Renovice-VoidFiendBeam icon

VoidFiendBeam

Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)

Last updated 2 weeks ago
Total downloads 3498
Total rating 3 
Categories Mods Tools Player Characters Tweaks Client-side Server-side Skills Survivors of the Void Seekers of the Storm Update
Dependency string Renovice-VoidFiendBeam-2.7.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5
Rune580-Risk_Of_Options-2.8.4 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.8.4
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
bbepis-BepInExPack-5.4.2121 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2121

README

VoidFiendBeam

Edits the VFX properties and actual attack range of the Void Fiend's corrupted beam. Fully editable in the Risk of Options in-game menu.

VFX Changes

In addition to adjusting the VFX attack range, it now features a "laser beam mode" for perfect accuracy at any range with no bloom (also works for the regular, non-corrupted hand beam).

On-hit VFX changes for the corrupted laser allow it to hit world geometry, while also enabling customization of the on-hit effect of the little yellow ball so it does not clip into terrain (also works for the regular beam).

Feel free to use this mod however you like.

Changelog

2.7.0 Added

-"Laser beam mode" now removes recoil

My discord account incase you find any bugs:

xxd20xxx