Decompiled source of EclipsedShoresBaseMod v2.1.0

ESBM.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ESBM.TweakHelpers;
using ESBM.Utils;
using ESBM.Utils.Assets;
using EntityStates;
using EntityStates.BeetleMonster;
using EntityStates.Captain.Weapon;
using EntityStates.MeridianEvent;
using EntityStates.Missions.BrotherEncounter;
using KinematicCharacterController;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On.EntityStates.BeetleMonster;
using On.EntityStates.Captain.Weapon;
using On.EntityStates.MeridianEvent;
using On.EntityStates.Missions.BrotherEncounter;
using On.RoR2;
using R2API;
using RoR2;
using RoR2.Audio;
using RoR2.CharacterAI;
using RoR2.EntitlementManagement;
using RoR2.ExpansionManagement;
using RoR2.Navigation;
using RoR2.Projectile;
using RoR2.Skills;
using RoR2.UI;
using RoR2BepInExPack.Utilities;
using TMPro;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.AddressableAssets;
using UnityEngine.Audio;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ESBM")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+6d6d844bbae1f1ed1aeb6c6755f8ac36b8186a69")]
[assembly: AssemblyProduct("ESBM")]
[assembly: AssemblyTitle("ESBM")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ESBM
{
	public class Beetles
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_OnEnter <0>__HandleBeetleJump;

			public static hook_FixedUpdate <1>__HandleBeetleHitbox;

			public static hook_Start <2>__OnStageStart;
		}

		[CompilerGenerated]
		private sealed class <OnStageStart>d__4 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public orig_Start orig;

			public Stage self;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <OnStageStart>d__4(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = orig.Invoke(self);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static bool currentRunNotInferno = true;

		public static bool Enabled => ESBM.Bind("Enemy Tweaks", "Jumping Beetles", "Should Beetles perform leaps to close distance. Leaps are more effective and precise at longer ranges, and leaps are much shorter up close.", val: true);

		public static void Initialize()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Expected O, but got Unknown
			if (Enabled)
			{
				object obj = <>O.<0>__HandleBeetleJump;
				if (obj == null)
				{
					hook_OnEnter val = HandleBeetleJump;
					<>O.<0>__HandleBeetleJump = val;
					obj = (object)val;
				}
				HeadbuttState.OnEnter += (hook_OnEnter)obj;
				object obj2 = <>O.<1>__HandleBeetleHitbox;
				if (obj2 == null)
				{
					hook_FixedUpdate val2 = HandleBeetleHitbox;
					<>O.<1>__HandleBeetleHitbox = val2;
					obj2 = (object)val2;
				}
				HeadbuttState.FixedUpdate += (hook_FixedUpdate)obj2;
				GameObject beetleMaster = GameObject.BeetleMaster;
				SkillDef.BeetleBodyHeadbutt.baseRechargeInterval = 2f;
				SkillDef.BeetleBodyHeadbutt.beginSkillCooldownOnSkillEnd = true;
				AISkillDriver[] array = (from x in beetleMaster.GetComponents<AISkillDriver>()
					where (int)x.skillSlot == 0
					select x).ToArray();
				AISkillDriver[] array2 = array;
				foreach (AISkillDriver val3 in array2)
				{
					val3.maxDistance = 50f;
					val3.aimType = (AimType)2;
				}
				Transform transform = ((Component)GameObject.BeetleBody.GetComponentInChildren<HitBox>()).transform;
				transform.localScale *= 1.4f;
				object obj3 = <>O.<2>__OnStageStart;
				if (obj3 == null)
				{
					hook_Start val4 = OnStageStart;
					<>O.<2>__OnStageStart = val4;
					obj3 = (object)val4;
				}
				Stage.Start += (hook_Start)obj3;
			}
		}

		[IteratorStateMachine(typeof(<OnStageStart>d__4))]
		private static IEnumerator OnStageStart(orig_Start orig, Stage self)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <OnStageStart>d__4(0)
			{
				orig = orig,
				self = self
			};
		}

		private static void HandleBeetleHitbox(orig_FixedUpdate orig, HeadbuttState self)
		{
			orig.Invoke(self);
			if (self.attack != null && ((EntityState)self).isAuthority)
			{
				self.attack.Fire((List<HurtBox>)null);
			}
		}

		private static void HandleBeetleJump(orig_OnEnter orig, HeadbuttState self)
		{
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			self.duration *= 0.75f;
			if (!((BaseState)self).isGrounded)
			{
				return;
			}
			float num = 60f;
			float num2 = 15f;
			CharacterMaster master = ((EntityState)self).characterBody.master;
			BaseAI component = ((Component)master).GetComponent<BaseAI>();
			if (Object.op_Implicit((Object)(object)component.currentEnemy.gameObject))
			{
				num = Mathf.Clamp(Vector3.Distance(((EntityState)self).transform.position, component.currentEnemy.gameObject.transform.position), 15f, 45f);
				Vector3 position = component.currentEnemy.gameObject.transform.position;
				if (position.y > ((EntityState)self).transform.position.y)
				{
					num2 = position.y - ((EntityState)self).transform.position.y;
				}
				if (num < 30f)
				{
					num *= 1.75f;
				}
			}
			((BaseCharacterController)((EntityState)self).characterMotor).Motor.ForceUnground(0.1f);
			((EntityState)self).characterMotor.velocity = ((EntityState)self).characterDirection.forward * num + Vector3.up * Util.Remap(num, 0f, 60f, 1f, num2 * 2f);
		}
	}
	public class Mithrix
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_TakeDamageProcess <0>__OnHitEnemy;
		}

		public static bool NoCripple;

		public static void Initialize()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			NoCripple = ESBM.Bind("Enemy Tweaks", "No Phase 4 Cripple", "Prevent Mithrix from applying Crippled during phase 4?", val: true);
			if (NoCripple)
			{
				object obj = <>O.<0>__OnHitEnemy;
				if (obj == null)
				{
					hook_TakeDamageProcess val = OnHitEnemy;
					<>O.<0>__OnHitEnemy = val;
					obj = (object)val;
				}
				HealthComponent.TakeDamageProcess += (hook_TakeDamageProcess)obj;
			}
		}

		private static void OnHitEnemy(orig_TakeDamageProcess orig, HealthComponent self, DamageInfo damageInfo)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			if (NoCripple && ((Enum)damageInfo.damageType.damageType).HasFlag((Enum)(object)(DamageType)4194304) && Object.op_Implicit((Object)(object)PhaseCounter.instance) && PhaseCounter._instance.phase > 2)
			{
				ref DamageType damageType = ref damageInfo.damageType.damageType;
				damageType = (DamageType)((uint)damageType & 0xFFBFFFFFu);
			}
			orig.Invoke(self, damageInfo);
		}
	}
	[BepInPlugin("_0.Smxrez.ESBM", "ESBM", "1.0.2")]
	public class ESBM : BaseUnityPlugin
	{
		public const string PluginGUID = "_0.Smxrez.ESBM";

		public const string PluginAuthor = "Smxrez";

		public const string PluginName = "ESBM";

		public const string PluginVersion = "1.0.2";

		public static ManualLogSource ModLogger;

		private static ConfigFile conf;

		public static BindingFlags FLAGS = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;

		public void Awake()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			ModLogger = ((BaseUnityPlugin)this).Logger;
			conf = new ConfigFile(Path.Combine(Paths.ConfigPath, "Smxrez.ESBM.cfg"), true);
			MiscTweaks.Initialize();
			ItemWeightImprovement.Initialize();
			BodyCustomizer.Initializer();
			Beetles.Initialize();
			Mithrix.Initialize();
			PlayerRespawns.Initialize();
			NoDiabloDamage.Initialize();
		}

		public void Start()
		{
			StunResistance.Initialize();
		}

		public static T Bind<T>(string sec, string key, string desc, T val)
		{
			return conf.Bind<T>(sec, key, val, desc).Value;
		}

		public static void ApplyIfExists(string assembly, Action<Assembly> handler)
		{
			Assembly assembly2 = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly x) => x.GetName().Name == assembly);
			if (assembly2 != null)
			{
				handler(assembly2);
			}
		}
	}
	public class BodyCustomizer
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Init <0>__OnCatalogInit;
		}

		[StructLayout(LayoutKind.Auto)]
		[CompilerGenerated]
		private struct <>c__DisplayClass3_0
		{
			public string bodyName;
		}

		[CompilerGenerated]
		private sealed class <OnCatalogInit>d__3 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public orig_Init orig;

			private IEnumerator<GameObject> <>s__1;

			private GameObject <body>5__2;

			private <>c__DisplayClass3_0 <>8__3;

			private CharacterBody <c>5__4;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <OnCatalogInit>d__3(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>s__1 = null;
				<body>5__2 = null;
				<>8__3 = default(<>c__DisplayClass3_0);
				<c>5__4 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = orig.Invoke();
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					<>s__1 = BodyCatalog.allBodyPrefabs.GetEnumerator();
					try
					{
						while (<>s__1.MoveNext())
						{
							<body>5__2 = <>s__1.Current;
							<>8__3.bodyName = ((Object)<body>5__2).name.Replace("'", "");
							if (BodyConfig.Bind<bool>("Config Generation", <>8__3.bodyName, false, "Generate configs for this body.").Value)
							{
								<c>5__4 = <body>5__2.GetComponent<CharacterBody>();
								<c>5__4.baseDamage = <OnCatalogInit>g__Bind|3_0("Base Damage", "The base damage of the survivor.", <c>5__4.baseDamage, ref <c>5__4.levelDamage, ref <>8__3);
								<c>5__4.baseAttackSpeed = <OnCatalogInit>g__Bind|3_0("Base Attack Speed", "The base attack speed of the survivor.", <c>5__4.baseAttackSpeed, ref <c>5__4.levelAttackSpeed, ref <>8__3);
								<c>5__4.baseMaxHealth = <OnCatalogInit>g__Bind|3_0("Base Max Health", "The base maximum health of the survivor.", <c>5__4.baseMaxHealth, ref <c>5__4.levelMaxHealth, ref <>8__3);
								<c>5__4.baseArmor = <OnCatalogInit>g__Bind|3_0("Base Armor", "The base armor of the survivor.", <c>5__4.baseArmor, ref <c>5__4.levelArmor, ref <>8__3);
								<c>5__4.baseMoveSpeed = <OnCatalogInit>g__Bind|3_0("Base Movement Speed", "The base movement speed of the survivor.", <c>5__4.baseMoveSpeed, ref <c>5__4.levelMoveSpeed, ref <>8__3);
								<c>5__4.baseRegen = <OnCatalogInit>g__Bind|3_0("Base Regen", "The base regen of the survivor.", <c>5__4.baseRegen, ref <c>5__4.levelRegen, ref <>8__3);
								<c>5__4 = null;
							}
							<>8__3 = default(<>c__DisplayClass3_0);
							<body>5__2 = null;
						}
					}
					finally
					{
						if (<>s__1 != null)
						{
							<>s__1.Dispose();
						}
					}
					<>s__1 = null;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static ConfigFile BodyConfig;

		public static ConfigFile BodyEnableConfig;

		public static void Initializer()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			object obj = <>O.<0>__OnCatalogInit;
			if (obj == null)
			{
				hook_Init val = OnCatalogInit;
				<>O.<0>__OnCatalogInit = val;
				obj = (object)val;
			}
			BodyCatalog.Init += (hook_Init)obj;
			BodyConfig = new ConfigFile(Path.Combine(Paths.ConfigPath, "ESBM-BodyConfig.cfg"), true);
		}

