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Forgotten Relics
Realms left to time. A content pack focused on maps and monsters
Date uploaded | a year ago |
Version | 1.1.8 |
Download link | PlasmaCore3-Forgotten_Relics-1.1.8.zip |
Downloads | 2415 |
Dependency string | PlasmaCore3-Forgotten_Relics-1.1.8 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2103RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.0README
Adds new realms you may find your way to, and new enemies to fight.
Groove_Salad#7700: Spawn director stuff
Gallery
Changelog
1.1.8
- Fixed imporperly assigned entity states causing enemies to not change states properly
- Fixed WWise asset references on enemies
- Fixed Legendary chest appearing too early on dry basin
- Fixed Combat Directors not properly spawning enemies that are not a part of a Void Seed
- Fixed railgunner weakpoints
- Fixed some of Frost Wisp's effects not appearing, and added a muzzleflash
- Added Coil Golem spawn card to Dry Basin selection
1.1.7
- Removed some unfinished content
1.1.6
- Fixed Dry Basin for SoTV. It will now appear in runs as a stage 2.
- Scene names changed to lowercase to fit with vanilla stages.
- Belltower has been disabled while I redo the model.
1.1.5
- Fixed things for the update
- Fixed Belltower aim animator
- Maps removed until Rain of Stages updates for the current game version
1.1.4
- Frost Wisps now appear in Void Fields and Forgotten Haven
- Dry Basin nodemap updated to reduce buried teleporters
- Fixed additional respawn of Essence of Tar(?)
- Added custom death message for Essence of Tar
- Tar debuff no longer expires while inside tar lakes
- Removed immunity when respawned from tar
1.1.3
- Frost Wisp Added. Will appear on Rallypoint Delta, and Scorched Acres.
- Coil Golem projectile now stops tracking after 1.5s
- Coil Golems no longer spawn stage 1
1.1.2
- Slightly reduced Bell Tower credit cost
- Doubled damage of Bell Tower's stomp attack
- Coil Golem base hp reduced to 800
- Coil Golem credit cost increased to 140
1.1.1
- Fixed bug where the game would sometimes freeze on stage transitions
- Fixed incorrect version number
- Added Bell Tower subtitle
- Fixed increadibly low credit cost for Bell Tower.
1.1.0
- Added Coil Golem, a new golem enemy bearing a resemblance to the Magma Worms.
- Added Bell Tower, a new stationary boss, modeled by dotflare#7898
- Added custom radar scanner icons for most interactables
- Adjusted spawn rate of broken teleporter down to %12. Additionally, it can no longer spawn on the first stage of a run
- Updated discord link in readme
- Slight changes to all maps
- A few small bug fixes
1.0.8
- Cleaned up the nodegraph (should reduce interactables spawning underground)
- Fixed height of tar effect not lining up properly
1.0.7
- Renamed to Forgotten Relics
- Added Dry Basin, a new stage 2
1.0.6
- Added compatibility with ShareSuite
- Fixed multiplayer softlock that happened if your friends die while holding important items
- Various small tweaks
1.0.5
- Fixed Clients being unable to interact with the Fuel Bank
1.0.4
- Fixed Command softlock
1.0.3
- Fixed Shatterspleen softlock
- Added Position indicator for Fuel Bank
- Tweaked Nodegraph issues
1.0.2
- Actually remembered to upload the new .dll
- Halved monster xp rewards for level
- Found out you all are a bunch of commandlets
1.0.1
- Fixed multiplayer issues
- Hopefully fixed issues with teleport out softlock. If it happens to you, be sure to send logs!
1.0.0
- Release!