RyanPallesen-VanillaTweaks icon

VanillaTweaks

Fixes and expands upon many things in a vanilla fashion.

Last updated 4 years ago
Total downloads 5242
Total rating 9 
Categories Mods Tweaks
Dependency string RyanPallesen-VanillaTweaks-1.2.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

bbepis-BepInExPack-3.0.0 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 3.0.0
tristanmcpherson-R2API-2.3.7 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.3.7

README

General information

Fixes a lot of general issues and expands upon the base game.

Multiplayer compatibility

Every player should have this mod.

Updates

Fixed a butt-load of errors, completely re-wrote multi-elites and aurelionite spawning behaviours.

EliteOnAll

All enemies can now be elite enemies.

MultiElite

Enemies can now spawn with multiple elite types In the event that the game can spawn both a glacial and a blazing enemy of a type, it will instead try to combine them.

Goldshores progression

Aurelionite becomes scarier every time you face them Facing aurelionite makes yours stronger during teleporter events.

Elite Progression

Aurelionite has a 25% chance to drop an elite equip. Aurelionite is the only place to find two new elite equips.

EasyGoldPlease

There is now a small chance to get a naturally spawning gold orb on your teleporter

Solid ice wall

Artificer's ice-walls are now solid

TrueSuicideNull

When enemies in the void fields get dio's, they don't respawn after you complete the final vent

MultishopNoDuplicates

It is very very unlikely for multishops to contain duplicates, though still technically possible.

SizeTweaks

Elites are slightly larger Teleporter Bosses are slightly larger Boss-type enemies are slightly larger

ChanceShrineChanges

Chance Shrines now have a small amount of deviation in their chances (+- 20% of base weight) Chance Shrines now have a chance of giving between 2 or 4 total payouts Chance Shrines now give better rewards based on how many times you've failed it.

ChanceShrineCanvas

Chance Shrines now have networked text on them to show their chances Note; this took like 12 hours to do. it sucked.

ShrineRestackChanges

Shrine of order can now be bought up to 4 times when found, so you can try and get a better loadout after failing if you got coins

NoAutoPickup

You must press E to pick up any items, no more "accidentally" picking up the fungus.

ScavengerGhostFix

Scavengers no longer lose their elite type when you get a ghost of them Scavengers no longer get new items when you get a ghost of them

TurretEliteInheritance

Deployables / Turrets now inherit your elite equipment.

OwnershipEliteInheritance

Turrets/Drones that you buy will inherit your elite equipment.

IncreaseDeathRewards

Elite equipment drops are now 0.5% more likely Elite equipment drops from elite, teleporter-boss bosses are 25% more likely

BazaarEdits

Expands the bazaar with many things

FealtyStacks

Each bead of fealty that you have will spawn a new hidden boss when the old one is dead.