		[IteratorStateMachine(typeof(<OnCatalogInit>d__3))]
		private static IEnumerator OnCatalogInit(orig_Init orig)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <OnCatalogInit>d__3(0)
			{
				orig = orig
			};
		}
	}
	public class ItemWeightImprovement
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_OnInteractionBegin <0>__HandleChestLootReroll;
		}

		public static bool Enabled => ESBM.Bind("Item Weight Tweaks", "Enabled", "Enable item weight scaling? This scales weights so that you are more likely to receive duplicates the more diverse your inventory is.", val: false);

		public static float Ratio => ESBM.Bind("Item Weight Tweaks", "Inventory Ratio", "The percentage ratio of stacked to unstacked items, as a percentage of stacked compared to total inventory. Item weights of duplicates are increased the further the ratio is from this config.", 2.5f);

		public static void Initialize()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			if (Enabled)
			{
				_ = Ratio;
				object obj = <>O.<0>__HandleChestLootReroll;
				if (obj == null)
				{
					hook_OnInteractionBegin val = HandleChestLootReroll;
					<>O.<0>__HandleChestLootReroll = val;
					obj = (object)val;
				}
				PurchaseInteraction.OnInteractionBegin += (hook_OnInteractionBegin)obj;
			}
		}

		private static void HandleChestLootReroll(orig_OnInteractionBegin orig, PurchaseInteraction self, Interactor activator)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)((Component)self).GetComponent<ChestBehavior>()))
			{
				Scene activeScene = SceneManager.GetActiveScene();
				if (!((Scene)(ref activeScene)).name.StartsWith("it"))
				{
					ChestBehavior component = ((Component)self).GetComponent<ChestBehavior>();
					if (component.dropTable is BasicPickupDropTable && Object.op_Implicit((Object)(object)((Component)activator).GetComponent<CharacterBody>()))
					{
						PickupDropTable dropTable = component.dropTable;
						BasicPickupDropTable val = (BasicPickupDropTable)(object)((dropTable is BasicPickupDropTable) ? dropTable : null);
						if (!(val.equipmentWeight > 0f) && !(val.lunarItemWeight > 0f) && !(val.lunarEquipmentWeight > 0f) && !(val.lunarCombinedWeight > 0f))
						{
							? val2 = component;
							PickupDropTable dropTable2 = component.dropTable;
							((ChestBehavior)val2).currentPickup = RollModifiedDrop((BasicPickupDropTable)(object)((dropTable2 is BasicPickupDropTable) ? dropTable2 : null), ((Component)activator).GetComponent<CharacterBody>());
						}
					}
				}
			}
			orig.Invoke(self, activator);
		}

		public static UniquePickup RollModifiedDrop(BasicPickupDropTable table, CharacterBody user)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			DiversePickupTable diversePickupTable = new DiversePickupTable(table, Run.instance.stageRng);
			return new UniquePickup(diversePickupTable.GenerateDropForPlayer(user.inventory));
		}
	}
	public class DiversePickupTable
	{
		public WeightedSelection<List<PickupIndex>> TierSelection = new WeightedSelection<List<PickupIndex>>(8);

		public Xoroshiro128Plus rng;

		public void PopulateFromDropTable(BasicPickupDropTable table)
		{
			TierSelection.Clear();
			TierSelection.AddChoice(new List<PickupIndex>(), table.tier1Weight);
			AddToSelection(Run.instance.availableTier1DropList, ref TierSelection.choices[TierSelection.Count - 1].value, table);
			TierSelection.AddChoice(new List<PickupIndex>(), table.tier2Weight);
			AddToSelection(Run.instance.availableTier2DropList, ref TierSelection.choices[TierSelection.Count - 1].value, table);
			TierSelection.AddChoice(new List<PickupIndex>(), table.tier3Weight);
			AddToSelection(Run.instance.availableTier3DropList, ref TierSelection.choices[TierSelection.Count - 1].value, table);
			TierSelection.AddChoice(new List<PickupIndex>(), table.voidTier1Weight);
			AddToSelection(Run.instance.availableVoidTier1DropList, ref TierSelection.choices[TierSelection.Count - 1].value, table);
			TierSelection.AddChoice(new List<PickupIndex>(), table.voidTier2Weight);
			AddToSelection(Run.instance.availableVoidTier2DropList, ref TierSelection.choices[TierSelection.Count - 1].value, table);
			TierSelection.AddChoice(new List<PickupIndex>(), table.voidTier3Weight);
			AddToSelection(Run.instance.availableVoidTier3DropList, ref TierSelection.choices[TierSelection.Count - 1].value, table);
		}

		public DiversePickupTable(BasicPickupDropTable table, Xoroshiro128Plus rng)
		{
			PopulateFromDropTable(table);
			this.rng = rng;
		}

		public PickupIndex GenerateDropForPlayer(Inventory inventory)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			List<PickupIndex> list = TierSelection.Evaluate(rng.nextNormalizedFloat);
			WeightedSelection<PickupIndex> val = new WeightedSelection<PickupIndex>(8);
			float sameTypeWeightMultiplier = GetSameTypeWeightMultiplier(GetTierForSelection(list), inventory);
			ESBM.ModLogger.LogError((object)("Stackable Weight For Player: " + sameTypeWeightMultiplier));
			foreach (PickupIndex item in list)
			{
				ItemDef itemDef = ItemCatalog.GetItemDef(PickupCatalog.GetPickupDef(item).itemIndex);
				float num = 1f;
				if (inventory.GetItemCount(itemDef) > 0)
				{
					num *= ((inventory.GetItemCount(itemDef) > 1) ? sameTypeWeightMultiplier : (sameTypeWeightMultiplier * 0.5f));
				}
				val.AddChoice(item, num);
			}
			return val.Evaluate(rng.nextNormalizedFloat);
		}

		public static float GetSameTypeWeightMultiplier(ItemTierDef tier, Inventory inventory)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			float result = 1f;
			int num = 0;
			int num2 = 0;
			foreach (ItemIndex item in inventory.itemAcquisitionOrder)
			{
				int itemCount = inventory.GetItemCount(item);
				num += itemCount;
				if (itemCount > 1)
				{
					num2 += itemCount;
				}
			}
			float num3 = (float)num2 / (float)num;
			if (num3 < ItemWeightImprovement.Ratio)
			{
				result = 1f + (ItemWeightImprovement.Ratio - num3);
			}
			return result;
		}

		public ItemTierDef GetTierForSelection(List<PickupIndex> selection)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			return ItemCatalog.GetItemDef(PickupCatalog.GetPickupDef(selection[0]).itemIndex)._itemTierDef;
		}

		public void AddToSelection(List<PickupIndex> indices, ref List<PickupIndex> selection, BasicPickupDropTable table)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			foreach (PickupIndex index in indices)
			{
				if (!IsFilterRequired() || PassesFilter(index))
				{
					selection.Add(index);
				}
			}
			bool IsFilterRequired()
			{
				if (table.requiredItemTags.Length == 0)
				{
					return table.bannedItemTags.Length == 0;
				}
				return true;
			}
			bool PassesFilter(PickupIndex index)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Invalid comparison between Unknown and I4
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0047: Unknown result type (might be due to invalid IL or missing references)
				//IL_0086: Unknown result type (might be due to invalid IL or missing references)
				//IL_008f: Unknown result type (might be due to invalid IL or missing references)
				PickupDef pickupDef = PickupCatalog.GetPickupDef(index);
				if ((int)pickupDef.itemIndex != -1)
				{
					ItemDef itemDef = ItemCatalog.GetItemDef(pickupDef.itemIndex);
					ItemTag[] bannedItemTags = table.bannedItemTags;
					foreach (ItemTag value in bannedItemTags)
					{
						if (Array.IndexOf(itemDef.tags, value) != -1)
						{
							return false;
						}
					}
					ItemTag[] requiredItemTags = table.requiredItemTags;
					foreach (ItemTag value2 in requiredItemTags)
					{
						if (Array.IndexOf(itemDef.tags, value2) == -1)
						{
							return false;
						}
					}
					return true;
				}
				return false;
			}
		}
	}
	public static class MiscTweaks
	{
		public class EmpyreanBracesInfo
		{
			public bool lastState = true;

			public bool state = true;

			public bool justPressed => !lastState && state;

			public void SetState(bool nextState)
			{
				lastState = state;
				state = nextState;
			}
		}

