Mods that depend on HookGenPatcher
Adds a new Skin panel to the character select screen with sliders that allow you to adjust the RGB values of each survivor.
Last updated: 4 months ago
QoL tweaks to make Bandit more fluid to play. Client-side and Vanilla-Compatible. Special Grace Period tweaks are server-side.
Last updated: 4 months ago
Lets you give (simplistic) orders to your underlings via your pings.Now with order everyone button.
Last updated: 4 months ago
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config!
Last updated: 4 months ago
That one mod that gives Oni Merc a red sword and effects. Updates Acrid Blight and REX vines too. Visual and Information Quality of Life for the game.
Last updated: 5 months ago
More enemy variety. Prismatic Trials+. Slightly Faster Interactables, and some more.
Last updated: 5 months ago
Adds small gameplay changes ( rescueShipPortal, voidFieldFogAltStart ) — [ server-side ]
Last updated: 5 months ago
A mod for Risk of Rain 2 that mutes the putrid sound of larvas. Note that the void craddle bugs use the same sounds as larvas, so they are also muted.
Last updated: 5 months ago
Fixes Steamworks Dedicated Servers breaking when Epic Crossplay-enabled clients connect. Server-side and Vanilla-compatible.
Last updated: 5 months ago
Adds a config file for changing names of items, entities, interactables and more.
Last updated: 5 months ago
Multiplies all item gains and removals. (It's like gudako x10 except it should work all the time)
Last updated: 5 months ago
Three scrappers are now guaranteed to appear on every stage except Commencement + A white cauldron can now be found at Newt's + White cauldrons can also take yellow items now.
Last updated: 5 months ago
Lets you say, "We're rich!"
Last updated: 5 months ago
Players are guaranteed to receive 1 stack of items back when damaging Mithrix, refreshes every 30s on a per-player basis. Server-side and Vanilla-compatible.
Last updated: 5 months ago
Forcibly makes Mithrix Phase 4 immune to damage until he finishes stealing items. Server-side and Vanilla-compatible.
Last updated: 5 months ago
Changes the Hud to be neater! Not tested in multiplayer
Last updated: 5 months ago
Removes Elite restrictions from Magma Worms and Overloading Worms. Server-side and Vanilla-compatible.
Last updated: 5 months ago
Mithrix's sky slam now spawns 4 lunar exploders
Last updated: 5 months ago
Makes Void mechanics more interesting and balanced - reworks void cradle, tweaks void potentials, void seeds, singularity band, pluripotent larva, void barnacle, void devastator, void barnacle, etc!
Last updated: 5 months ago
Makes the Primordial Teleporter spawn on every stage past stage 4 (configurable). Also makes you able to switch destination whenever.
Last updated: 5 months ago
Makes the game look more gritty - kinda like Risk of Rain 1 or Returns. RoR1 Soundtrack recommended.
Last updated: 5 months ago
Allows Acrid to use all abilities during both Leaps.
Last updated: 5 months ago
Adds randomly-selected color schemes to stages.
Last updated: 5 months ago