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TwelveShooter

Creates an alternate primary skill for Commando, where he wields dual revolvers and fires for more damage at a slower pace, with an ammo system similar to Bandit

CHANGELOG

1.0.0

  • First release

1.0.1

  • Now cannot interrupt reloading with an ability
  • Increased fire rate (4 shots per second, up from 3 shots per second)
  • Decreased damage (200%, down from 250%)
  • Updated the README to include credits
  • Fixed a bug that allowed roll to reload ammo past 12
  • Fixed a bug that would lock the primary skill after rolling right before reloading

1.0.2

  • Reverted being unable to fire right before the reload animation if you have remaining stocks (still cannot interrupt the reload itself)

1.0.3

  • Fixed revolvers never reloading (oops)
  • Removed the "before reload" state, lengthened the reload animation to compensate
  • Reloading will take the same amount of time no matter how many bullets are left
  • Reload sound effect is no longer affected by attack speed