		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static Action<Assembly> <>9__2_0;

			public static Func<Instruction, bool> <>9__2_8;

			public static Action<Assembly> <>9__2_1;

			public static Action<Assembly> <>9__2_2;

			public static Action<Assembly> <>9__2_3;

			public static Func<Instruction, bool> <>9__2_11;

			public static Func<bool, EntityState, bool> <>9__2_12;

			public static Manipulator <>9__2_10;

			public static Action<Assembly> <>9__2_4;

			public static Func<Instruction, bool> <>9__2_15;

			public static Func<Instruction, bool> <>9__2_16;

			public static Func<Instruction, bool> <>9__2_17;

			public static Func<Instruction, bool> <>9__2_18;

			public static Func<Instruction, bool> <>9__2_19;

			public static Func<Instruction, bool> <>9__2_20;

			public static Func<Instruction, bool> <>9__2_21;

			public static Func<Instruction, bool> <>9__2_22;

			public static Func<Instruction, bool> <>9__2_23;

			public static Func<Instruction, bool> <>9__2_24;

			public static Func<Instruction, bool> <>9__2_25;

			public static Manipulator <>9__2_13;

			public static Func<Instruction, bool> <>9__2_26;

			public static Manipulator <>9__2_14;

			public static Action<Assembly> <>9__2_5;

			public static Action<Assembly> <>9__2_6;

			internal void <Initialize>b__2_0(Assembly x)
			{
				if (ESBM.Bind("Mod Changes :: Razorhive", "Disable Hit Refresh", "Removes Razorhives ability to refresh on hit.", val: false))
				{
					new FieldPatch(x, "RazorwireMod.Items.HiveOrb", "damageType", new ValueData
					{
						iVals = new int[0]
					}, "OnArrival", "r2api_moddedDamageTypes");
					new FieldPatch(x, "RazorwireMod.Items.Razorhive", "ItemFullDescription", new ValueData
					{
						sVal = "",
						filter = new Filter
						{
							StringFilter = "Each sting <style=cIsUtility>refreshes</style> the duration. "
						},
						operation = "Replace"
					});
				}
			}

			internal void <Initialize>b__2_1(Assembly x)
			{
				//IL_0113: Unknown result type (might be due to invalid IL or missing references)
				//IL_011d: Expected O, but got Unknown
				//IL_0118: Unknown result type (might be due to invalid IL or missing references)
				//IL_011e: Expected O, but got Unknown
				<>c__DisplayClass2_0 CS$<>8__locals0 = new <>c__DisplayClass2_0();
				if (ESBM.Bind("Mod Changes :: Hex3Mod", "Captains Favor Corruption", "Makes Captains Favor corrupt Sale Star.", val: false))
				{
					new MethodPatch(x, "Hex3Mod.Items.CaptainsFavor", "AddHooks", new ValueData
					{
						sVal = "LowerPricedChests",
						filter = new Filter
						{
							StringFilter = "FourHundredTickets"
						}
					}, Operation.Replace);
					new MethodPatch(x, "Hex3Mod.Items.CaptainsFavor", "AddTokens", new ValueData
					{
						sVal = "The first chests you open each stage will be replaced by a Void Potential. <style=cIsVoid>Corrupts all Sale Stars.</style>",
						filter = new Filter
						{
							StringFilter = "The first chests you open each stage will be replaced by a Void Potential. <style=cIsVoid>Corrupts all 400 Tickets.</style>"
						}
					}, Operation.Replace);
					new MethodPatch(x, "Hex3Mod.Items.CaptainsFavor", "UpdateItemStatus", new ValueData
					{
						sVal = "The first <style=cStack>(+1 per stack)</style> chest you open each stage will be replaced by a <style=cIsVoid>Void Potential</style>, inheriting the chest's item tiers. <style=cIsVoid>Corrupts all Sale Stars.</style>",
						filter = new Filter
						{
							StringFilter = "The first <style=cStack>(+1 per stack)</style> chest you open each stage will be replaced by a <style=cIsVoid>Void Potential</style>, inheriting the chest's item tiers. <style=cIsVoid>Corrupts all 400 Tickets.</style>"
						}
					}, Operation.Replace);
				}
				CS$<>8__locals0.nerf = ESBM.Bind("Mod Changes :: Hex3Mod", "The Unforgivable Stack Nerf", "Nerfs the reduction per stack on The Unforgivable. Default is 0.5", 0.5f);
				ILHook val = new ILHook((MethodBase)x.GetType("Hex3Mod.Items.TheUnforgivable/UnforgivableBehavior").GetMethod("FixedUpdate", ESBM.FLAGS), (Manipulator)delegate(ILContext il)
				{
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0008: Expected O, but got Unknown
					ILCursor val2 = new ILCursor(il);
					val2.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
					{
						(Instruction x) => ILPatternMatchingExt.MatchDiv(x)
					});
					val2.Remove();
					val2.EmitDelegate<Func<float, float, float>>((Func<float, float, float>)((float interval, float stack) => (stack >= 2f) ? (interval * Mathf.Pow(1f - CS$<>8__locals0.nerf, stack)) : interval));
				});
				new MethodPatch(x, "Hex3Mod.Items.TheUnforgivable", "UpdateItemStatus", new ValueData
				{
					sVal = "Activate your <style=cIsDamage>on-kill effects</style> at your location every <style=cIsDamage>{0}</style> <style=cStack>" + $"(-{CS$<>8__locals0.nerf * 100f}% per stack)</style> seconds.",
					filter = new Filter
					{
						StringFilter = "Activate your <style=cIsDamage>on-kill effects</style> at your location every <style=cIsDamage>{0}</style> <style=cStack>(-50% per stack)</style> seconds."
					}
				}, Operation.Replace);
			}

			internal bool <Initialize>b__2_8(Instruction x)
			{
				return ILPatternMatchingExt.MatchDiv(x);
			}

			internal void <Initialize>b__2_2(Assembly x)
			{
				if (ESBM.Bind("Mod Changes :: Umbral Mithrix", "No Glass Clones", "Removes the glass clones from the Umbral Mithrix fight.", val: false))
				{
					new MethodPatch(x, "UmbralMithrix.CloneController", "FixedUpdate", new ValueData(), Operation.Return);
				}
			}

			internal void <Initialize>b__2_3(Assembly x)
			{
				if (ESBM.Bind("Mod Changes :: MysticsItems", "Black Monolith Retier", "Makes Black Monolith a red item.", val: false))
				{
					new FieldPatch(x, "MysticsItems.Items.ExtraShrineUse", "itemDef", new ValueData
					{
						spVal = SpriteHandler.ProcessSprite("texRedMonolith.png")
					}, "OnLoad", "pickupIconSprite", InjectionTiming.End);
					new MethodPatch(x, "MysticsItems.Items.ExtraShrineUse", "SetItemTierWhenAvailable", new ValueData
					{
						eVal = "Tier3"
					}, Operation.Input, "OnLoad", 1);
				}
				int num = ESBM.Bind("Mod Changes :: MysticsItems", "Black Monolith Usages", "Increases the use count of Black Monolith. Default is 1.", 1);
				new MethodPatch(x, "MysticsItems.Items.ExtraShrineUse", "UpdateShrine", new ValueData
				{
					iVal = 2,
					operation = "Multiply"
				}, Operation.Input, null, 2);
				LanguageAPI.AddOverlay("ITEM_MYSTICSITEMS_EXTRASHRINEUSE_DESC", $"All Shrines can be used <style=cIsUtility>{num} <style=cStack>(+{num} per stack)</style></style> more times.");
				LanguageAPI.AddOverlay("ITEM_MYSTICSITEMS_EXTRASHRINEUSE_PICKUP", "All Shrines can be used " + HumanFriendlyInteger.IntegerToWritten(num) + " more time" + ((num > 1) ? "s" : "") + ".");
			}

			internal void <Initialize>b__2_4(Assembly x)
			{
				//IL_0054: Unknown result type (might be due to invalid IL or missing references)
				//IL_005a: Expected O, but got Unknown
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				//IL_004e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0054: Expected O, but got Unknown
				if (!ESBM.Bind("Mod Changes :: Forgotten Relics", "Empyrean Braces Toggle", "Makes Empyrean Braces toggle to float instead of hold to float.", val: false))
				{
					return;
				}
				MethodInfo? method = x.GetType("ForgottenRelicsEntityStates.VoidStompers.VoidStompersCharge").GetMethod("FixedUpdateAuthority", ESBM.FLAGS);
				object obj = <>9__2_10;
				if (obj == null)
				{
					Manipulator val = delegate(ILContext il)
					{
						//IL_0002: Unknown result type (might be due to invalid IL or missing references)
						//IL_0008: Expected O, but got Unknown
						//IL_0039: Unknown result type (might be due to invalid IL or missing references)
						ILCursor val3 = new ILCursor(il);
						ILLabel val4 = default(ILLabel);
						val3.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
						{
							(Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref val4)
						});
						val3.Emit(OpCodes.Ldarg_0);
						val3.EmitDelegate<Func<bool, EntityState, bool>>((Func<bool, EntityState, bool>)delegate(bool input, EntityState self)
						{
							EmpyreanBracesInfo orCreateValue = EmpyreanBracesToggleMap.GetOrCreateValue(self);
							orCreateValue.SetState(input);
							return !orCreateValue.justPressed;
						});
					};
					<>9__2_10 = val;
					obj = (object)val;
				}
				ILHook val2 = new ILHook((MethodBase)method, (Manipulator)obj);
			}

			internal void <Initialize>b__2_10(ILContext il)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Expected O, but got Unknown
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				ILCursor val = new ILCursor(il);
				ILLabel val2 = default(ILLabel);
				val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref val2)
				});
				val.Emit(OpCodes.Ldarg_0);
				val.EmitDelegate<Func<bool, EntityState, bool>>((Func<bool, EntityState, bool>)delegate(bool input, EntityState self)
				{
					EmpyreanBracesInfo orCreateValue = EmpyreanBracesToggleMap.GetOrCreateValue(self);
					orCreateValue.SetState(input);
					return !orCreateValue.justPressed;
				});
			}

			internal bool <Initialize>b__2_11(Instruction x)
			{
				ILLabel val = default(ILLabel);
				return ILPatternMatchingExt.MatchBrtrue(x, ref val);
			}

			internal bool <Initialize>b__2_12(bool input, EntityState self)
			{
				EmpyreanBracesInfo orCreateValue = EmpyreanBracesToggleMap.GetOrCreateValue(self);
				orCreateValue.SetState(input);
				return !orCreateValue.justPressed;
			}

