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EclipsedShoresBaseMod
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
By Smxrez
| Last updated | 2 weeks ago |
| Total downloads | 90105 |
| Total rating | 3 |
| Categories | Mods Tweaks Items Enemies |
| Dependency string | Smxrez-EclipsedShoresBaseMod-2.1.0 |
| Dependants | 7 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2README
EclipsedShoresBaseMod
ESBM contains a variety of tweaks and features designed for the modpack EclipsedShores.
If you want to use this mod for your own modpack/modlist feel free it should function fine.
More features are planned for the future.
Feedback? Contact Smxrez on discord.
Bugs? Contact pseudopulse on discord.
NOTE: By default all features of this mod are disabled so go in the config and enable what you want / need.
Features
Item diversity
You're more likely to find duplicate items the more diverse your inventory is (To keep it near but slightly more varied when compared to vanilla).
Vanilla:

Modded:

ESBM:

Jumping Beetles
Beetles now jump at you when attacking (similar to inferno).
Character stats config generator
All characters' (survivors, enemies, etc.) stats are configurable in a config file on launch (Make sure to set what you want to change to True, and then on another launch, it will generate detailed stats for it).


Team Respawns
Every player will respawn for certain things.
- Before every final boss
- After the teleporter event
- After void fields
Ramping enemy CC Resistance
- Enemies will build up tolerance to stuns and freezes each time they are hit, making the next stun/freeze slightly shorter.
Diablo strike friendly fire
- Captain's diablo strike no longer hits allies. (But he can still hit himself)
Starstorm 2 tweaks
- Enabled the following Starstorm2 beta content without actually having to enable the beta: Archer bugs, Knight, Pedestal, Blast knuckles, Sticky overloader.
Misc modded survivor tweaks
- Dancer aim input M1 no longer movement locks.
Misc modded item tweaks
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Forgotten relics empyrean braces toggle to hover instead of hold.
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Black Monolith from Mystic's Items is changed from green to red and adds 2 uses instead of 1.
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Captains Favor from Hex3mod now corrupts sale star.
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The Unforgivable from Hex3mod now stacks at -25% cooldown instead of 50%.
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Razorhive from Razorhive no longer refreshes itself on hit.
Umbral mithrix Tweaks
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Mithrix will not apply cripple on any of its attacks during P4. Because Umbral P4 is a bunch of dodging, and if you get hit once, you get crippled, then do not have the movement speed to be able to keep dodging, then you get hit and crippled more, and die.
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Mithrix no longer spawns glass clones.
Credits
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pseudopulse: Programming/Implimentation of feautres.
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Smxrez: Creating EclipsedShores and concepting the ideas.