Mods uploaded by Nuxlar
Removes escape ship charge time
Last updated: 8 months ago
A restoration of the original voidling
Last updated: 9 months ago
Makes beetle guards mechanical (affected by droneman + microbots)
Last updated: 8 months ago
Xi Construct AI/Stat tweaks
Last updated: 9 months ago
Makes AI target players and stay in combat mode more often.
Last updated: 2 weeks ago
Changes stage skybox when playing Eclipse
Last updated: 7 months ago
Stage balancing for SOTV
Last updated: 9 months ago
Adds a new game mode for loader challenges
Last updated: 7 months ago
Boosts spawn rate for stages 1 & 2. Configurable.
Last updated: 5 months ago
Reworks Lunar Scavs and makes them optional pillar bosses. Configurable
Last updated: 8 months ago
Changes interactable credits on loops to be static
Last updated: 8 months ago
Brings back the throne and makes the arena cooler. Configurable
Last updated: a year ago
Tweaks bosses to be more interesting. WIP
Last updated: a year ago
Improved Voidling fight with some extras. Configurable
Last updated: a year ago
Adds a Void Locus portal at the Bazaar like Void Fields.
Last updated: a year ago
Replaces Engi turrets with beetles/lemurians/wisps. Configurable.
Last updated: a year ago
A reworked Mithrix fight
Last updated: 4 days ago
Tweaks Void Reaver primary to be more threatening.
Last updated: 11 months ago
Spawns Voidling during the moon escape sequence. Configurable
Last updated: a year ago
Makes the bazaar configurable with interactables, rolls, prices, and blue portals
Last updated: 2 years ago
Adds configurable portals after bosses/stages so you can keep looping or orchestrate runs!
Last updated: 2 years ago