			internal void <Initialize>b__2_5(Assembly x)
			{
				//IL_0057: Unknown result type (might be due to invalid IL or missing references)
				//IL_005d: Expected O, but got Unknown
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0051: Unknown result type (might be due to invalid IL or missing references)
				//IL_0057: Expected O, but got Unknown
				//IL_0096: Unknown result type (might be due to invalid IL or missing references)
				//IL_009c: Expected O, but got Unknown
				//IL_008b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0090: Unknown result type (might be due to invalid IL or missing references)
				//IL_0096: Expected O, but got Unknown
				if (!ESBM.Bind("Mod Changes :: Dancer", "No Movement Lock", "Removes the movement lock during Dancer's M1.", val: false))
				{
					return;
				}
				MethodInfo? method = x.GetType("Dancer.SkillStates.M1.BaseM1").GetMethod("FixedUpdate", ESBM.FLAGS);
				object obj = <>9__2_13;
				if (obj == null)
				{
					Manipulator val = delegate(ILContext il)
					{
						//IL_0002: Unknown result type (might be due to invalid IL or missing references)
						//IL_0008: Expected O, but got Unknown
						//IL_0108: Unknown result type (might be due to invalid IL or missing references)
						//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
						//IL_0205: Unknown result type (might be due to invalid IL or missing references)
						ILCursor val6 = new ILCursor(il);
						val6.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
						{
							(Instruction x) => ILPatternMatchingExt.MatchLdstr(x, "Slash.playbackRate")
						});
						MethodReference val11 = default(MethodReference);
						MethodReference val10 = default(MethodReference);
						FieldReference val9 = default(FieldReference);
						val6.TryGotoPrev((MoveType)0, new Func<Instruction, bool>[5]
						{
							(Instruction x) => ILPatternMatchingExt.MatchNop(x),
							(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
							(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, ref val11),
							(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, ref val10),
							(Instruction x) => ILPatternMatchingExt.MatchStfld(x, ref val9)
						});
						for (int i = 0; i < 5; i++)
						{
							val6.Next.Operand = null;
							val6.Next.OpCode = OpCodes.Nop;
							int index = val6.Index;
							val6.Index = index + 1;
						}
						ILLabel val8 = default(ILLabel);
						FieldReference val7 = default(FieldReference);
						val6.TryGotoNext((MoveType)0, new Func<Instruction, bool>[5]
						{
							(Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref val8),
							(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
							(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, ref val7),
							(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
							(Instruction x) => ILPatternMatchingExt.MatchCeq(x)
						});
						val6.Index += 3;
						val6.Emit(OpCodes.Pop);
						val6.Emit(OpCodes.Ldc_I4, 1);
					};
					<>9__2_13 = val;
					obj = (object)val;
				}
				ILHook val2 = new ILHook((MethodBase)method, (Manipulator)obj);
				MethodInfo? method2 = x.GetType("Dancer.SkillStates.M1.BaseM1").GetMethod("StartAttack", ESBM.FLAGS);
				object obj2 = <>9__2_14;
				if (obj2 == null)
				{
					Manipulator val3 = delegate(ILContext il)
					{
						//IL_0002: Unknown result type (might be due to invalid IL or missing references)
						//IL_0008: Expected O, but got Unknown
						ILCursor val5 = new ILCursor(il);
						val5.TryGotoNext(new Func<Instruction, bool>[1]
						{
							(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 0.2f)
						});
						val5.Next.Operand = 1f;
					};
					<>9__2_14 = val3;
					obj2 = (object)val3;
				}
				ILHook val4 = new ILHook((MethodBase)method2, (Manipulator)obj2);
			}

			internal void <Initialize>b__2_13(ILContext il)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Expected O, but got Unknown
				//IL_0108: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
				//IL_0205: Unknown result type (might be due to invalid IL or missing references)
				ILCursor val = new ILCursor(il);
				val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdstr(x, "Slash.playbackRate")
				});
				MethodReference val6 = default(MethodReference);
				MethodReference val5 = default(MethodReference);
				FieldReference val4 = default(FieldReference);
				val.TryGotoPrev((MoveType)0, new Func<Instruction, bool>[5]
				{
					(Instruction x) => ILPatternMatchingExt.MatchNop(x),
					(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
					(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, ref val6),
					(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, ref val5),
					(Instruction x) => ILPatternMatchingExt.MatchStfld(x, ref val4)
				});
				for (int i = 0; i < 5; i++)
				{
					val.Next.Operand = null;
					val.Next.OpCode = OpCodes.Nop;
					int index = val.Index;
					val.Index = index + 1;
				}
				ILLabel val3 = default(ILLabel);
				FieldReference val2 = default(FieldReference);
				val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[5]
				{
					(Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref val3),
					(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
					(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, ref val2),
					(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
					(Instruction x) => ILPatternMatchingExt.MatchCeq(x)
				});
				val.Index += 3;
				val.Emit(OpCodes.Pop);
				val.Emit(OpCodes.Ldc_I4, 1);
			}

			internal bool <Initialize>b__2_15(Instruction x)
			{
				return ILPatternMatchingExt.MatchLdstr(x, "Slash.playbackRate");
			}

			internal bool <Initialize>b__2_16(Instruction x)
			{
				return ILPatternMatchingExt.MatchNop(x);
			}

			internal bool <Initialize>b__2_17(Instruction x)
			{
				return ILPatternMatchingExt.MatchLdarg(x, 0);
			}

			internal bool <Initialize>b__2_18(Instruction x)
			{
				MethodReference val = default(MethodReference);
				return ILPatternMatchingExt.MatchCallOrCallvirt(x, ref val);
			}

			internal bool <Initialize>b__2_19(Instruction x)
			{
				MethodReference val = default(MethodReference);
				return ILPatternMatchingExt.MatchCallOrCallvirt(x, ref val);
			}

			internal bool <Initialize>b__2_20(Instruction x)
			{
				FieldReference val = default(FieldReference);
				return ILPatternMatchingExt.MatchStfld(x, ref val);
			}

			internal bool <Initialize>b__2_21(Instruction x)
			{
				ILLabel val = default(ILLabel);
				return ILPatternMatchingExt.MatchBrtrue(x, ref val);
			}

			internal bool <Initialize>b__2_22(Instruction x)
			{
				return ILPatternMatchingExt.MatchLdarg(x, 0);
			}

			internal bool <Initialize>b__2_23(Instruction x)
			{
				FieldReference val = default(FieldReference);
				return ILPatternMatchingExt.MatchLdfld(x, ref val);
			}

			internal bool <Initialize>b__2_24(Instruction x)
			{
				return ILPatternMatchingExt.MatchLdcI4(x, 0);
			}

			internal bool <Initialize>b__2_25(Instruction x)
			{
				return ILPatternMatchingExt.MatchCeq(x);
			}

			internal void <Initialize>b__2_14(ILContext il)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Expected O, but got Unknown
				ILCursor val = new ILCursor(il);
				val.TryGotoNext(new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 0.2f)
				});
				val.Next.Operand = 1f;
			}

			internal bool <Initialize>b__2_26(Instruction x)
			{
				return ILPatternMatchingExt.MatchLdcR4(x, 0.2f);
			}

			internal void <Initialize>b__2_6(Assembly x)
			{
				if (ESBM.Bind("Mod Changes :: Starstorm 2", "Enable Select Beta Content", "Enables the following without requiring the beta config: Blast Knuckles, Sticky Overloader, Knight, Archerbug", val: false))
				{
					new MethodPatch(x, "SS2.Items.BlastKnuckles", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
					new MethodPatch(x, "SS2.Items.StickyOverloader", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
					new MethodPatch(x, "SS2.Monsters.AcidBug", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
					new MethodPatch(x, "SS2.Interactables.Pedestal", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
					new MethodPatch(x, "SS2.Survivors.Knight", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
				}
			}
		}

		[CompilerGenerated]
		private sealed class <>c__DisplayClass2_0
		{
			public float nerf;

			public Func<float, float, float> <>9__9;

			internal void <Initialize>b__7(ILContext il)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Expected O, but got Unknown
				ILCursor val = new ILCursor(il);
				val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchDiv(x)
				});
				val.Remove();
				val.EmitDelegate<Func<float, float, float>>((Func<float, float, float>)((float interval, float stack) => (stack >= 2f) ? (interval * Mathf.Pow(1f - nerf, stack)) : interval));
			}

			internal float <Initialize>b__9(float interval, float stack)
			{
				return (stack >= 2f) ? (interval * Mathf.Pow(1f - nerf, stack)) : interval;
			}
		}

		public static FixedConditionalWeakTable<EntityState, EmpyreanBracesInfo> EmpyreanBracesToggleMap = new FixedConditionalWeakTable<EntityState, EmpyreanBracesInfo>();

