Mods that depend on HookGenPatcher
Adds new Survivor ''The House'' who wields a deck of cards and an eccentric roulette wheel revolver
Last updated: 3 months ago
A basemod for House and Myst
Last updated: 3 months ago
A small Risk of Rain 2 plugin that lists the items on stages visited when prompted via the console
Last updated: 3 months ago
Library for common damage types that I'll be using.
Last updated: 3 months ago
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
Last updated: 3 months ago
Tweaks Operator Drone Carry camera override to remove shoulder view. Configurable.
Last updated: 3 months ago
Buffs enemy HP to resemble Early Access numbers.
Last updated: 3 months ago
Gives Mercenary seven skins of Nia from Xenoblade Chronicles 2. Includes dynamic bones!
Last updated: 3 months ago
Allow the Tricorn to target Elite monsters.
Last updated: 3 months ago
Makes Artificer's Ice Wall block projectiles and ranged attacks. All players need the mod.
Last updated: 3 months ago
KookehsDropItem with a few extra options and fixes.
Last updated: 3 months ago
Fully customize and adjust various skill stats and survivor stats for ALL survivors. Fully configurable, and server side. Now works on Alloyed Collective!
Last updated: 3 months ago
Disables Sacrifice droprate scaling and increases droprate when not using Swarms. Server-side and vanilla-compatible.
Last updated: 3 months ago
Makes all players have to press E to pick up items. Server-Side and Vanilla-Compatible!
Last updated: 3 months ago
Reworks Acrid's Blight to amplify damage taken, like Corrosive Wounds from Returns. Server-side and vanilla-compatible.
Last updated: 3 months ago
Makes blight have a proc coefficient and reset upon reapplying.
Last updated: 3 months ago
Adds a system for developers to load custom objects onto characters in game and in lobby. Model additions can require selected skins, skills, skins and skills or custom condition.
Last updated: 3 months ago
Brings back Assassin and the construct boss and rebalances them. Fixed for real now.
Last updated: 3 months ago
surely spawning in items is a good idea
Last updated: 3 months ago
Adds more variety to stages by occasionaly mirroring them. Clientside.
Last updated: 3 months ago
API for registering and handling custom teams
Last updated: 3 months ago
API for adding custom damage over time effects
Last updated: 3 months ago
Networking API around the Unity UNet Low Level API (LLAPI)
Last updated: 3 months ago