WellRoundedBalance
A complete balance overhaul for a much more fast-paced and challenging game with much less autoplay. Check out the mod page for more information. Extremely configurable.
CHANGELOG
1.4.2 Patch Notes
- Buffed Ephemeral Coin Drop Chance 0.8% => 1%.
- Buffed Ephemeral Coin Drop Min Chance 0.1% => 0.25%.
- Berfed Beetle Queen.
- Nerfed Fireworks Fireworks 8 => 6.
- Nerfed Fireworks Fireworks Per Stack 8 => 6.
- Nerfed Grovetender.
- Nerfed Stone Titan.
- Made Beetle Queen Shockwave easier to see.
- Made Tougher Times AI Blacklisted.
- Fixed Gold Price Scaling in Multiplayer (hopefully idk I can't multiplayer test).
- Fixed Harvester's Scythe Networking.
- Fixed Harvester's Scythe having the wrong Item Tags.
- Fixed Scrapper networking.
1.4.1 Patch Notes
- Nerfed Spare Drone Parts Attack Speed Gain 40% => 30%.
- Nerfed Spare Drone Parts Cooldown Reduction 40% => 30%.
- Fixed exponential bleed damage (BetterUI vs Hypercrit2 config vs Hypercrit2 codebase rap battle).
1.4.0 Patch Notes
- Added EphemeralCoins.
- Added Hypercrit2.
- Added pre-made config for BetterDrones.
- Added pre-made config for EphemeralCoins.
- Added pre-made config for Hypercrit2.
- Buffed Ally Cap 20 => 100.
- Buffed Armor-Piercing Rounds Champion Damage Bonus 10% => 15%.
- Buffed Commencement Speed Boost Duration 45s => 60s.
- Buffed Crystalline Lotus Slow Duration 15s => 30s (same as default).
- Buffed Crystalline Lotus Slow Percent 50% => 92.5% (same as default).
- Buffed Death Mark Base Damage Increase Per Debuff 5% => 6%.
- Buffed Death Mark Damage Increase Per Debuff Per Stack 5% => 6%.
- Buffed Geep.
- Buffed Gip.
- Buffed Green to Red cauldron to also accept 2 Red Scrap.
- Buffed Gup.
- Buffed Hyperbolic Speed Scaling Max 20m/s => 40m/s.
- Buffed Leeching Seed Base Healing Regardless of Source 0.4 => 0.5.
- Buffed Leeching Seed Healing Regardless of Source Per Stack 0.4 => 0.5.
- Buffed Printer White Limit 3 => 5.
- Buffed Razorwire Base Damage 200% => 250%.
- Buffed Razorwire Damage Per Stack 200% => 250%.
- Buffed Red Whip to reduce Out of Combat timer by 0.5s on the first stack.
- Buffed Scrapper Max Use Count 2 => 3.
- Buffed Shipping Request Form Green Chance 33% => 38%.
- Buffed Supercritical Coolant Base Damage 30% => 50%.
- Buffed Supercritical Coolant Base Damage Per Stack 30% => 50%.
- Buffed The Crowdfunder (NO FUCKING WAY) Windup to scale with Equipment Cooldown Reduction.
- Buffed Uncommon Printer Director Credit Cost 7 => 5.
- Buffed Wandering Vagrant.
- Berfed Glowing Meteorite Maximum Wave Interval 1s => 1.5s.
- Berfed Glowing Meteorite Minimum Wave Interval 0.5s => 1s.
- Berfed Gold Scaling to be slower early game and faster late game.
- Nerfed Armor-Piercing Rounds Boss Damage Bonus 20% => 15%.
- Nerfed Clay Dunestrider.
- Nerfed Elite Aspect Drop Chance 0.06% => 0.04%.
- Nerfed Grandparent.
- Nerfed Grovetender.
- Nerfed Leeching Seed to have a 0.15s cooldown between healing regardless of source.
- Nerfed Power Elixir Percent Healing 25% => 20%.
- Nerfed Shipping Request Form White Chance 65% => 60%.
- Nerfed Spare Drone Parts Attack Speed Gain 50% => 40%.
- Nerfed Spare Drone Parts Cooldown Reduction 50% => 40%.
- Nerfed Spinel Tonic Post Processing.
- Nerfed Stone Flux Pauldron pull on bosses.
- Nerfed Wandering Vagrant.
- Reworked Artifact of Command to drop potentials.
- Reworked Energy Drink to increase the sprinting speed multiplier, making it slightly increase other sources of speed while sprinting.
- Reworked Harvester's Scythe to swing a scythe on secondary skill use for 200% base damage, and if it hits, gain 30% (+30% per stack) crit chance for 3s, with a cooldown of 3s.
- Made All Aspects apply on all allies without an equipment.
- Made Artificer cost 6 Lunar Coins.