		public static void Initialize()
		{
			ESBM.ApplyIfExists("RazorhiveMod", delegate(Assembly x)
			{
				if (ESBM.Bind("Mod Changes :: Razorhive", "Disable Hit Refresh", "Removes Razorhives ability to refresh on hit.", val: false))
				{
					new FieldPatch(x, "RazorwireMod.Items.HiveOrb", "damageType", new ValueData
					{
						iVals = new int[0]
					}, "OnArrival", "r2api_moddedDamageTypes");
					new FieldPatch(x, "RazorwireMod.Items.Razorhive", "ItemFullDescription", new ValueData
					{
						sVal = "",
						filter = new Filter
						{
							StringFilter = "Each sting <style=cIsUtility>refreshes</style> the duration. "
						},
						operation = "Replace"
					});
				}
			});
			ESBM.ApplyIfExists("Hex3Mod", delegate(Assembly x)
			{
				//IL_0113: Unknown result type (might be due to invalid IL or missing references)
				//IL_011d: Expected O, but got Unknown
				//IL_0118: Unknown result type (might be due to invalid IL or missing references)
				//IL_011e: Expected O, but got Unknown
				if (ESBM.Bind("Mod Changes :: Hex3Mod", "Captains Favor Corruption", "Makes Captains Favor corrupt Sale Star.", val: false))
				{
					new MethodPatch(x, "Hex3Mod.Items.CaptainsFavor", "AddHooks", new ValueData
					{
						sVal = "LowerPricedChests",
						filter = new Filter
						{
							StringFilter = "FourHundredTickets"
						}
					}, Operation.Replace);
					new MethodPatch(x, "Hex3Mod.Items.CaptainsFavor", "AddTokens", new ValueData
					{
						sVal = "The first chests you open each stage will be replaced by a Void Potential. <style=cIsVoid>Corrupts all Sale Stars.</style>",
						filter = new Filter
						{
							StringFilter = "The first chests you open each stage will be replaced by a Void Potential. <style=cIsVoid>Corrupts all 400 Tickets.</style>"
						}
					}, Operation.Replace);
					new MethodPatch(x, "Hex3Mod.Items.CaptainsFavor", "UpdateItemStatus", new ValueData
					{
						sVal = "The first <style=cStack>(+1 per stack)</style> chest you open each stage will be replaced by a <style=cIsVoid>Void Potential</style>, inheriting the chest's item tiers. <style=cIsVoid>Corrupts all Sale Stars.</style>",
						filter = new Filter
						{
							StringFilter = "The first <style=cStack>(+1 per stack)</style> chest you open each stage will be replaced by a <style=cIsVoid>Void Potential</style>, inheriting the chest's item tiers. <style=cIsVoid>Corrupts all 400 Tickets.</style>"
						}
					}, Operation.Replace);
				}
				float nerf = ESBM.Bind("Mod Changes :: Hex3Mod", "The Unforgivable Stack Nerf", "Nerfs the reduction per stack on The Unforgivable. Default is 0.5", 0.5f);
				ILHook val16 = new ILHook((MethodBase)x.GetType("Hex3Mod.Items.TheUnforgivable/UnforgivableBehavior").GetMethod("FixedUpdate", ESBM.FLAGS), (Manipulator)delegate(ILContext il)
				{
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0008: Expected O, but got Unknown
					ILCursor val17 = new ILCursor(il);
					val17.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
					{
						(Instruction x) => ILPatternMatchingExt.MatchDiv(x)
					});
					val17.Remove();
					val17.EmitDelegate<Func<float, float, float>>((Func<float, float, float>)((float interval, float stack) => (stack >= 2f) ? (interval * Mathf.Pow(1f - nerf, stack)) : interval));
				});
				new MethodPatch(x, "Hex3Mod.Items.TheUnforgivable", "UpdateItemStatus", new ValueData
				{
					sVal = "Activate your <style=cIsDamage>on-kill effects</style> at your location every <style=cIsDamage>{0}</style> <style=cStack>" + $"(-{nerf * 100f}% per stack)</style> seconds.",
					filter = new Filter
					{
						StringFilter = "Activate your <style=cIsDamage>on-kill effects</style> at your location every <style=cIsDamage>{0}</style> <style=cStack>(-50% per stack)</style> seconds."
					}
				}, Operation.Replace);
			});
			ESBM.ApplyIfExists("UmbralMithrix", delegate(Assembly x)
			{
				if (ESBM.Bind("Mod Changes :: Umbral Mithrix", "No Glass Clones", "Removes the glass clones from the Umbral Mithrix fight.", val: false))
				{
					new MethodPatch(x, "UmbralMithrix.CloneController", "FixedUpdate", new ValueData(), Operation.Return);
				}
			});
			ESBM.ApplyIfExists("MysticsItemsPlugin", delegate(Assembly x)
			{
				if (ESBM.Bind("Mod Changes :: MysticsItems", "Black Monolith Retier", "Makes Black Monolith a red item.", val: false))
				{
					new FieldPatch(x, "MysticsItems.Items.ExtraShrineUse", "itemDef", new ValueData
					{
						spVal = SpriteHandler.ProcessSprite("texRedMonolith.png")
					}, "OnLoad", "pickupIconSprite", InjectionTiming.End);
					new MethodPatch(x, "MysticsItems.Items.ExtraShrineUse", "SetItemTierWhenAvailable", new ValueData
					{
						eVal = "Tier3"
					}, Operation.Input, "OnLoad", 1);
				}
				int num = ESBM.Bind("Mod Changes :: MysticsItems", "Black Monolith Usages", "Increases the use count of Black Monolith. Default is 1.", 1);
				new MethodPatch(x, "MysticsItems.Items.ExtraShrineUse", "UpdateShrine", new ValueData
				{
					iVal = 2,
					operation = "Multiply"
				}, Operation.Input, null, 2);
				LanguageAPI.AddOverlay("ITEM_MYSTICSITEMS_EXTRASHRINEUSE_DESC", $"All Shrines can be used <style=cIsUtility>{num} <style=cStack>(+{num} per stack)</style></style> more times.");
				LanguageAPI.AddOverlay("ITEM_MYSTICSITEMS_EXTRASHRINEUSE_PICKUP", "All Shrines can be used " + HumanFriendlyInteger.IntegerToWritten(num) + " more time" + ((num > 1) ? "s" : "") + ".");
			});
			ESBM.ApplyIfExists("FHCSharp", delegate(Assembly x)
			{
				//IL_0054: Unknown result type (might be due to invalid IL or missing references)
				//IL_005a: Expected O, but got Unknown
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				//IL_004e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0054: Expected O, but got Unknown
				if (ESBM.Bind("Mod Changes :: Forgotten Relics", "Empyrean Braces Toggle", "Makes Empyrean Braces toggle to float instead of hold to float.", val: false))
				{
					MethodInfo? method3 = x.GetType("ForgottenRelicsEntityStates.VoidStompers.VoidStompersCharge").GetMethod("FixedUpdateAuthority", ESBM.FLAGS);
					object obj3 = <>c.<>9__2_10;
					if (obj3 == null)
					{
						Manipulator val12 = delegate(ILContext il)
						{
							//IL_0002: Unknown result type (might be due to invalid IL or missing references)
							//IL_0008: Expected O, but got Unknown
							//IL_0039: Unknown result type (might be due to invalid IL or missing references)
							ILCursor val14 = new ILCursor(il);
							ILLabel val15 = default(ILLabel);
							val14.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
							{
								(Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref val15)
							});
							val14.Emit(OpCodes.Ldarg_0);
							val14.EmitDelegate<Func<bool, EntityState, bool>>((Func<bool, EntityState, bool>)delegate(bool input, EntityState self)
							{
								EmpyreanBracesInfo orCreateValue = EmpyreanBracesToggleMap.GetOrCreateValue(self);
								orCreateValue.SetState(input);
								return !orCreateValue.justPressed;
							});
						};
						<>c.<>9__2_10 = val12;
						obj3 = (object)val12;
					}
					ILHook val13 = new ILHook((MethodBase)method3, (Manipulator)obj3);
				}
			});
			ESBM.ApplyIfExists("Dancer", delegate(Assembly x)
			{
				//IL_0057: Unknown result type (might be due to invalid IL or missing references)
				//IL_005d: Expected O, but got Unknown
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0051: Unknown result type (might be due to invalid IL or missing references)
				//IL_0057: Expected O, but got Unknown
				//IL_0096: Unknown result type (might be due to invalid IL or missing references)
				//IL_009c: Expected O, but got Unknown
				//IL_008b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0090: Unknown result type (might be due to invalid IL or missing references)
				//IL_0096: Expected O, but got Unknown
				if (ESBM.Bind("Mod Changes :: Dancer", "No Movement Lock", "Removes the movement lock during Dancer's M1.", val: false))
				{
					MethodInfo? method = x.GetType("Dancer.SkillStates.M1.BaseM1").GetMethod("FixedUpdate", ESBM.FLAGS);
					object obj = <>c.<>9__2_13;
					if (obj == null)
					{
						Manipulator val = delegate(ILContext il)
						{
							//IL_0002: Unknown result type (might be due to invalid IL or missing references)
							//IL_0008: Expected O, but got Unknown
							//IL_0108: Unknown result type (might be due to invalid IL or missing references)
							//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
							//IL_0205: Unknown result type (might be due to invalid IL or missing references)
							ILCursor val6 = new ILCursor(il);
							val6.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1]
							{
								(Instruction x) => ILPatternMatchingExt.MatchLdstr(x, "Slash.playbackRate")
							});
							MethodReference val11 = default(MethodReference);
							MethodReference val10 = default(MethodReference);
							FieldReference val9 = default(FieldReference);
							val6.TryGotoPrev((MoveType)0, new Func<Instruction, bool>[5]
							{
								(Instruction x) => ILPatternMatchingExt.MatchNop(x),
								(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
								(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, ref val11),
								(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, ref val10),
								(Instruction x) => ILPatternMatchingExt.MatchStfld(x, ref val9)
							});
							for (int i = 0; i < 5; i++)
							{
								val6.Next.Operand = null;
								val6.Next.OpCode = OpCodes.Nop;
								int index = val6.Index;
								val6.Index = index + 1;
							}
							ILLabel val8 = default(ILLabel);
							FieldReference val7 = default(FieldReference);
							val6.TryGotoNext((MoveType)0, new Func<Instruction, bool>[5]
							{
								(Instruction x) => ILPatternMatchingExt.MatchBrtrue(x, ref val8),
								(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
								(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, ref val7),
								(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
								(Instruction x) => ILPatternMatchingExt.MatchCeq(x)
							});
							val6.Index += 3;
							val6.Emit(OpCodes.Pop);
							val6.Emit(OpCodes.Ldc_I4, 1);
						};
						<>c.<>9__2_13 = val;
						obj = (object)val;
					}
					ILHook val2 = new ILHook((MethodBase)method, (Manipulator)obj);
					MethodInfo? method2 = x.GetType("Dancer.SkillStates.M1.BaseM1").GetMethod("StartAttack", ESBM.FLAGS);
					object obj2 = <>c.<>9__2_14;
					if (obj2 == null)
					{
						Manipulator val3 = delegate(ILContext il)
						{
							//IL_0002: Unknown result type (might be due to invalid IL or missing references)
							//IL_0008: Expected O, but got Unknown
							ILCursor val5 = new ILCursor(il);
							val5.TryGotoNext(new Func<Instruction, bool>[1]
							{
								(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 0.2f)
							});
							val5.Next.Operand = 1f;
						};
						<>c.<>9__2_14 = val3;
						obj2 = (object)val3;
					}
					ILHook val4 = new ILHook((MethodBase)method2, (Manipulator)obj2);
				}
			});
			ESBM.ApplyIfExists("Starstorm2", delegate(Assembly x)
			{
				if (ESBM.Bind("Mod Changes :: Starstorm 2", "Enable Select Beta Content", "Enables the following without requiring the beta config: Blast Knuckles, Sticky Overloader, Knight, Archerbug", val: false))
				{
					new MethodPatch(x, "SS2.Items.BlastKnuckles", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
					new MethodPatch(x, "SS2.Items.StickyOverloader", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
					new MethodPatch(x, "SS2.Monsters.AcidBug", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
					new MethodPatch(x, "SS2.Interactables.Pedestal", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
					new MethodPatch(x, "SS2.Survivors.Knight", "IsAvailable", new ValueData
					{
						bVal = true
					}, Operation.Return);
				}
			});
		}
	}
	public static class NoDiabloDamage
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_ModifyProjectile <0>__ModifyProjectile;

			public static hook_TakeDamage <1>__TakeDamage;
		}

		public static ModdedDamageType DiabloType = DamageAPI.ReserveDamageType();

		public static void Initialize()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			if (ESBM.Bind("Vanilla Changes :: Diablo Strike", "Ally Protection", "Prevents Diablo damage against allies (knockback still applies)", val: false))
			{
				object obj = <>O.<0>__ModifyProjectile;
				if (obj == null)
				{
					hook_ModifyProjectile val = ModifyProjectile;
					<>O.<0>__ModifyProjectile = val;
					obj = (object)val;
				}
				CallAirstrikeAlt.ModifyProjectile += (hook_ModifyProjectile)obj;
				object obj2 = <>O.<1>__TakeDamage;
				if (obj2 == null)
				{
					hook_TakeDamage val2 = TakeDamage;
					<>O.<1>__TakeDamage = val2;
					obj2 = (object)val2;
				}
				HealthComponent.TakeDamage += (hook_TakeDamage)obj2;
			}
		}

		private static void TakeDamage(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Invalid comparison between Unknown and I4
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			if (DamageAPI.HasModdedDamageType(ref damageInfo.damageType, DiabloType) && (int)self.body.teamComponent.teamIndex == 1 && (Object)(object)damageInfo.attacker != (Object)(object)((Component)self).gameObject)
			{
				damageInfo.damage = 1f;
				damageInfo.damageType |= DamageTypeCombo.op_Implicit((DamageType)2048);
				damageInfo.force *= 0.35f;
			}
			orig.Invoke(self, damageInfo);
		}

