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Mods that depend on R2API ContentManagement
Tweaks Void Reaver primary to be more threatening.
Last updated: 3 years ago
Adds 25 new items. Fully configurable, now with Risk Of Options!
Last updated: 6 months ago
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
Last updated: 2 weeks ago
A set of Skills for the new Survivors, bringing all of them to 3 alt Skills like Hopoo intended
Last updated: a year ago
Adds 'Eruption', a new utility (or special) that blasts you forward and ignites enemies behind you! Very configurable.
Last updated: 2 years ago
The unseen blade is the deadliest.
Last updated: 2 years ago
Adds 4 new skills to Paladin themed around Escanor from Nanatsu no Taizai. PEAK MOD ! The goat is back
Last updated: a year ago
Every life... ends with us.
Last updated: 3 months ago
Become the Petrichor League Champion!
Last updated: 3 months ago
Only the Voidcrid and Blackrid skins. Credit to 6fears7 for original Voidcrid mod.
Last updated: 2 years ago
Adds a Special skill to Void Fiend to make him go Joker Mode.
Last updated: 2 years ago
Perfection goal that always changes. Can pursue, cannot obtain.
Last updated: 10 months ago
I shall bring them terror!
Last updated: 6 months ago
This ground will tremble with the first storm!
Last updated: 2 years ago
Demons take many forms, I hunt them all the same.
Last updated: 11 months ago
Take one life at a time. Fast. Clean.
Last updated: 2 years ago
Tweaks CHEF's abilities a bit in functionality. Fully configurable!
Last updated: 7 months ago
A loop-exclusive variant for the Wetland Aspect map (configurable). Also includes roach
Last updated: 3 weeks ago
An Expansion-like mod, which aims to add a wide variety of content to the game without changing overall feel of Risk of Rain.
Last updated: 3 months ago
This intelligent Pokémon has a very daring disposition. It knocks rocks into the sky with its hammer, aiming for flying pests.
Last updated: 4 months ago
A spooky unique artifact designed to play in close range. The fog has come.
Last updated: 2 years ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 6 months ago
You and me, we got this!
Last updated: a year ago