TwelveShooter
Creates an alternate primary skill for Commando, where he wields dual revolvers and fires for more damage at a slower pace, with an ammo system similar to Bandit
By TeamCreature
CHANGELOG
1.0.0
- First release
1.0.1
- Now cannot interrupt reloading with an ability
- Increased fire rate (4 shots per second, up from 3 shots per second)
- Decreased damage (200%, down from 250%)
- Updated the README to include credits
- Fixed a bug that allowed roll to reload ammo past 12
- Fixed a bug that would lock the primary skill after rolling right before reloading
1.0.2
- Reverted being unable to fire right before the reload animation if you have remaining stocks (still cannot interrupt the reload itself)
1.0.3
- Fixed revolvers never reloading (oops)
- Removed the "before reload" state, lengthened the reload animation to compensate
- Reloading will take the same amount of time no matter how many bullets are left
- Reload sound effect is no longer affected by attack speed