		private static void ModifyProjectile(orig_ModifyProjectile orig, CallAirstrikeAlt self, ref FireProjectileInfo fireProjectileInfo)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self, ref fireProjectileInfo);
			DamageTypeCombo value = default(DamageTypeCombo);
			((DamageTypeCombo)(ref value))..ctor(DamageTypeCombo.op_Implicit((DamageType)32), (DamageTypeExtended)0, (DamageSource)4);
			DamageAPI.AddModdedDamageType(ref value, DiabloType);
			fireProjectileInfo.damageTypeOverride = value;
		}
	}
	public class PlayerRespawns
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static Action<TeleporterInteraction> <>9__6_0;

			public static hook_OnEnter <>9__6_1;

			public static hook_OnEnter <>9__6_2;

			public static hook_OnEnter <>9__6_3;

			public static Func<PlayerCharacterMasterController, bool> <>9__7_0;

			internal void <Initialize>b__6_0(TeleporterInteraction x)
			{
				AttemptRespawnDeadPlayers();
			}

			internal void <Initialize>b__6_1(orig_OnEnter x, MissionCompleted y)
			{
				x.Invoke(y);
				AttemptRespawnDeadPlayers();
			}

			internal void <Initialize>b__6_2(orig_OnEnter x, Phase1 y)
			{
				x.Invoke(y);
				AttemptRespawnDeadPlayers();
			}

			internal void <Initialize>b__6_3(orig_OnEnter x, Phase1 y)
			{
				x.Invoke(y);
				AttemptRespawnDeadPlayers();
			}

			internal bool <AttemptRespawnDeadPlayers>b__7_0(PlayerCharacterMasterController x)
			{
				return Object.op_Implicit((Object)(object)x.body);
			}
		}

		public static bool BeforeMithrixEnabled => ESBM.Bind("Player Respawns", "Before Final Bosses", "Should all dead players respawn at the start of a final boss?", val: false);

		public static bool AfterVieldsEnabled => ESBM.Bind("Player Respawns", "After Void Cells", "Should all dead players respawn upon completion of the Void Fields?", val: false);

		public static bool AfterTeleporterEnabled => ESBM.Bind("Player Respawns", "After Teleporter", "Should all dead players respawn after the teleporter event is over?", val: false);

		public static void Initialize()
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Expected O, but got Unknown
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			if (AfterTeleporterEnabled)
			{
				TeleporterInteraction.onTeleporterChargedGlobal += delegate
				{
					AttemptRespawnDeadPlayers();
				};
			}
			if (AfterVieldsEnabled)
			{
				object obj = <>c.<>9__6_1;
				if (obj == null)
				{
					hook_OnEnter val = delegate(orig_OnEnter x, MissionCompleted y)
					{
						x.Invoke(y);
						AttemptRespawnDeadPlayers();
					};
					<>c.<>9__6_1 = val;
					obj = (object)val;
				}
				MissionCompleted.OnEnter += (hook_OnEnter)obj;
			}
			if (!BeforeMithrixEnabled)
			{
				return;
			}
			object obj2 = <>c.<>9__6_2;
			if (obj2 == null)
			{
				hook_OnEnter val2 = delegate(orig_OnEnter x, Phase1 y)
				{
					x.Invoke(y);
					AttemptRespawnDeadPlayers();
				};
				<>c.<>9__6_2 = val2;
				obj2 = (object)val2;
			}
			Phase1.OnEnter += (hook_OnEnter)obj2;
			object obj3 = <>c.<>9__6_3;
			if (obj3 == null)
			{
				hook_OnEnter val3 = delegate(orig_OnEnter x, Phase1 y)
				{
					x.Invoke(y);
					AttemptRespawnDeadPlayers();
				};
				<>c.<>9__6_3 = val3;
				obj3 = (object)val3;
			}
			Phase1.OnEnter += (hook_OnEnter)obj3;
		}

		public static void AttemptRespawnDeadPlayers()
		{
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkServer.active)
			{
				return;
			}
			PlayerCharacterMasterController[] array = PlayerCharacterMasterController.instances.Where((PlayerCharacterMasterController x) => Object.op_Implicit((Object)(object)x.body)).ToArray();
			foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
			{
				if (Object.op_Implicit((Object)(object)instance.master) && (!Object.op_Implicit((Object)(object)instance.body) || !instance.body.healthComponent.alive) && (!Object.op_Implicit((Object)(object)instance.master.bodyInstanceObject) || !instance.master.bodyInstanceObject.GetComponent<CharacterBody>().healthComponent.alive))
				{
					instance.master.deathFootPosition = array[Random.Range(0, array.Length)].body.footPosition;
					instance.master.RespawnExtraLifeShrine();
				}
			}
		}
	}
	public static class StunResistance
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_SetStun <0>__ResistStun;

			public static hook_SetFrozen <1>__ResistFreeze;

			public static hook_SetShock <2>__ResistShock;
		}

		public static BuffDef bdStunRes;

		public static float ResistPerStack;

		public static float LargeEnemyMultiplier;

		public static void Initialize()
		{
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Expected O, but got Unknown
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Expected O, but got Unknown
			if (ESBM.Bind("Enemy CC Resistance", "Enabled", "Whether enemies should build up a tolerance to CC effects.", val: false))
			{
				bdStunRes = ScriptableObject.CreateInstance<BuffDef>();
				bdStunRes.isHidden = true;
				bdStunRes.canStack = true;
				bdStunRes.isDebuff = false;
				ContentAddition.AddBuffDef(bdStunRes);
				object obj = <>O.<0>__ResistStun;
				if (obj == null)
				{
					hook_SetStun val = ResistStun;
					<>O.<0>__ResistStun = val;
					obj = (object)val;
				}
				SetStateOnHurt.SetStun += (hook_SetStun)obj;
				object obj2 = <>O.<1>__ResistFreeze;
				if (obj2 == null)
				{
					hook_SetFrozen val2 = ResistFreeze;
					<>O.<1>__ResistFreeze = val2;
					obj2 = (object)val2;
				}
				SetStateOnHurt.SetFrozen += (hook_SetFrozen)obj2;
				object obj3 = <>O.<2>__ResistShock;
				if (obj3 == null)
				{
					hook_SetShock val3 = ResistShock;
					<>O.<2>__ResistShock = val3;
					obj3 = (object)val3;
				}
				SetStateOnHurt.SetShock += (hook_SetShock)obj3;
				ResistPerStack = ESBM.Bind("Enemy CC Resistance", "Resist Percentage", "How much to resist CC effects by for each CC re-application.", 0.2f);
				LargeEnemyMultiplier = ESBM.Bind("Enemy CC Resistance", "Large Enemy Multiplier", "The effectiveness multiplier against elites and bosses.", 1.5f);
			}
		}

		private static void ResistStun(orig_SetStun orig, SetStateOnHurt self, float duration)
		{
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			CharacterBody component = ((Component)self).GetComponent<CharacterBody>();
			if (Object.op_Implicit((Object)(object)component))
			{
				int buffCount = component.GetBuffCount(bdStunRes);
				duration = ((!component.isElite && !component.isChampion) ? (duration * ((buffCount > 1) ? Mathf.Pow(1f - ResistPerStack, (float)(buffCount - 1)) : 1f)) : (duration * ((buffCount > 1) ? Mathf.Pow(1f - ResistPerStack * LargeEnemyMultiplier, (float)(buffCount - 1)) : 1f)));
				component.AddTimedBuff(bdStunRes, 8f);
				foreach (TimedBuff timedBuff in component.timedBuffs)
				{
					if (timedBuff.buffIndex == bdStunRes.buffIndex)
					{
						timedBuff.timer = 8f;
					}
				}
			}
			orig.Invoke(self, duration);
		}

		private static void ResistFreeze(orig_SetFrozen orig, SetStateOnHurt self, float duration)
		{
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			CharacterBody component = ((Component)self).GetComponent<CharacterBody>();
			if (Object.op_Implicit((Object)(object)component))
			{
				int buffCount = component.GetBuffCount(bdStunRes);
				duration = ((!component.isElite && !component.isChampion) ? (duration * ((buffCount > 1) ? Mathf.Pow(1f - ResistPerStack, (float)(buffCount - 1)) : 1f)) : (duration * ((buffCount > 1) ? Mathf.Pow(1f - ResistPerStack * LargeEnemyMultiplier, (float)(buffCount - 1)) : 1f)));
				component.AddTimedBuff(bdStunRes, 8f);
				foreach (TimedBuff timedBuff in component.timedBuffs)
				{
					if (timedBuff.buffIndex == bdStunRes.buffIndex)
					{
						timedBuff.timer = timedBuff.totalDuration;
					}
				}
			}
			orig.Invoke(self, duration);
		}

		private static void ResistShock(orig_SetShock orig, SetStateOnHurt self, float duration)
		{
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			CharacterBody component = ((Component)self).GetComponent<CharacterBody>();
			if (Object.op_Implicit((Object)(object)component))
			{
				int buffCount = component.GetBuffCount(bdStunRes);
				duration = ((!component.isElite && !component.isChampion) ? (duration * ((buffCount > 1) ? Mathf.Pow(1f - ResistPerStack, (float)(buffCount - 1)) : 1f)) : (duration * ((buffCount > 1) ? Mathf.Pow(1f - ResistPerStack * LargeEnemyMultiplier, (float)(buffCount - 1)) : 1f)));
				component.AddTimedBuff(bdStunRes, 8f);
				foreach (TimedBuff timedBuff in component.timedBuffs)
				{
					if (timedBuff.buffIndex == bdStunRes.buffIndex)
					{
						timedBuff.timer = timedBuff.totalDuration;
					}
				}
			}
			orig.Invoke(self, duration);
		}
	}
}
namespace ESBM.TweakHelpers
{
	public enum InjectionTiming
	{
		Before,
		End
	}
	public class FieldPatch
	{
		public string typeName;

		public string fieldName;

		public ValueData mod;

		public string injection;

		public InjectionTiming timing;

		private FieldInfo info;

		private PropertyInfo pInfo;

		private Sprite sprite;

		public string path;

		private FieldInfo[] infos;

		private bool post = false;

		public FieldPatch(Assembly assembly, string type, string field, ValueData mod, string method = null, string childPath = null, InjectionTiming timing = InjectionTiming.Before, Sprite sprite = null)
		{
			typeName = type;
			fieldName = field;
			this.mod = mod;
			injection = method;
			this.timing = timing;
			this.sprite = sprite;
			path = childPath;
			Apply(assembly);
		}

