simulacrum.
- If you've downloaded the mod previously, you will need to manually go into your config and change this setting.
1.0.6
- Updated for DLC update.
1.0.5
- Now changes the Run.ambientLevelCap variable as well for compatibility with mods that need to know the level cap.
1.0.4
- Converted config options from uint to float due conversion errors (the game stores levels as floats, which have a smaller range than uints). This will reset your config.
- Reduced default level cap setting to 1000. You can change this via the config.
- Disabled levelup sounds after level 300. You can change when levelup sounds start getting disabled via the config.
1.0.3
- Switched dependency to HookGenPatcher
- Removed redundant code
1.0.2
- Updated for Anniversary Update
1.0.1
- Healthbars now work properly for everyone who has the mod installed.
1.0.0
- Release