- Made Beetle Queen Shockwave easier to see.
- Made Glowing Meteorite Blast a Cylinder.
- Made Gold Price Scaling decrease slightly per player in Multiplayer.
- Made Horde of Many rarer.
- Made Printer Common and Uncommon Max Uses scale with player count.
- Made Regenerating Scrap not subtract uses from Uncommon Printers.
- Made Stone Flux Pauldron pull scale with damage.
- Made Uncommon Printers glow when a player has Regenerating Scrap.
- Updated PingOrdering.
- Disabled Clockwork Mechanism.
- Removed Overloading Worm from Stage 4 and 5.
- Fixed Glowing Meteorite not having changed cooldown.
- Fixed Helfire Tincture not having changed cooldown.
- Fixed Printer Networking.
- Fixed Printers and Scrappers deleting themselves before giving items sometimes.
- Fixed Spinel Tonic not having changed cooldown.
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- Long time no patch ¯_(ツ)_/¯ sorry for that, final finals coming up yknow gotta actually study for once, plus I was on holidays and lazy and burnt out. ~HIFU
1.3.8 Patch Notes
- Added Hyperbolic Speed Scaling.
- Buffed AtG Missile Mk.1 TOTAL Damage Per Stack 200% => 300%.
- Buffed Berzerker's Pauldron Buff Duration Per Stack 4s => 4.5s.
- Buffed Blazing Elites.
- Buffed Charged Peripherator TOTAL Damage Per Stack 200% => 350%.
- Buffed Chronobauble Attack Speed Debuff Per Stack 5% => 10%.
- Buffed Death Mark Damage Increase Per Debuff Per Stack 3% => 5%.
- Buffed Hunter's Harpoon Max Count Per Stack 2 = > 3.
- Buffed Kjaro's Band TOTAL Damage Per Stack 100% => 170%.
- Buffed Leeching Seed Healing Regardless of Source Per Stack 0.3 => 0.4.
- Buffed Molten Peripherator TOTAL Damage Per Stack 110% => 180%.
- Buffed Newly Hatched Zoea to give its summons a 30% damage bonus.
- Buffed Planula Burn Duration Per Stack 3s => 5s.
- Buffed Predatory Instincts Buff Cap Per Stack 2 => 3.
- Buffed Queen's Gland Damage Per Stack 110% => 160%.
- Buffed Rose Buckler Armor Increase Per Stack 15 => 20.
- Buffed Runald's Band Damage Per Stack 700% => 1000%.
- Buffed Shuriken Damage Per Stack 200% => 300%.
- Buffed Singularity Band Radius Per Stack 7.5m => 10m.
- Buffed Voidsent Flame Damage Per Stack 70% => 110%.
- Buffed Voidsent Flame Proc Coefficient 0 => 0.25.
- Buffed War Horn Attack Speed Gain Per Stacek 15% => 25%.
- Buffed War Horn Regeneration Gain Per Stack 1.5 => 2.
- Buffed Will-o'-the-Wisp Damage Per Stack 120% => 200%.
- Nerfed Berzerker's Paudron Base Buff Duration 6s => 4.5s.
- Nerfed Charged Peripherator Base TOTAL Damage 400% => 350%.
- Nerfed Chronobauble Base Attack Speed Debuff 15% => 10%.
- Nerfed Death Mark Base Damage Increase Per Debuff 7% => 5%.
- Nerfed Kjaro's Band Base TOTAL Damage 200% => 170%.
- Nerfed Leeching Seed Base Healing Regardless of Source 0.6 => 0.4.
- Nerfed Molten Peripherator Base TOTAL Damage 220% => 180%.
- Nerfed Predatory Instincts Attack Speed Gain Per Buff 16% => 12%.
- Nerfed Queen's Gland Base Damage 220% => 160%.
- Nerfed Rose Buckler Base Armor Increase 25 => 20.
- Nerfed Runald's Band Base Damage 1300% => 1000%.
- Nerfed Shuriken Base Damage 400% => 300%.
- Nerfed Singularity Band Base Radius 15m => 10m.
- Nerfed Voidsent Flame Base Damage 140% => 110%.
- Nerfed War Horn Base Attack Speed Gain 30% => 25%.
- Nerfed War Horn Base Regeneration Gain 3 => 2.
- Nerfed Will-o'-the-Wisp Base Damage 240% => 200%.
- Reworked Defense Nucleus to give 10 armor and fire a laser lasting 5s, dealing 70% (+70% per stack) damage per second for every second of your base equipment cooldown.
- Reworked Razorwire to passively deal 200% (+200% per stack) damage to all enemies within 13m while out of danger. (I don't have any rework ideas, this still sucks conceptually).
- Made all printers limited in use (3 for White, 2 for Green, 1 for Red, 2 for Yellow).
- Made Eclipse 8 not take fall damage into account.
