Last updated | a year ago |
Total downloads | 62304 |
Total rating | 9 |
Categories | Mods Player Characters |
Dependency string | Team_Pepega-Woodie-2.0.3 |
Dependants | 23 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.0RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.0RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.0RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1README
Skills
Icon | Name | Description |
---|---|---|
Passive: Lumberjack's Motive | Successive attacks increase attack speed. | |
Primary: Lucy The Axe | Swing forward for 170% damage, every 3rd swing deals 250% damage. | |
Primary: Lumberjack Lobber | Throw Lucy for a ranged attack and deal 170% damage. | |
Secondary: Long Arm | Charge to throw Lucy for a ranged attack and deal 200-500% damage, on up to three targets based on charge time. | |
Secondary: Axed Offensive | Woodie does a chain of attacks dealing 150% damage increasing by +50% for each subsequent hit. | |
Utility: Step Slash | Dodge forward performing a slash that deals 250% damage. | |
Utility: Salve Bonfire | Woodie deploys bonfire that heals 10 + 10% health each second. | |
Special: Whirlwind Spin | A spinning attack dealing consecutive damage in a circle around Woodie dealing 250% damage per hit. Can be cancelled into a whirlwind attack for 250% damage. | |
Special: Werebeaver Transformation | Woodie unleashes his primal fury turning into the Werebeaver, gaining new abilities and increased health and armor. | |
Werebeaver Primary: Raking Claws | Perform a two hit clawing combo dealing 360% each hit. | |
Werebeaver Secondary: Tailing Twist | Perform a tail strike around you for 550% damage. [Fractured]: Damage dealt is doubled. | |
Werebeaver Utility: Acrobatic Divebomb | Perform a superjump, if followed up you perform a divebomb, hitting the descending area in front of you for 420% damage. Direct hits instantly execute enemies weaker than Elites and Bosses. | |
Werebeaver Special: Beaver Blockade | Perform a guard that when up, any damage taken from your front facing direction will be reduced by half. When this ability ends, the received damage is then converted into a temporary barrier for allies and 50% of the total for yourself. |
Team
This team is my commissions account. It is a team due to how Thunderstore manages upload accounts, however, it is only run by me (Dragonyck).
If you wanna check my personal projects, they're on my main account:
Discord Contact: Dragonyck#4653
Other projects I developed:
Koko's Item Box | Super Void Barnacle | Spearman | Katarina V2 Skills |
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Installation
R2modman is recommended.
Manual:
1 - Download and install BepInExPack and R2API
2 - Extract the "Woodie" dll to your plugins folder
3 - Have fun!
Credits
Woodie - Bug testing, overall balance, and for commissioning this awesome mod.
Dragonyck - Creation.
Rob - Character templates.
KEB - IDRS Helper.
Violet - Big brain.
SquareAnon on twitter - Model
Everyone involved with the cores and api's that made modding possible.
All the peeps with bug reports and stuff.
Changelog
2.0.3
- Fixed oversized vanilla particles.
2.0.2
- Removed local mp debugging hook.
2.0.1
- Fixed issue with m2 charge in mp.
2.0.0
- Updated for R2API split assemblies.
- Added new skills.
- M2 was slightly reworked.
- Utility can now be cast in the air, going upwards instead.
- Special can be canceled into a quick attack.
- Added a new skin.
- Added emotes.
- Win/lose outros and logbook entry rewritten.
1.1.2
- Fixed not properly hiding/unhiding when playing a Emote.
1.1.1
- Fixed NRE caused by CustomEmotesAPI when not playing as Woodie.
1.1.0
- Added CustomEmotesAPI support.
1.0.5
- Fixed footstep sounds.
1.0.4
- Fixed config values.
1.0.3
- Special damage and M2 CD are now configurable.
- Special damage reduced by default
250%⇒ 50% - M2 CD reduced by default
5⇒ 2
- Special damage reduced by default
1.0.2
- Fixed passive not correctly being added for clients.
- Fixed M2 CD.
1.0.1
- Fixed weird model overlays added by items, such as Personal Shield Generator.
1.0.0
- Release