Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of RailgunnerNoScope v1.0.0
plugins/RailgunnerNoScope/RailgunnerNoScope.dll
Decompiled 8 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using EntityStates; using EntityStates.Railgunner.Scope; using EntityStates.Railgunner.Weapon; using HG.Reflection; using Microsoft.CodeAnalysis; using On.EntityStates.Railgunner.Scope; using RoR2; using RoR2.ContentManagement; using RoR2.HudOverlay; using RoR2BepInExPack.GameAssetPathsBetter; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.ResourceManagement.AsyncOperations; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RailgunnerNoScope")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+6c688f8d351d03cfb68cec8bc95219d3e01cfd08")] [assembly: AssemblyProduct("RailgunnerNoScope")] [assembly: AssemblyTitle("RailgunnerNoScope")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RailgunnerNoScope { internal static class Log { internal static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber) { int num = callerPath.LastIndexOf("RailgunnerNoScope"); if (num >= 0) { callerPath = callerPath.Substring(num + "RailgunnerNoScope".Length + 1); } return $"{callerPath}:{callerLineNumber} ({callerMemberName}) "; } internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Error_NoCallerPrefix(object data) { _logSource.LogError(data); } internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Fatal_NoCallerPrefix(object data) { _logSource.LogFatal(data); } internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Info_NoCallerPrefix(object data) { _logSource.LogInfo(data); } internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Message_NoCallerPrefix(object data) { _logSource.LogMessage(data); } internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Warning_NoCallerPrefix(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Nuxlar.RailgunnerNoScope", "RailgunnerNoScope", "1.0.0")] public class Main : BaseUnityPlugin { public const string PluginGUID = "Nuxlar.RailgunnerNoScope"; public const string PluginAuthor = "Nuxlar"; public const string PluginName = "RailgunnerNoScope"; public const string PluginVersion = "1.0.0"; public static GameObject hudOverlay; internal static Main Instance { get; private set; } public static string PluginDirectory { get; private set; } public void Awake() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown Instance = this; Log.Init(((BaseUnityPlugin)this).Logger); LoadAssets(); BaseWindUp.OnEnter += new hook_OnEnter(SwapToShot); } private void SwapToShot(orig_OnEnter orig, BaseWindUp self) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown if (self is WindUpScopeHeavy) { ((EntityState)self).outer.SetState((EntityState)new FireSnipeHeavy()); } else if (self is WindUpScopeLight) { ((EntityState)self).outer.SetState((EntityState)new FireSnipeLight()); } } private static void LoadAssets() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) AsyncOperationHandle<GameObject> val = AssetAsyncReferenceManager<GameObject>.LoadAsset(new AssetReferenceT<GameObject>(RoR2_DLC1_Railgunner.RailgunnerScopeHeavyOverlay_prefab), (AsyncReferenceHandleUnloadType)2); val.Completed += delegate(AsyncOperationHandle<GameObject> x) { hudOverlay = ((Component)x.Result.transform.GetChild(0)).gameObject; }; val = AssetAsyncReferenceManager<GameObject>.LoadAsset(new AssetReferenceT<GameObject>(RoR2_DLC1_Railgunner.RailgunnerBody_prefab), (AsyncReferenceHandleUnloadType)2); val.Completed += delegate(AsyncOperationHandle<GameObject> x) { GameObject result = x.Result; result.AddComponent<WeakspotController>(); SkillLocator component = result.GetComponent<SkillLocator>(); GenericSkill primary = component.primary; component.primary = component.secondary; component.secondary = primary; }; } } public class WeakspotController : MonoBehaviour { public GameObject scopeOverlayPrefab = Main.hudOverlay; private OverlayController overlayController; public void Start() { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) overlayController = HudOverlayManager.AddOverlay(((Component)this).gameObject, new OverlayCreationParams { prefab = scopeOverlayPrefab, childLocatorEntry = "ScopeContainer" }); } public void OnDisable() { RemoveOverlay(0f); } protected void RemoveOverlay(float transitionDuration) { if (overlayController != null) { HudOverlayManager.RemoveOverlay(overlayController); overlayController = null; } } } }