- Took a Major L to Glacial Elites, spent a solid week trying to fix them and couldn't, so their ice pillars are currently disabled.
- Fixed Oddly-shaped Opal ignoring max buff count.
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- Small green and yellow stacking rebalance with printer and movement changes. ~YIFFU
1.3.7 Patch Notes
- Added module toggle config.
- Buffed Extraterrestrial Exhaust Rocket Damage Percent Stacking 45% => 70%.
- Buffed Topaz Brooch Flat Barrier Gain 3 => 6.
- Buffed Warbanner Attack Speed and Movement Speed Per Stack 15% => 20%.
- Nerfed Extraterrestrial Exhaust Rocket Damage Percent 90% => 70%.
- Nerfed Interstellar Desk Plant Lifetime 10s => 5s.
- Nerfed Topaz Brooch Base Percent Barrier Gain 3% => 2.5%.
- Nerfed Topaz Brooch Percent Barrier Gain Per Stack 3% => 2.5%.
- Nerfed Warbanner Base Attack Speed and Movement Speed 30% => 20%.
- Reworked Blazing Elites.
- Reworked Glacial Elites.
- Reworked Mending Elites.
- Reworked Overloading Elites.
- Reworked Voidtouched Elites.
- Changed Combat Director Credit Multiplier 1.25x => 1.35x.
- Changed Tier 1 Elite Cost Multiplier 8x => 5.5x.
- Changed Tier 2 Elite Cost Multiplier 48x => 26x.
- Changed Tier 2 Honor Elite Cost Multiplier 4.66x => 3.5x.
- Fixed Beetles standing still somewhat.
- Fixed Primordial Teleporter spawning on Commencement and in Hidden Realms lmao.
- Fixed monsters attacking Clay Dunestrider and Grandparent when damaged by their skills.
- Fixed minor item descriptions.
- Small optimizations.
-
- Just another small update. ~HIFU
1.3.6 Patch Notes
- Added pre-made config for more HIFUTweaks.
- Buffed Bison Steak to increase base health by 1 (+1 per stack).
- Buffed Topaz Brooch Base Percent Barrier Gain 2% => 3%.
- Buffed Topaz Brooch Percent Barrier Gain Per Stack 2% => 3%.
- Nerfed Beetle Queen.
- Nerfed Bison Steak Base Max Health Gain 45 => 40.
- Nerfed Bison Steak Max Health Gain Per Stack 45 => 40.
- Nerfed Blazing Elites.
- Nerfed Eclipse 6.
- Nerfed Grovetender.
- Nerfed Topaz Brooch Flat Barrier Gain 10 => 3.
- Nerfed Wandering Vagrant.
- Made Artifact of Chaos enable all monsters to infight.
- Made the Primordial Teleporter interactable at all times.
- Made the Primordial Teleporter spawn every stage when looping.
- Changed Defense Chest texture.
- Fixed Bleed Cap not working properly.
- Fixed Distant Roost still spawning Shrine of The Woods. (I hate ref I hate ref I hate ref)
- Fixed Topaz Brooch giving differing barrier amounts.
-
- ~HIFU
1.3.5 Patch Notes
- Buffed Shrine of The Woods Base Radius 13m => 20m.
- Buffed Shrine of The Woods Radius Per Purchase 13m => 20m.
- Buffed Void Potential Void Red and Void Yellow chance.
- Made Sawmerang increase bleed cap by 10.
- Fixed Delicate Watch.
- Fixed the readme.
-
- rtkdtrihagtfe. ~HIFU
1.3.4 Patch Notes
- Buffed Artifact Reliquary.
- Buffed Equipment Drone Max Spawns Per Stage 1 => 2.
- Buffed Oddly-shaped Opal Radius 13m => 20m.
- Buffed Planula Burn Interval 0.5s => 0.35s.
- Buffed Planula Standing Still Duration 1s => 0.5s.
- Buffed Tri-Tip Dagger Base Bleed Chance 9% => 10%.
- Buffed Tri-Tip Dagger Bleed Chance Per Stack 9% => 10%.
- Berfed Fuel Array to activate at 35% max health.
- Nerfed Beetle Queen Shockwave.
- Nerfed Eclipse 5 slightly.
- Nerfed Equipment Drone Cooldown Reduction Coefficient 0.9 => 0.94.
- Nerfed Primordial Cube Cooldown 60s => 75s.
- Nerfed Tri-Tip Dagger Base Bleed Cap Per Target 8 => 4.
- Made Phase 4 Mithrix Start heal all players and grant a temporary speed buff.
- Changed Defense Chest texture.
- Changed Void Seed weights to spawn more Void Cradles and Void Potentials.
- Fixed Artifact of Command locking Artifact Key pickup.
- Fixed Commando: Incorruptible being way too tedious.
