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Team_Pepega-Cell-1.0.1 icon

Cell

Nothing will stand in my way.

Date uploaded a year ago
Version 1.0.1
Download link Team_Pepega-Cell-1.0.1.zip
Downloads 14782
Dependency string Team_Pepega-Cell-1.0.1

This mod requires the following mods to function

Dragonyck-DBZUtils-6.0.0 icon
Dragonyck-DBZUtils

API for my Dragon Ball survivors. It also contains some standalone DBZ features.

Preferred version: 6.0.0

README

Preview

Preview

Skills

Icon Name Description
portrait1 Cell Skills
primary Primary: Perfected Combo Heavy hitting strikes for 230% damage. Successful hits grant +10 Ki.
secondary Secondary: Ki Blast Quickly fire 5 energy balls for 120% damage each.
utility Utility: Maximum Charge Regenerate 25 Ki per second.
special Special [Switch]: Supernova Launch a massive ball of energy that explodes on contact with an enemy for 1400% damage.
specialAlt Special [Switch]: Kamehameha Fires a fast, but short ranged, blade-shaped Ki Blast for 900% damage, and leaves a lingering field of damaging Ki along the path it traveled that deals 1250% damage.
Icon Powerup Stat Boost
portrait1 Cell (Imperfect) +100% All stats
portrait2 Cell (Semi-Perfect) +200% All stats
portrait3 Cell (Perfect) +300% All stats
portrait4 Cell (Super Perfect) +400% All stats
portrait5 Cell (Max) +500% All stats
  • How flight works:

    • Hold jump to activate flight. You can hover (run) for no ki cost, but you can only Sprint at the cost of Ki. Sprinting gives you bonus speed on top of default sprinting bonus.
    • Press jump again to disable flight.
  • Transformation system and features:

    • Transformations are permanent. Meaning you work towards the next transformation throughout the run.
    • There is a new Powerup bar, that is displayed on top of the Ki bar. It fills up with actions, which are: Dealing damage, killing enemies + bonus for Bosses/Elites and a bonus every 100 enemies killed, spending Ki and getting items + more powerup with higher tiers. When this bar fills up, your utility skill is overriden by a powerup skill. Activating it, instantly achieves your next transformation.
    • The multipliers for each action gain is configurable, and they're separate for each transformation.
    • All transformations stat multipliers are configurable, and there is also a config for enabling each one as a separate selectable survivor.

Commission

Wanna commission your own Dragon Ball survivor? DM me:

  • Discord Contact: Dragonyck#4653

Team

This team is my commissions account. It is composed of me (Dragonyck) and Madik.

If you wanna check my personal projects, they're on my main account:

plug

Other projects I developed:

Koko's Item Box

Super Void Barnacle

KatarinaV2 - Skills Only

Installation

R2modman is recommended.

Manual:

1 - Download and install BepInExPack and R2API

2 - Extract the "Cell" dll to your plugins folder

3 - Have fun!

Credits

SenseiJamesX - Bug testing, overall balance, and for commissioning this awesome mod.

Dragonyck - Mod author, Cell Max model.

Rob - Character templates.

KEB - IDRS Helper.

Violet - Big brain.

Everyone involved with the cores and api's that made modding possible.

All the peeps with bug reports and stuff.

Changelog

1.0.1

  • Energy Barrier now properly renders on top of terrain.
  • Fixed some typos.

1.0.0

  • Release