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LunarWickedRing
Adds Wicked Ring to the game as a lunar item with a major downside.
Date uploaded | 4 years ago |
Version | 1.2.1 |
Download link | Rein-LunarWickedRing-1.2.1.zip |
Downloads | 5009 |
Dependency string | Rein-LunarWickedRing-1.2.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 3.0.0README
This mod adds Wicked Ring to the game as a lunar item.
Feedback (Please? I'll beg if needed)
- I am extremely open to any kind of feedback, question, suggestion, bug report, or really anything.
- I have a simple discord set up to help keep bug reports and feedback organized for all my mods, feel free to join and all that.
- https://discord.gg/TgaDGNh
- You can also DM me on discord if that is easier. (@Rein#7551)
Install
- Delete old versions. (You never know)
- Unzip the plugin zip.
- Copy all files to the plugins folder in Bepinex(in your game install directory)
- Bonus points if you create a separate folder inside the plugins folder for every mod
Uninstall
- Delete the files that come with the mod from the plugins folder
How the item works
- On crit, reduce all cooldowns by 1 second (+ 1 second per stack) multiplied by the proc coef of the attack that crit.
- On crit, take a % of your current hp+shield as damage. The % scales up with how much damage you deal multiplied by stacks, but never will kill you.
Other changes
- Razor wire no longer can crit.
- Razor wire no longer triggers from damage flagged as Non-Lethal.
- The reason for both these should be pretty obvious.
Changelog
1.2.1
- Removed ItemDropAPI submodule dependency to prevent a bug with overgrown printers.
1.2.0
- Relaunched
- Custom icon (Made by me)
- Added razor wire changes in order to prevent wicked ring from crashing the game (Infinite loop of self damage and AOE damage)
1.0.1
- Compatibility with R2API and Bepinex updates
1.0.0
- First release