- Fixed Delicate Watch buff icon persisting.
- Fixed The Long Road being way too tedious.
- Fixed minor item descriptions.
-
- Does every update need a caption? ~HIFU
1.3.3 Patch Notes
- Added VanillaVoid.
- Added pre-made configs for HIFUTweaks.
- Buffed Beetle Queen to use a ground shockwave attack.
- Buffed Geep.
- Buffed Gip.
- Buffed Grovetender.
- Buffed Gup.
- Buffed Plasma Shrimp Shield Percent 12% => 20%.
- Buffed Plasma Shrimp Proc Coefficient 0 => 0.2.
- Buffed Polylute Proc Coefficient 0 => 0.1.
- Buffed Scavenger Max Bag Count 1 => Infinite.
- Nerfed Beetle Queen.
- Nerfed Eclipse 1 aim on Clay Templar, Stone Golem and Xi Construct.
- Nerfed Scavenger.
- Swapped Eclipse 1 and Eclipse 5.
- Fixed Beetle Queen not applying multiple buff stacks.
- Fixed Geep being too tanky.
-
- More enemy tweaks and adjustments. ~HIFU
1.3.2 Patch Notes
- Buffed Oddly-shaped Opal Base Armor Gain 2 => 2.5.
- Buffed Oddly-shaped Opal Armor Gain Per Stack 2 => 2.5.
- Fixed Multiplayer networking bug spam.
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- psuedopulse ! !
1.3.1 Patch Notes
- Fixed VanillaVoid pre-made config. <<<<<<< HEAD
a8ef2a488cdd95c5f81009a9c1c0db6b66b61a42:ModRelease/CHANGELOG.md =======
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- psuedopulse ! !
949dd6deff98cc028651ab54e393a01342248c09
- I'm keeping it this way cause it's funny. ~HIFU
1.3.0 Patch Notes - The Compatibility Update May Update
- Added AugmentedVoidReaver.
- Added FathomlessVoidling.
- Added pre-made config for VanillaVoid.
- Buffed Legendary Chest Cost $300 => $250.
- Buffed Oddly-shaped Opal Armor Gain Per Stack 0 => 2.
- Buffed most Fodder, Miniboss and Boss enemies.
- Nerfed Frog Max Pets 10 => 1.
- Nerfed Heretic base stats.
- Nerfed Oddly-shaped Opal Armor Gain 3 => 2.
- Nerfed Oddly-shaped Opal Base Max Buff Count 4 => 3.
- Nerfed Oddly-shaped Opal Max Buff Count Per Stack 4 => 0.
- Nerfed Repulsion Armor Plate Minimum Damage 8 => 10.
- Nerfed Shaped Glass Damage Increase 100% => 75%.
- Reworked Strides of Heresy to dash and heal, stacking in dash length and end-lag.
- Reworked some Fodder and Boss enemies.
- Made Wandering Vagrant's Detonation VFX scale with Attack Speed.
- Improved Overloading Teleport VFX.
- Fixed Engineer Turret throwing NREs on Mithrix Phase 4.
- Fixed Glacial Aspect spamming visual as a player.
- Fixed Inferno compatibility.
- Fixed Newt using Planula with Bazaar Is My Home.
- Fixed Royal Capacitor doing lower damage.
- Fixed Scrapper.
- Fixed Visions of Heresy sound.
- Fixed some config options.
- Fixed minor item descriptions.
-
- Finally, an update I've always been wanting to do! Next up should be more Enemy Tweaks, Enemy Spawn Pool changes and more item mod compatibility! ~HIFU
1.2.2 Patch Notes
- Added LunarConstruct.
- Buffed Beetle Movement Speed 7.7m/s => 9m/s.
- Buffed Beetle lunge distance and animation speed slightly.
- Buffed Mithrix Clone Base Damage 4 => 9.
- Buffed The Back-up cooldown 100s => 70s.
- Nerfed Blazing Elite Pool Lifetime 8s => 6s.
- Nerfed Elite Aspect Drop Chance 0.1% => 0.06%.
- Nerfed Escape Sequence Lines Damage 7.5 => 6.5.
- Nerfed Escape Sequence Lines Rotation Speed 25°/s => 13°/s.
- Nerfed Helfire Tincture Percent Health Damage To Enemies 15% => 13%.
- Nerfed Mithrix Clone Base Max Health 700 => 175.
- Nerfed Simulacrum Item Gain Period 2 => 3.
- Made Scrapper Max Uses scale with player count.
- Removed Alpha Construct from Commencement.
- Fixed Artifact of Command including Lunar Coin and Equipment pickups to its limit.
- Fixed Augment of Command appearing in Simulacrum.
- Fixed Blazing Elite firing projectiles post-mortem.
- Fixed Clay Templar being too accurate on Eclipse 1.