		public void Apply(Assembly assembly)
		{
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Expected O, but got Unknown
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			Type type = assembly.GetType(typeName);
			if (mod == null || (Object)(object)mod.spVal != (Object)null)
			{
			}
			info = type.GetField(fieldName, ESBM.FLAGS);
			if (info == null)
			{
				TryApplyProperty(type);
				return;
			}
			infos = ResolveFields(info);
			if (infos == null)
			{
				return;
			}
			if (timing == InjectionTiming.End)
			{
				post = true;
			}
			if (string.IsNullOrEmpty(injection) && infos[infos.Length - 1].IsStatic)
			{
				FieldInfo fieldInfo = infos[infos.Length - 1];
				if (!(fieldInfo == null))
				{
					mod.Apply(fieldInfo);
				}
			}
			else
			{
				new ILHook((MethodBase)type.GetMethod(injection, ESBM.FLAGS), new Manipulator(Hook));
			}
		}

		public FieldInfo[] ResolveFields(FieldInfo info)
		{
			if (string.IsNullOrEmpty(path))
			{
				return new FieldInfo[1] { info };
			}
			string[] array = path.Split("/");
			FieldInfo[] array2 = new FieldInfo[array.Length + 1];
			array2[0] = info;
			for (int i = 0; i < array.Length; i++)
			{
				info = info.FieldType.GetField(array[i], ESBM.FLAGS);
				array2[i + 1] = info;
			}
			return array2;
		}

		public void TryApplyProperty(Type type)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			pInfo = type.GetProperty(fieldName, ESBM.FLAGS);
			new ILHook((MethodBase)pInfo.GetMethod, new Manipulator(PropertyHook));
		}

		public void Hook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			if (post)
			{
				while (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchRet(x)
				}))
				{
					int index = val.Index;
					val.Index = index - 1;
					EmitIL(val);
					val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
					{
						(Instruction x) => ILPatternMatchingExt.MatchRet(x)
					});
				}
			}
			else
			{
				EmitIL(val);
			}
		}

		public void EmitIL(ILCursor c)
		{
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			if (infos[infos.Length - 1].IsStatic)
			{
				mod.EmitValue(infos[infos.Length - 1], c);
				c.Emit(OpCodes.Stsfld, infos[infos.Length - 1]);
				return;
			}
			c.Emit(OpCodes.Ldarg_0);
			for (int i = 0; i < infos.Length; i++)
			{
				FieldInfo fieldInfo = infos[i];
				if (i == infos.Length - 1)
				{
					mod.EmitValue(fieldInfo, c);
					c.Emit(OpCodes.Stfld, fieldInfo);
				}
				else if (fieldInfo.FieldType.IsValueType)
				{
					c.Emit(OpCodes.Ldflda, fieldInfo);
				}
				else
				{
					c.Emit(OpCodes.Ldfld, fieldInfo);
				}
			}
		}

		public void PropertyHook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (mod.operation == null)
			{
				mod.EmitValue(pInfo, val);
				val.Emit(OpCodes.Ret);
				return;
			}
			while (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchRet(x)
			}))
			{
				int index = val.Index;
				val.Index = index - 1;
				mod.EmitValue(pInfo, val, op: true);
				val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchRet(x)
				});
			}
		}
	}
	public enum Operation
	{
		Replace,
		Suppress,
		Return,
		Input
	}
	public class MethodPatch
	{
		public string typeName;

		public string methodName;

		public ValueData mod;

		public Operation operation;

		public int index;

		public string injection;

		private MethodInfo info;

		private MethodInfo target;

		private ParameterInfo param;

		private int paramCount;

		public MethodPatch(Assembly assembly, string type, string method, ValueData mod, Operation operation, string replace = null, int param = 0)
		{
			typeName = type;
			methodName = method;
			this.mod = mod;
			injection = replace;
			this.operation = operation;
			index = param;
			Apply(assembly);
		}

		public void Apply(Assembly assembly)
		{
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Expected O, but got Unknown
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Expected O, but got Unknown
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Expected O, but got Unknown
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Expected O, but got Unknown
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Expected O, but got Unknown
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_0231: Expected O, but got Unknown
			//IL_022c: Unknown result type (might be due to invalid IL or missing references)
			Type type = assembly.GetType(typeName);
			try
			{
				info = type.GetMethod(methodName, ESBM.FLAGS);
			}
			catch
			{
				info = type.GetMethods(ESBM.FLAGS).FirstOrDefault((MethodInfo x) => x.GetParameters().Count() >= index);
			}
			paramCount = info.GetParameters().Length;
			if (injection != null)
			{
				target = type.GetMethod(injection, ESBM.FLAGS);
				if (operation == Operation.Suppress)
				{
					new ILHook((MethodBase)target, new Manipulator(SuppressI));
				}
				else if (operation == Operation.Return)
				{
					new ILHook((MethodBase)target, new Manipulator(ReturnI));
				}
				else if (operation == Operation.Input)
				{
					ParameterInfo[] parameters = info.GetParameters();
					if (index - 1 < parameters.Length)
					{
						param = parameters[index - 1];
						new ILHook((MethodBase)target, new Manipulator(InputI));
					}
				}
			}
			else if (operation == Operation.Suppress)
			{
				new ILHook((MethodBase)info, new Manipulator(Suppress));
			}
			else if (operation == Operation.Return)
			{
				new ILHook((MethodBase)info, new Manipulator(Return));
			}
			else if (operation == Operation.Replace)
			{
				new ILHook((MethodBase)info, new Manipulator(Replace));
			}
			else if (operation == Operation.Input)
			{
				ParameterInfo[] parameters2 = info.GetParameters();
				if (index - 1 < parameters2.Length)
				{
					param = parameters2[index - 1];
					new ILHook((MethodBase)info, new Manipulator(Input));
				}
			}
		}

		public void Replace(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			if (mod.sVal != null)
			{
				while (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdstr(x, mod.filter.StringFilter)
				}))
				{
					val.Prev.Operand = mod.sVal;
				}
			}
			else if (mod.filter.FloatFilter != null)
			{
				while (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, float.Parse(mod.filter.FloatFilter))
				}))
				{
					val.Prev.Operand = mod.fVal;
				}
			}
			else if (mod.filter.IntFilter != null)
			{
				while (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, (float)int.Parse(mod.filter.IntFilter))
				}))
				{
					val.Prev.Operand = mod.iVal;
				}
			}
		}

		public void Suppress(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (info.ReturnType != typeof(void))
			{
				val.EmitDelegate<Func<object>>((Func<object>)(() => GetDefaultValue(info.ReturnType)));
			}
			val.Emit(OpCodes.Ret);
		}

		public void Return(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			mod.EmitValue(info, val);
			val.Emit(OpCodes.Ret);
		}

		public void Input(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (mod.operation != null)
			{
				val.Emit(OpCodes.Ldarg, info.IsStatic ? (index - 1) : index);
			}
			mod.EmitValue(param.ParameterType, val, mod.operation != null);
			val.Emit(OpCodes.Starg, info.IsStatic ? (index - 1) : index);
		}

		public void SuppressI(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			while (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, (MethodBase)info)
			}))
			{
				int num = val.Index;
				val.Index = num - 1;
				val.Remove();
				for (int i = 0; i < paramCount; i++)
				{
					val.Emit(OpCodes.Pop);
				}
				if (!info.IsStatic)
				{
					val.Emit(OpCodes.Pop);
				}
				if (info.ReturnType != typeof(void))
				{
					val.EmitDelegate<Func<object>>((Func<object>)(() => GetDefaultValue(info.ReturnType)));
				}
			}
		}

		public void ReturnI(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			while (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, (MethodBase)info)
			}))
			{
				int num = val.Index;
				val.Index = num - 1;
				val.Remove();
				for (int i = 0; i < paramCount; i++)
				{
					val.Emit(OpCodes.Pop);
				}
				if (!info.IsStatic)
				{
					val.Emit(OpCodes.Pop);
				}
				if (info.ReturnType != typeof(void))
				{
					mod.EmitValue(info, val);
				}
				val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, (MethodBase)info)
				});
			}
		}

		public void InputI(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			while (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, (MethodBase)info)
			}))
			{
				int num = val.Index;
				val.Index = num - 1;
				int num2 = val.Index;
				Instruction val2 = FindParameter(il, val.Next);
				val.Index = il.IndexOf(val2);
				if (mod.operation == null)
				{
					val.Emit(OpCodes.Pop);
				}
				mod.EmitValue(param, val, mod.operation != null);
				val.Index = num2;
				val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, (MethodBase)info)
				});
			}
		}

		private object GetDefaultValue(Type t)
		{
			if (t.IsValueType)
			{
				return Activator.CreateInstance(t);
			}
			return null;
		}

		private Instruction FindParameter(ILContext il, Instruction call)
		{
			List<Instruction> list = ((IEnumerable<Instruction>)il.Body.Instructions).ToList();
			Stack<Instruction> stack = new Stack<Instruction>();
			foreach (Instruction item in list)
			{
				int num = StackChange(item);
				if (num > 0)
				{
					for (int i = 0; i < num; i++)
					{
						stack.Push(item);
					}
				}
				if (num < 0)
				{
					for (int j = 0; j < Math.Abs(num); j++)
					{
						if (stack.Count > 0)
						{
							stack.Pop();
						}
					}
				}
				if (item == call)
				{
					int num2 = paramCount + ((!info.IsStatic) ? 1 : 0);
					return stack.ElementAt(stack.Count - (num2 - (index - 1)));
				}
			}
			return null;
		}

