
VoidFiendBeam
Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)
By Renovice
Last updated | 2 weeks ago |
Total downloads | 3498 |
Total rating | 3 |
Categories | Mods Tools Player Characters Tweaks Client-side Server-side Skills Survivors of the Void Seekers of the Storm Update |
Dependency string | Renovice-VoidFiendBeam-2.7.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function


Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.4

bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121README
VoidFiendBeam
Edits the VFX properties and actual attack range of the Void Fiend's corrupted beam. Fully editable in the Risk of Options in-game menu.
VFX Changes
In addition to adjusting the VFX attack range, it now features a "laser beam mode" for perfect accuracy at any range with no bloom (also works for the regular, non-corrupted hand beam).
On-hit VFX changes for the corrupted laser allow it to hit world geometry, while also enabling customization of the on-hit effect of the little yellow ball so it does not clip into terrain (also works for the regular beam).
Feel free to use this mod however you like.
Changelog
2.7.0 Added
-"Laser beam mode" now removes recoil
My discord account incase you find any bugs:
xxd20xxx