- Fixed Config Versioning resetting all configs instead of only changed ones.
- Fixed Lost Seer's Lenses proccing on 0 Proc Coefficient hits.
- Fixed Overloading Elite keeping its aura post-mortem.
- Fixed Overloading Elite teleporting post-mortem.
- Fixed some item categories/tags.
- Fixed some config options.
- Fixed minor item descriptions.
- Small optimizations.
1.2.1 Patch Notes
- Nerfed Better Scaling Base Value 1.045 => 1.02.
- Nerfed Mountain Shrine Credit Multiplier For Each Mountain Shrine to also scale with player count.
- Nerfed Overloading Worm Health 12000 => 9000.
- Nerfed Overloading Worm Damage 50 => 42.
- Reworked Artifact of Dissonance to not limit monster type amount.
- Reworked Artifact of Evolution to give monters 2 items per stage.
- Made Artifact of Dissonance spawn Hermit Crabs.
- Fixed Charged Peripherator rolling its own crit.
- Fixed Milky Chrysalis description.
- Fixed Simulacrum Instant Wave applying on potential interact.
- Fixed minor item descriptions.
1.2.0 Patch Notes
- Added Fix Playercount.
- Added Shuriken countdown buff.
- Added better Bazaar Rework config.
- Added better Eclipse config.
- Added better Resonance Disc VFX.
- Added Config Versioning.
- Buffed AtG Missile Mk.1 Proc Coefficient 0 => 0.75.
- Buffed Boss Log Drop Chance 3% => 4.5%.
- Buffed Bundle of Fireworks Proc Coefficient 0 => 0.25.
- Buffed Ceremonial Dagger Proc Coefficient 0 => 1.
- Buffed Charged Perforator Proc Coefficient 0 => 1.
- Buffed Corpsebloom Healing Cap Reduction Per Stack -50% => -25%.
- Buffed Distant Roost => now no longer spawns Shrine of the Woods.
- Buffed Elite Aspect Drop Chance 0.025% => 0.1%.
- Buffed Escape Sequence Lines => now move and rotate.
- Buffed Frost Relic Proc Coefficient 0 => 0.25.
- Buffed Harvester's Scythe Base Missing Health Healing Percent 1.5% => 1.8%.
- Buffed Harvester's Scythe Missing Health Healing Percent Per Stack 0.75% => 0.9%.
- Buffed Little Disciple Proc Coefficient 0 => 0.33.
- Buffed Mithrix Phase 4 Base Damage 3 => 13.
- Buffed Molten Peripherator Proc Coefficient 0 => 0.75.
- Buffed Monster Armor Per Loop 7 => 10.
- Buffed N'kuhana's Opinion Base Damage 320% => 350%.
- Buffed N'kuhana's Opinion Proc Coefficient 0 => 0.33.
- Buffed Overloading Elite Speed Boost Buff Radius slightly.
- Buffed Pocket I.C.B.M Proc Coefficient 0 => 0.33.
- Buffed Razorwire Proc Coefficient 0 => 1.
- Buffed Rejuvenation Rack to remove knockback.
- Buffed Resonance Disc Beam Radius 1m => 3m.
- Buffed Resonance Disc Bomb Explosion Radius 14m => 16m.
- Buffed Resonance Disc Bomb Falloff Type Sweetspot => None.
- Buffed Resonance Disc Proc Coefficient 0 => 1.
- Buffed Shattering Justice Armor Reduction Per Stack 0 => 30.
- Buffed Titanic Knurl Proc Coefficient 0 => 1.
- Buffed Ukulele Proc Coefficient 0 => 0.33.
- Buffed Voidtouched Permanent Damage Percent 30 => 40.
- Buffed Voidtouched Projectile Speed 20m/s => 40m/s.
- Buffed Voidtouched Spike Size 2m => 6m.
- Buffed Warbanner to spawn on final boss encounters.
- Buffed Will-o'-The-Wisp Proc Coefficient 0 => 0.5.
- Nerfed Bandolier to only reduce cooldowns up to 8s on pickup.
- Nerfed Ceremonial Dagger Range 130m => 40m.
- Nerfed Defense Nucleus Proc Coefficient 0.5 => 0.25.
- Nerfed Eclipse 6 Enrage Stat Multiplier 2x => 1.75x.
- Nerfed Eclipse 6 Enrage Stat Multiplier for Mithrix 1.75x => 1.3x.
- Nerfed Escape Sequence Lines Damage 9 => 7.5.
- Nerfed Executive Card Cooldown 20s => 25s.
- Nerfed Global Item Proc Coefficient Multiplier 1 => 0.1.
- Nerfed Helfire Tincture Percent Health Damage To Enemies 24% => 15%.
- Nerfed Helfire Tincture Percent Health Self Damage 2.5% => 5%.
