Mods that depend on HookGenPatcher
Library for TheMysticSword's mods
Last updated: 2 months ago
The Fourth Spikestrip DLL
Last updated: 2 months ago
Adds new Shrine of the Mountain-like shrines that affect boss fights and their rewards
Last updated: 2 months ago
Configurable fall damage changes.
Last updated: 2 months ago
Colors item names and elites in chat from pings, changes their icons, and adds some chat hotkeys
Last updated: 2 months ago
Speeds up Teleporter, Pillars, etc. With time penalty
Last updated: 2 months ago
SimulacrumBossStageMod
Last updated: 2 months ago
Gesture of the Drowned and Bottled Chaos switch item tiers.
Last updated: 2 months ago
Removes the Shrine of Shaping from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 2 months ago
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 2 months ago
Adds small quality of life gameplay changes (check the README!): Post-Mithrix loop portal; Pressure plates stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; Unwrap Command Essence droplets — [ server-side ]
Last updated: 2 months ago
A couple changes to Sacrifice artifact drops
Last updated: 2 months ago
Pauses time and gives you a camera view of each interactable you missed at the end of the stage. Configurable.
Last updated: 2 months ago
Custom Skin to replace the pilot with Monitoring Miku, and a version without the mech
Last updated: 2 months ago
Buffs enemy HP to resemble Early Access numbers.
Last updated: 2 months ago
KookehsDropItem with a few extra options and fixes.
Last updated: 2 months ago
Adds bingus as an item. AC Compatibility.
Last updated: 2 months ago
Improves post processing on Helminth Hatchery. Less red and removed screen smoke.
Last updated: 2 months ago
Reduces animation times and improves ability values to make void fiend faster, snappier, more responsive and actually fun!
Last updated: 2 months ago
An alternate M1 skill for the Engineer: a powerful short-range Gauss Shotgun, inspired by the old 'EngineerWithAShotgun' mod.
Last updated: 3 months ago
Allows mando to cook his nades by holding down the skill button. The crosshair ticks for every fourth of the maximum cook time, at which point, when commando throws, the grenade will explode instantly. Deals no self damage.
Last updated: 4 months ago
VoidFiend Overhaul and vfx changes, including the ability to extend his beam, a more flexible and efficient use of supress, dynamic tooltips in game and VFX color changes to match Voidfiend's themes'
Last updated: 4 months ago
Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)
Last updated: 4 months ago
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 5 months ago