Team_Pepega-Woodie icon

Woodie

That's a nice lookin' tree, eh?

Last updated a year ago
Total downloads 62740
Total rating 9 
Categories Mods Player Characters
Dependency string Team_Pepega-Woodie-2.0.3
Dependants 23 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-R2API_ContentManagement-1.0.0 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.0
RiskofThunder-R2API_Language-1.0.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.0
RiskofThunder-R2API_Loadout-1.0.0 icon
RiskofThunder-R2API_Loadout

API for registering skills, skins and entity states

Preferred version: 1.0.0
RiskofThunder-R2API_Networking-1.0.0 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.0
RiskofThunder-R2API_Prefab-1.0.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.1
RiskofThunder-R2API_Sound-1.0.0 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.0
RiskofThunder-R2API_Orb-1.0.0 icon
RiskofThunder-R2API_Orb

API for creation and management of custom Orb types.

Preferred version: 1.0.0
RiskofThunder-R2API_RecalculateStats-1.0.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.0.0
RiskofThunder-R2API_DamageType-1.0.0 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.0.0

README

Preview Preview

Skills

Icon Name Description
Passive: Lumberjack's Motive Successive attacks increase attack speed.
Primary: Lucy The Axe Swing forward for 170% damage, every 3rd swing deals 250% damage.
Primary: Lumberjack Lobber Throw Lucy for a ranged attack and deal 170% damage.
Secondary: Long Arm Charge to throw Lucy for a ranged attack and deal 200-500% damage, on up to three targets based on charge time.
Secondary: Axed Offensive Woodie does a chain of attacks dealing 150% damage increasing by +50% for each subsequent hit.
Utility: Step Slash Dodge forward performing a slash that deals 250% damage.
Utility: Salve Bonfire Woodie deploys bonfire that heals 10 + 10% health each second.
Special: Whirlwind Spin A spinning attack dealing consecutive damage in a circle around Woodie dealing 250% damage per hit. Can be cancelled into a whirlwind attack for 250% damage.
Special: Werebeaver Transformation Woodie unleashes his primal fury turning into the Werebeaver, gaining new abilities and increased health and armor.
Werebeaver Primary: Raking Claws Perform a two hit clawing combo dealing 360% each hit.
Werebeaver Secondary: Tailing Twist Perform a tail strike around you for 550% damage. [Fractured]: Damage dealt is doubled.
Werebeaver Utility: Acrobatic Divebomb Perform a superjump, if followed up you perform a divebomb, hitting the descending area in front of you for 420% damage. Direct hits instantly execute enemies weaker than Elites and Bosses.
Werebeaver Special: Beaver Blockade Perform a guard that when up, any damage taken from your front facing direction will be reduced by half. When this ability ends, the received damage is then converted into a temporary barrier for allies and 50% of the total for yourself.

Team

This team is my commissions account. It is a team due to how Thunderstore manages upload accounts, however, it is only run by me (Dragonyck).

If you wanna check my personal projects, they're on my main account:

plug

Discord Contact: Dragonyck#4653

Other projects I developed:

Koko's Item Box Super Void Barnacle Spearman Katarina V2 Skills

Installation

R2modman is recommended.

Manual:

1 - Download and install BepInExPack and R2API

2 - Extract the "Woodie" dll to your plugins folder

3 - Have fun!

Credits

Woodie - Bug testing, overall balance, and for commissioning this awesome mod.

Dragonyck - Creation.

Rob - Character templates.

KEB - IDRS Helper.

Violet - Big brain.

SquareAnon on twitter - Model

Everyone involved with the cores and api's that made modding possible.

All the peeps with bug reports and stuff.

Changelog

2.0.3

  • Fixed oversized vanilla particles.

2.0.2

  • Removed local mp debugging hook.

2.0.1

  • Fixed issue with m2 charge in mp.

2.0.0

  • Updated for R2API split assemblies.
  • Added new skills.
  • M2 was slightly reworked.
  • Utility can now be cast in the air, going upwards instead.
  • Special can be canceled into a quick attack.
  • Added a new skin.
  • Added emotes.
  • Win/lose outros and logbook entry rewritten.

1.1.2

  • Fixed not properly hiding/unhiding when playing a Emote.

1.1.1

  • Fixed NRE caused by CustomEmotesAPI when not playing as Woodie.

1.1.0

  • Added CustomEmotesAPI support.

1.0.5

  • Fixed footstep sounds.

1.0.4

  • Fixed config values.

1.0.3

  • Special damage and M2 CD are now configurable.
    • Special damage reduced by default 250% ⇒ 50%
    • M2 CD reduced by default 5 ⇒ 2

1.0.2

  • Fixed passive not correctly being added for clients.
  • Fixed M2 CD.

1.0.1

  • Fixed weird model overlays added by items, such as Personal Shield Generator.

1.0.0

  • Release