Risky_Lives-LinearDamage icon

LinearDamage

Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.

Last updated a week ago
Total downloads 7237
Total rating 1 
Categories Mods Tweaks Server-side
Dependency string Risky_Lives-LinearDamage-1.0.1
Dependants 2 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2120 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2120
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
RiskofThunder-R2API_Core-5.1.6 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.6
RiskofThunder-R2API_RecalculateStats-1.6.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.6.0
Risky_Lives-SneedHooks-1.0.0 icon
Risky_Lives-SneedHooks

Hooks for my mods.

Preferred version: 1.0.0

README

Linear Damage

Makes most Vanilla Damage Stat/Damage Taken effects stack lineary instead of multiplicatively. So instead of getting +73% damage off of an AP Rounds + Watch + Focus Crystal, you get +60% like the numbers say.

For modded items, most items that increase the Damage Stat already stack linearly if they use R2API RecalculateStats and additively increase the body damage multiplier.

Changelist

  • AP Rounds

  • Chronic Expansion

  • Delicate Watch

  • Focus Crystal

  • Death Mark

  • Mercurial Rachis

  • Breaching Fin (If RiskyFixes is installed)

  • Lunar Ruin (If RiskyFixes is installed and LunarRuinNerf is NOT installed)