Tero-TeroSkinsPack icon

TeroSkinsPack

Adds 64 unlockable skins to the game, 4 for each survivor, which are locked behind various conditions

By Tero
Last updated 3 months ago
Total downloads 40355
Total rating 4 
Categories Skins Client-side
Dependency string Tero-TeroSkinsPack-1.1.0
Dependants 27 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
tristanmcpherson-R2API-4.3.21 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.3.21

README

Tero's Unlockable Skins Pack

Adds 64 new skins to the game, 4 for each survivor, which require certain conditions to be unlocked. Each character's skins are unlocked by the following conditions:

  • Complete Wave 50 in Simulacrum on Rainstorm or higher.
  • Complete Eclipse 3
  • Complete Eclipse 5
  • Complete Eclipse 7

The method by which the mod unlocks the skins is a little janky, it simply checks which of these conditions you have met whenever you go to character select and gives you the skins. I initially wanted to do it via achievements, but those are super complicated to add and affect your save file, this allows the mod to function client-only and have no save file impact.

The skins themselves are also not the most amazing ones ever, they're simple recolours that alter the colours of the default skins, but I think some of them are fairly cool. In any case, the main goal is to add some increased progression to aspects of the game which have none.

I didn't lock a skin behind Eclipse 8 because I feel that once you finish that you'll probably never want to touch that survivor again. This way you can enjoy the last skin while you're grinding out Eclipse 8.

If you find Simulacrum too boring, check out my other mod, SingleItemSimulacrum, which makes it much more enjoyable IMO.

Compatibility

This mod does not require SOTV or SOTS to run and is safe to use without it, but obviously the Simulacrum skins, as well as those for the DLC characters will be unobtainable.

Changelog

1.0.0

  • Initial Version.

1.1.0

  • Mercenary fixed
  • Added skins for the new DLC characters