
UmbralMithrix
A reworked Mithrix fight that uses new mechanics. Configurable.
CHANGELOG
2.5.10
- Fixes potential incompat with other mod hooks (namely RiskofResource's Gauntlet mod)
2.5.9
- Actually fixes thresholds being able to be bypassed
- Improves lunar shard firing angle (lunar shards should fire into the ground less)
- Internal code improvements (should be more consistent in multiplayer)
- Added known bugs to README
- Multiplayer Fixes
- Crystals now have the umbral overlay in mp
- Crystal tethers now show up in mp
2.5.8
- Makes P3 immune clone unable to be targeted (missiles, engi harpoons, etc...)
- Fixes P3 hammer slam firing orbs forward instead of waves
- Fixes P2 Mithrix having significantly less HP than the other phases
- Fixes thresholds (crystal spawns) being able to be bypassed with enough damage
2.5.7
- Maintaining the mod again
- Fixed occasional console error
- Removed Umbral effect from glass clones for better visual clarity
Gorakh Versions
Go here for changelogs of Gorakh's versions.
Older Versions
2.5.2
- This mod now only downloads Goorakh's maintained version
- Removes DLL
- README changes to contain info for FAQs and version numbers for downpatching
2.5.1
- README changes
- Adds downpatched version numbers to README
- Removes AltMithrixTheme and audio log info since they no longer work
- Removes audio log (soundbank not working and I don't have the wwise project to update it)
2.5.0
- Updated for SOTS
- Reverts a lot of the difficulty changes re-introduced to 2.4
- Removes Arena Prongs (The giant things that stick out of the arena)
- Readds previous Phase 4
- Adds a config for skipping Phase 4 (off by default)
- Adds a config for shockwave on P2/P3 hammer swipe (off by default)