- Nerfed Interstellar Desk Plant Base Range 12m => 10m.
- Nerfed Interstellar Desk Plant Percent Healing 6% => 5%.
- Nerfed Legendary Chest Cost $200 => $300.
- Nerfed Mithrix Big Spinny to no longer inflict Cripple.
- Nerfed Planula Range 10000m => 100m.
- Nerfed Scene Director Credit Multiplier 2.5 => starts at 2.5 and lowers by 0.15 every stage per loop.
- Nerfed Shattering Justice Debuff Duration Per Stack 8s => 0s.
- Nerfed Shatterspleen to have a 16 bleed cap.
- Nerfed Shrine of Order Max Spawns Per Stage 2 => 1.
- Nerfed Spinel Tonic Curse Gain 10% => 12%.
- Nerfed Tri-Tip Dagger to have an 8 (+4 per stack) bleed cap.
- Nerfed Yellow Printer to only appear in loops.
- Reworked Abandoned Aqueduct Pressure Plate to stay pressed.
- Reworked Artifact of Command to limit your item count to your current level.
- Reworked Beads of Fealty to also increase Combat Director Credits and Base Regeneration, stack Twisted Scavengers and Combat Director Credits.
- Reworked Combat Director a bit to spawn more unique enemies and fodder enemies more often lategame.
- Reworked Corpsebloom stacking to be fully linear.
- Reworked Crowbar to deal bonus damage on your first hit.
- Reworked Executive Card to only go on cooldown when buying from multishops.
- Reworked Oddly-shaped Opal to give armor for each enemy nearby.
- Reworked Simulacrum to be faster paced and much harder.
- Reworked Trophy Hunter's Tricorn to execute bosses under 30% max health.
- Reworked Void Fields to have 5 waves that each increase the amount of monster types and items.
- Reworked Void Potential to have a small chance of containing a Void Red or Void Yellow item.
- Reworked Voidsent Flame to explode on your first hit.
- Fixed Beads of Fealty description.
- Fixed Better Scaling not working .O_O.
- Fixed Boss OOB Check soft-locking REX: Dunked.
- Fixed Clay Dunestrider Suck not having an attacker/inflictor.
- Fixed Dragged Below being way too difficult.
- Fixed Eclipse 3 not removing lethal fall damage.
- Fixed Elder Lemurian Spawn Sound Volume.
- Fixed Helfire Tincture damage and description being incorrect in every possible way ever imaginable.
- Fixed Laser Scope config.
- Fixed Legendary Chest Cost changes not applying to pre-spawned ones.
- Fixed Pluripotent Larva not shuffling items.
- Fixed Railgunner: Annihilator being way too difficult.
- Fixed Sawmerang and Shuriken getting stuck.
- Fixed Sawmerang doing way more damage than intended.
- Fixed Scavenger appearing on Sundered Grove Stage 4.
- Fixed Shuriken hitting more amount of times than intended.
- Fixed Speed Boost not working .O_O.
- Fixed Ukulele.
- Fixed Void Cradles.
- Fixed WolfoQoL giving Kjaro and Runald their bands.
- Fixed Xi Construct being too accurate on Eclipse 1.
- Fixed difficulty and equipment descriptions being overwritten by other mods.
- Fixed self damage contributing to Eclipse 8 permanent damage.
- Fixed some allies trying to attack you.
- Fixed some config options.
- Fixed minor item descriptions.
- Small optimizations.
-
- Bunch of more fixes, QoL and proc rebalance for the main part. ~HIFU
1.1.5 Patch Notes
- Added Exchange Changes.
- Added Forced Boss Variety.
- Added PingOrdering.
- Added Scrapper uses indicator.
- Added SnappierStalks.
- Added funny Scrapper explosion animation.
- Added proper buff icon for Shrine Of The Mountain buff.
- Buffed Spinel Tonic Affliction Chance 20% => 25%.
- Nerfed Brainstalks Post Processing.
- Nerfed Grandparent Sun Burn Duration 1s => 0.75s.
- Nerfed Planula Post Processing :^).
- Nerfed Scene Director Elite Bias 0.8 => 6.
- Nerfed Spinel Tonic Post Processing.
- Reworked Lost Seer's Lenses to have a 0.5% chance of doing 3000% base damage.
- Fixed Bazaar Rework networking a bit.
- Fixed Delicate Watch keeping its buff icon after scrapping.
- Fixed Focused Convergence not applying mountain shrine stacks for the stage it's picked up on.
- Fixed Focused Convergence not removing mountain shrine stacks after being cleansed.
- Fixed Ghor's Tome and Bandolier getting picked up by non-player allies.
- Fixed Ghost Clay Dunestriders being able to damage allies.
- Fixed Happiest Mask proccing on final bosses with on kill health thresholds.
- Fixed Lunar Pod Potentials showing the wrong potential name.