		private int StackChange(Instruction i)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Invalid comparison between Unknown and I4
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Invalid comparison between Unknown and I4
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Invalid comparison between Unknown and I4
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Invalid comparison between Unknown and I4
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Invalid comparison between Unknown and I4
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			OpCode opCode = i.OpCode;
			StackBehaviour stackBehaviourPop = ((OpCode)(ref opCode)).StackBehaviourPop;
			StackBehaviour val = stackBehaviourPop;
			if ((int)val != 1)
			{
				if ((int)val != 2)
				{
					if ((int)val == 27 && (i.OpCode == OpCodes.Call || i.OpCode == OpCodes.Callvirt))
					{
						object operand = i.Operand;
						IMethodSignature val2 = (IMethodSignature)((operand is IMethodSignature) ? operand : null);
						int num2 = val2.Parameters.Count;
						if (val2.HasThis)
						{
							num2++;
						}
						num += num2;
					}
				}
				else
				{
					num += 2;
				}
			}
			else
			{
				num++;
			}
			opCode = i.OpCode;
			StackBehaviour stackBehaviourPush = ((OpCode)(ref opCode)).StackBehaviourPush;
			StackBehaviour val3 = stackBehaviourPush;
			if ((int)val3 != 20)
			{
				if ((int)val3 != 21)
				{
					if ((int)val3 == 28 && (i.OpCode == OpCodes.Call || i.OpCode == OpCodes.Callvirt))
					{
						object operand2 = i.Operand;
						IMethodSignature val4 = (IMethodSignature)((operand2 is IMethodSignature) ? operand2 : null);
						if (((MemberReference)val4.ReturnType).FullName != typeof(void).FullName)
						{
							num--;
						}
					}
				}
				else
				{
					num -= 2;
				}
			}
			else
			{
				num--;
			}
			return num;
		}
	}
	public static class SpriteHandler
	{
		public static Sprite ProcessSprite(string resource)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			//IL_0182: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			Stream manifestResourceStream = typeof(SpriteHandler).Assembly.GetManifestResourceStream("ESBM.Resources." + resource);
			byte[] array = new byte[manifestResourceStream.Length];
			manifestResourceStream.Read(array);
			Texture2D val = new Texture2D(2, 2, (TextureFormat)4, false);
			ImageConversion.LoadImage(val, array);
			((Texture)val).filterMode = (FilterMode)1;
			((Texture)val).wrapMode = (TextureWrapMode)1;
			val.Apply(false, false);
			int width = ((Texture)val).width;
			int height = ((Texture)val).height;
			int num = Math.Max(width, height);
			int num2 = (num - width) / 2;
			int num3 = (num - height) / 2;
			Texture2D val2 = val;
			if (width != height)
			{
				val2 = new Texture2D(num, num, val.format, false);
				Color val3 = default(Color);
				((Color)(ref val3))..ctor(0f, 0f, 0f, 0f);
				for (int i = 0; i < num; i++)
				{
					for (int j = 0; j < num; j++)
					{
						val2.SetPixel(j, i, val3);
					}
				}
				for (int k = 0; k < height; k++)
				{
					for (int l = 0; l < width; l++)
					{
						val2.SetPixel(l + num2, k + num3, val.GetPixel(l, k));
					}
				}
				val2.Apply(false, false);
			}
			return Sprite.Create(val2, new Rect(0f, 0f, (float)((Texture)val2).width, (float)((Texture)val2).height), new Vector2(0.5f, 0.5f), 100f, 0u, (SpriteMeshType)0);
		}
	}
	public class ValueData
	{
		public string sVal;

		public int iVal;

		public float fVal;

		public bool bVal;

		public string eVal;

		public Sprite spVal;

		public string[] sVals;

		public int[] iVals;

		public float[] fVals;

		public bool[] bVals;

		public string operation;

		public Filter filter;

		public void Apply(FieldInfo info, object instance = null)
		{
			object obj = null;
			if (info.FieldType == typeof(string))
			{
				obj = sVal;
			}
			else if (info.FieldType == typeof(int))
			{
				obj = iVal;
			}
			else if (info.FieldType == typeof(byte))
			{
				obj = (byte)iVal;
			}
			else if (info.FieldType == typeof(float))
			{
				obj = fVal;
			}
			else if (info.FieldType == typeof(bool))
			{
				obj = sVal;
			}
			else if (info.FieldType.IsEnum)
			{
				obj = Enum.Parse(info.FieldType, eVal);
			}
			else if (info.FieldType == typeof(string[]))
			{
				obj = sVals;
			}
			else if (info.FieldType == typeof(int[]))
			{
				obj = iVals;
			}
			else if (info.FieldType == typeof(byte[]))
			{
				obj = CastArray<byte>(iVals);
			}
			else if (info.FieldType == typeof(float[]))
			{
				obj = fVals;
			}
			else if (info.FieldType == typeof(bool[]))
			{
				obj = bVals;
			}
			else
			{
				if (!(info.FieldType == typeof(Sprite)))
				{
					return;
				}
				obj = spVal;
			}
			info.SetValue(instance, v(obj));
			object v(object f)
			{
				object value = info.GetValue(instance);
				if (value != null)
				{
					return ResolveOperation(value, f);
				}
				return f;
			}
		}

		public void Apply(PropertyInfo info, object instance)
		{
			object obj = null;
			if (info.PropertyType == typeof(string))
			{
				obj = sVal;
			}
			else if (info.PropertyType == typeof(int))
			{
				obj = iVal;
			}
			else if (info.PropertyType == typeof(byte))
			{
				obj = (byte)iVal;
			}
			else if (info.PropertyType == typeof(float))
			{
				obj = fVal;
			}
			else if (info.PropertyType == typeof(bool))
			{
				obj = sVal;
			}
			else if (info.PropertyType.IsEnum)
			{
				obj = Enum.Parse(info.PropertyType, eVal);
			}
			else if (info.PropertyType == typeof(string[]))
			{
				obj = sVals;
			}
			else if (info.PropertyType == typeof(int[]))
			{
				obj = iVals;
			}
			else if (info.PropertyType == typeof(byte[]))
			{
				obj = CastArray<byte>(iVals);
			}
			else if (info.PropertyType == typeof(float[]))
			{
				obj = fVals;
			}
			else if (info.PropertyType == typeof(bool[]))
			{
				obj = bVals;
			}
			else
			{
				if (!(info.PropertyType == typeof(Sprite)))
				{
					return;
				}
				obj = spVal;
			}
			info.SetValue(instance, v(obj));
			object v(object f)
			{
				object value = info.GetValue(instance);
				if (value != null)
				{
					return ResolveOperation(value, f);
				}
				return f;
			}
		}

		public void EmitValue(PropertyInfo info, ILCursor c, bool op = false)
		{
			EmitValue(info.PropertyType, c, op);
		}

		public void EmitValue(FieldInfo info, ILCursor c, bool op = false)
		{
			EmitValue(info.FieldType, c, op);
		}

		public void EmitValue(MethodInfo info, ILCursor c, bool op = false)
		{
			EmitValue(info.ReturnType, c, op);
		}

		public void EmitValue(ParameterInfo info, ILCursor c, bool op = false)
		{
			EmitValue(info.ParameterType, c, op);
		}

		public void EmitValue(Type type, ILCursor c, bool ope = false)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			if (type == typeof(string))
			{
				Emit(OpCodes.Ldstr, sVal);
			}
			else if (type == typeof(int) || type == typeof(byte))
			{
				Emit(OpCodes.Ldc_I4, iVal);
			}
			else if (type == typeof(float))
			{
				Emit(OpCodes.Ldc_R4, fVal);
			}
			else if (type == typeof(bool))
			{
				Emit(OpCodes.Ldc_I4, bVal ? 1 : 0);
			}
			else if (type == typeof(int[]))
			{
				EmitArray(c, iVals);
			}
			else if (type == typeof(byte[]))
			{
				EmitArray(c, CastArray<byte>(iVals));
			}
			else if (type == typeof(string[]))
			{
				EmitArray(c, sVals);
			}
			else if (type == typeof(float[]))
			{
				EmitArray(c, fVals);
			}
			else if (type == typeof(bool[]))
			{
				EmitArray(c, bVals);
			}
			else if (type == typeof(Sprite))
			{
				c.EmitDelegate<Func<Sprite>>((Func<Sprite>)(() => spVal));
			}
			else if (type.IsEnum)
			{
				Type underlyingType = Enum.GetUnderlyingType(type);
				c.Emit(GetOpCode(underlyingType), Convert.ChangeType(Enum.Parse(type, eVal), underlyingType));
			}
			void Emit(OpCode op, object val)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				if (ope)
				{
					ToObject(c, type);
				}
				c.Emit(op, val);
				if (ope)
				{
					ToObject(c, type);
					c.EmitDelegate<Func<object, object, object>>((Func<object, object, object>)((object l, object r) => ResolveOperation(l, r)));
					FromObject(c, type);
				}
			}
		}

		public void FromObject(ILCursor c, Type t)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			if (t.IsValueType)
			{
				c.Emit(OpCodes.Unbox_Any, t);
			}
			else
			{
				c.Emit(OpCodes.Castclass, t);
			}
		}

		public void ToObject(ILCursor c, Type t)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			if (t.IsValueType)
			{
				c.Emit(OpCodes.Box, t);
			}
			else
			{
				c.Emit(OpCodes.Castclass, typeof(object));
			}
		}

		public OpCode GetOpCode(Type type)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			if (type == typeof(byte))
			{
				return OpCodes.Ldc_I4;
			}
			if (type == typeof(int))
			{
				return OpCodes.Ldc_I4;
			}
			if (type == typeof(short))
			{
				return OpCodes.Ldc_I4;
			}
			if (type == typeof(long))
			{
				return OpCodes.Ldc_I8;
			}
			if (type == typeof(ulong))
			{
				return OpCodes.Ldc_I8;
			}
			if (type == typeof(float))
			{
				return OpCodes.Ldc_R4;
			}
			if (type == typeof(double))
			{
				return OpCodes.Ldc_R8;
			}
			return OpCodes.Ldc_I4;
		}

		public T[] CastArray<T>(Array array)
		{
			T[] array2 = new T[array.Length];
			for (int i = 0; i < array.Length; i++)
			{
				array2[i] = (T)array.GetValue(i);
			}
			return array2;
		}

		public void EmitArray<T>(ILCursor c, T[] array)
		{
			c.EmitDelegate<Func<T[]>>((Func<T[]>)(() => array));
		}

		public object ResolveOperation(object left, object right)
		{
			if (operation == null)
			{
				return right;
			}
			bool flag = left is float || right is float;
			switch (operation.ToLower())
			{
			case "add":
				if (left is string text && right is string text2)
				{
					return text + text2;
				}
				if (flag)
				{
					return Convert.ToSingle(left) + Convert.ToSingle(right);
				}
				return Convert.ToInt32(left) + Convert.ToInt32(right);
			case "sub":
			case "subtract":
				if (flag)
				{
					return Convert.ToSingle(left) - Convert.ToSingle(right);
				}
				return Convert.ToInt32(left) - Convert.ToInt32(right);
			case "mul":
			case "mult":
			case "multiply":
				if (flag)
				{
					return Convert.ToSingle(left) * Convert.ToSingle(right);
				}
				return Convert.ToInt32(left) * Convert.ToInt32(right);
			case "div":
			case "divide":
				if (flag)
				{
					return Convert.ToSingle(left) / Convert.ToSingle(right);
				}
				return Convert.ToInt32(left) / Convert.ToI