Mods that depend on HookGenPatcher
Mod that lets you place permanent pings
Last updated: 3 weeks ago
Tweaks the Artifact of Devotion to be more fun ! !
Last updated: a month ago
Adds bingus as an item. Devotion Compatibility.
Last updated: a month ago
Allows for tweaking the properties of stages. Reset your configs!
Last updated: 2 months ago
Fixes Magma/Overloading Worms' crit spots not working properly.
Last updated: 3 months ago
Changes credit cost for pests. Configurable.
Last updated: 3 months ago
Swaps tiers and some behavior of Benthic Bloom with that of Purity.
Last updated: 3 months ago
Teammates revive as a gunner drone, similarly to in RoR Returns. Inventory disabled by default.
Last updated: 3 months ago
A mod for Risk of Rain 2 that mutes the putrid sound of larvas. Note that the void craddle bugs use the same sounds as larvas, so they are also muted.
Last updated: 4 months ago
Adds a config file for changing names of items, entities, interactables and more.
Last updated: 4 months ago
Multiplies all item gains and removals. (It's like gudako x10 except it should work all the time)
Last updated: 4 months ago
Removes Elite restrictions from Magma Worms and Overloading Worms. Server-side and Vanilla-compatible.
Last updated: 4 months ago
Replaces the stock heretic squawk with the goose honk from Untitled Goose game.
Last updated: 4 months ago
Automatically enable artifacts after a certain amount of stages. Server-side and Vanilla-compatible.
Last updated: 5 months ago
Gesture Recognition for Risk of Rain 2 VRMod
Last updated: 5 months ago
Another RoR2 modding library - now with documentation!
Last updated: 5 months ago
Changes the version (buildId) of the client to 1.2.4.1 to match the dedicated server's one, original idea by nik9
Last updated: 5 months ago
The optimal font size for displaying the quantity of items.
更好的道具数量字体大小
Last updated: 5 months ago
Changes some characters with extra skill slots from 'Misc.' to more fitting names
Last updated: 5 months ago
Changes tp events to be more intense
Last updated: 5 months ago
Makes Void Fields increment the stage count again by defining the new TimedIntermission SceneType that is missing from the current version of the RoR2 nuget package and allowing it to increment.
Last updated: 5 months ago