- Fixed Mending Elite healing for way too much sometimes.
- Fixed Roll of Pennies giving inconsistent gold amount.
- Fixed Strides Of Heresy not marking you as flying.
- Fixed Void Cradles incompat with WolfoQoL.
- Fixed Void Cradles rerolling items.
- Fixed minor item descriptions.
- Fixed some logs not being commented out.
- Fixed the readme .
-
- If you noticed some configs having two of the same characters at the end, that's intentional to overwrite your current config. A feature for overwriting the config will be added later.
-
- Another Small Update. ~HIFU
1.1.4 Patch Notes
- Added LunarWispFalloff.
- Nerfed Eclipse 2 Prediction Angle 45 => 35.
- Nerfed Multiplayer Difficulty Scaling a bit more.
- Reworked Eclipse 5 to increase Combat Director Credits every stage.
- Reworked Eclipse descriptions.
- Fixed Blind Pests dealing way too much damage.
- Fixed Chronobauble giving enemies a weird buff.
- Fixed Elite networking.
- Fixed Lunar Wisps spawning way too often.
- Fixed Malachite Elite NRE.
- Fixed Void Cradles not discovering corrupted items.
- Fixed Void Cradles not exploding.
- Fixed minor item descriptions.
- Fixed some config options.
- Small optimizations.
- Did NOT fix the readme!
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- Quick little hotfix, doesn't fix all the current bugs. ~HIFU
1.1.3 Patch Notes
- Fixed the readme.
1.1.2 Patch Notes
- Fixed the readme.
1.1.1 Patch Notes
- Fixed the readme.
1.1.0 Patch Notes - The Config Update March Update
- Added BetterMeteorite.
- Added BetterSpite.
- Added FixKjaroRunald.
- Added GoldChestForAll.
- Added Inferno Mithrix Lite.
- Added One Shot Protection indicators when it's procced - a buff, visual and sound.
- Added Pocket I.C.B.M VFX.
- Added ShurikenFix.
- Added a LOT of config options. Now the most configurable mod ever!
- Added better AtG Missile Mk. 1 VFX.
- Added better Bundle of Fireworks VFX.
- Added better Disposable Missile Launcher VFX.
- Added better Monster Tooth VFX.
- Added better Old Guillotine VFX.
- Added better Sticky Bomb VFX.
- Added prevention for items falling off the map.
- Added proper buff icon for Delicate Watch.
- Buffed Blast Shower Cooldown 15s => 13s.
- Buffed Blast Shower Projectile Removal Range 13m => 20m.
- Buffed Bustling Fungus Percent Healing Per Stack 2.5% => 4%.
- Buffed Charged Peripherator TOTAL Damage Per Stack 150% => 200%.
- Buffed Commencement Speed Boost 75% => 85%.
- Buffed Defense Nucleus Base Damage Per Second 50% => 160%.
- Buffed Defense Nucleus Damage Per Second Per Stack 50% => 80%.
- Buffed Drizzle Scaling 50% => 75%.
- Buffed Dynamic Barrier Decay slightly.
- Buffed Eccentric Vase Cooldown 35s => 20s.
- Buffed Effigy of Grief Armor Reduction 25 => 30.
- Buffed Helfire Tincture Cooldown 60s => 55s.
- Buffed Light Flux Pauldron => Now raises Air Control to max.
- Buffed Light Flux Pauldron Pull => Now scales with Proc Coefficient.
- Buffed Lost Seer's Lenses Base Instant Kill Chance 0.5% => 1%.
- Buffed Lost Seer's Lenses Instant Kill Chance Per Stack 0.5% => 1%.
- Buffed Lysate Cell Special Skill Cooldown Reduction 0% => 20%.
- Buffed Molten Peripherator Base TOTAL Damage 190% => 220%.
- Buffed Molten Peripherator TOTAL Damage Per Stack 60% => 110%.
- Buffed Plasma Shrimp Base TOTAL Damage 12% => 20%.
- Buffed Plasma Shrimp TOTAL Damage Per Stack 12% => 20%.
- Buffed Pluripotent Larva => Now only shuffles Common items.
- Buffed Polylute Strike Count Per Stack 1 => 2.
- Buffed Polylute TOTAL Damage 25% => 40%.
- Buffed Radar Scanner Cooldown 30s => 25s.
- Buffed Roll of Pennies Gold Per Stage Per Stack 15 => 25.
- Buffed Runald's Band Damage Per Stack 650% => 700%.
- Buffed Safer Spaces Cooldown Multiplier 0.97x => 0.93x.
- Buffed Spinel Tonic Cooldown 75s => 65s.
- Buffed Symbiotic Scorpion Venom Damage Per Tick Per Stack 0.04 => 0.08.
- Buffed Topaz Brooch Percent Barrier Gain Per Stack 0% => 2%.
- Buffed Ukulele TOTAL Damage 50% => 60%.
- Buffed Voidsent Flame Base Damage 80% => 140%.
- Buffed Voidsent Flame Damage Per Stack 20% => 70%.
- Buffed Warbanner Attack Speed and Movement Speed Per Stack 10% => 15%.
- Buffed Weeping Fungus Percent Healing Per Stack 0.5% => 1.2%.
- Buffed Will-o'-The-Wisp Base Damage 180% => 240%.
- Buffed Will-o'-The-Wisp Damage Per Stack 90% => 120%.
- Nerfed Ben's Raincoat Buff Movement Speed Gain Per Stack 10% => 0%.
- Nerfed Bustling Fungus Base Percent Healing 5% => 4%.
- Nerfed Defense Nucleus Damage Reduction 25% => 20%.
- Nerfed Drizzle Armor Bonus 70 => 0.
- Nerfed Drizzle Regen Bonus 50% => 0%.
- Nerfed Eccentric Vase Duration 30s => 15s.
- Nerfed Forgive Me Please Cooldown 45s => 55s.
- Nerfed Helfire Tincture Percent Health Damage To Enemies 24% => 18%.
- Nerfed Helfire Tincture Percent Health Self Damage 2.5% => 3.5%.
- Nerfed Leeching Seed Base Healing Regardless of Source 0.75 => 0.6.
- Nerfed Leeching Seed Healing Regardless of Source Per Stack 0.35 => 0.3.
- Nerfed Lost Seer's Lenses Champion Chance Multiplier 1x => 0.5x.
- Nerfed Lost Seer's Lenses Stacking Linear => Hyperbolic.
- Nerfed Monsoon Regen Bonus -40% => -25%.
- Nerfed Multiplayer Difficulty Scaling a good bit.
- Nerfed Planula Burn Duration 15s => 5s.
- Nerfed Planula Burn Interval 0.4s => 0.5s.
- Nerfed Plasma Shrimp Percent Shield 20% => 12%.
- Nerfed Queen's Gland Base Damage 300% => 200%.
- Nerfed Queen's Gland Damage Per Stack 200% => 100%.
- Nerfed Royal Capacitor Cooldown 20s => 25s.
- Nerfed Spinel Tonic Attack Speed Multiplier 1.7x => 1.5x.
- Nerfed Spinel Tonic Damage Increase 100% => 60%.
- Nerfed Stone Flux Pauldron Pull => Now scales with Proc Coefficient.
- Nerfed The Crowdfunder Gold Scaling $1 per 4 levels => Same as all other economy items.
- Nerfed Topaz Brooch Flat Barrier Per Stack 10 => 0.
- Nerfed Weeping Fungus Base Percent Healing 1.5% => 1.2%.
- Nerfed White Printer Director Credit Cost 5 => 6.
- Reworked Blazing Elites to fire fire projectiles in a fixed pattern and scale their fire rate with base max health.
- Reworked Elite Effect Damage stuff.
- Reworked Hunter's Harpoon to smooth out the movement speed curve.
- Reworked Light Flux Pauldron internally to work much better.
- Reworked Overloading Elites to teleport towards and away from you, while also having a passive speed boost aura that scales with base max health.
- Reworked Scrapper to have 2 uses and scrap only 1 item at a time. It's also half as common and only 1 can spawn on a stage.
- Reworked Shuriken to fire a piercing boomerang shuriken.
- Reworked Void Cradles to give a player a choice between 3 void items if the player has a corruptible item.
- Reworked Voidtouched Elites to fire a line of void spikes in their aim direction upon using a skill that scales with body size.
- Fixed Alpha Constructs not spawning on Commencement.
- Fixed Ben's Raincoat not giving Speed Buff.
- Fixed Bundle of Fireworks not working.
- Fixed Crowdfunder gold scaling.
- Fixed Defense Nucleus networking.
- Fixed Defense Nucleus shield appearing.
- Fixed Elites giving their effects to Elites of the same type.
- Fixed Focused Convergence reducing Teleporter Event Radius.
- Fixed Helfire Tincture VFX having wrong scale.
- Fixed Oddly-shaped Opal giving two buffs.
- Fixed Oddly-shaped Opal improperly showing VFX.
- Fixed Planula not stacking.
- Fixed Pluripotent Larva not shuffling your inventory.
- Fixed Wake of Vultures giving curse upon killing Voidtouched Elites.
- Fixed in-game version number.
- Fixed item descriptions being overwritten by other mods.
- Fixed WolfoQoL incompat.
- Fixed minor item descriptions.
- Fixed the readme.
- Small optimizations.
- Item mod compatibility will be addressed in a later update.
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- I'm sorry but the release wasn't very well communicated (and therefore unpolished) so in turn we had to do a bunch of fixing. ~HIFU