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WellRoundedBalance

A complete balance overhaul for a much more fast-paced and challenging game with much less autoplay. Check out the mod page for more information. Extremely configurable.

CHANGELOG

1.4.2 Patch Notes

  • Buffed Ephemeral Coin Drop Chance 0.8% => 1%.
  • Buffed Ephemeral Coin Drop Min Chance 0.1% => 0.25%.
  • Berfed Beetle Queen.
  • Nerfed Fireworks Fireworks 8 => 6.
  • Nerfed Fireworks Fireworks Per Stack 8 => 6.
  • Nerfed Grovetender.
  • Nerfed Stone Titan.
  • Made Beetle Queen Shockwave easier to see.
  • Made Tougher Times AI Blacklisted.
  • Fixed Gold Price Scaling in Multiplayer (hopefully idk I can't multiplayer test).
  • Fixed Harvester's Scythe Networking.
  • Fixed Harvester's Scythe having the wrong Item Tags.
  • Fixed Scrapper networking.

1.4.1 Patch Notes

  • Nerfed Spare Drone Parts Attack Speed Gain 40% => 30%.
  • Nerfed Spare Drone Parts Cooldown Reduction 40% => 30%.
  • Fixed exponential bleed damage (BetterUI vs Hypercrit2 config vs Hypercrit2 codebase rap battle).

1.4.0 Patch Notes

  • Added EphemeralCoins.
  • Added Hypercrit2.
  • Added pre-made config for BetterDrones.
  • Added pre-made config for EphemeralCoins.
  • Added pre-made config for Hypercrit2.
  • Buffed Ally Cap 20 => 100.
  • Buffed Armor-Piercing Rounds Champion Damage Bonus 10% => 15%.
  • Buffed Commencement Speed Boost Duration 45s => 60s.
  • Buffed Crystalline Lotus Slow Duration 15s => 30s (same as default).
  • Buffed Crystalline Lotus Slow Percent 50% => 92.5% (same as default).
  • Buffed Death Mark Base Damage Increase Per Debuff 5% => 6%.
  • Buffed Death Mark Damage Increase Per Debuff Per Stack 5% => 6%.
  • Buffed Geep.
  • Buffed Gip.
  • Buffed Green to Red cauldron to also accept 2 Red Scrap.
  • Buffed Gup.
  • Buffed Hyperbolic Speed Scaling Max 20m/s => 40m/s.
  • Buffed Leeching Seed Base Healing Regardless of Source 0.4 => 0.5.
  • Buffed Leeching Seed Healing Regardless of Source Per Stack 0.4 => 0.5.
  • Buffed Printer White Limit 3 => 5.
  • Buffed Razorwire Base Damage 200% => 250%.
  • Buffed Razorwire Damage Per Stack 200% => 250%.
  • Buffed Red Whip to reduce Out of Combat timer by 0.5s on the first stack.
  • Buffed Scrapper Max Use Count 2 => 3.
  • Buffed Shipping Request Form Green Chance 33% => 38%.
  • Buffed Supercritical Coolant Base Damage 30% => 50%.
  • Buffed Supercritical Coolant Base Damage Per Stack 30% => 50%.
  • Buffed The Crowdfunder (NO FUCKING WAY) Windup to scale with Equipment Cooldown Reduction.
  • Buffed Uncommon Printer Director Credit Cost 7 => 5.
  • Buffed Wandering Vagrant.
  • Berfed Glowing Meteorite Maximum Wave Interval 1s => 1.5s.
  • Berfed Glowing Meteorite Minimum Wave Interval 0.5s => 1s.
  • Berfed Gold Scaling to be slower early game and faster late game.
  • Nerfed Armor-Piercing Rounds Boss Damage Bonus 20% => 15%.
  • Nerfed Clay Dunestrider.
  • Nerfed Elite Aspect Drop Chance 0.06% => 0.04%.
  • Nerfed Grandparent.
  • Nerfed Grovetender.
  • Nerfed Leeching Seed to have a 0.15s cooldown between healing regardless of source.
  • Nerfed Power Elixir Percent Healing 25% => 20%.
  • Nerfed Shipping Request Form White Chance 65% => 60%.
  • Nerfed Spare Drone Parts Attack Speed Gain 50% => 40%.
  • Nerfed Spare Drone Parts Cooldown Reduction 50% => 40%.
  • Nerfed Spinel Tonic Post Processing.
  • Nerfed Stone Flux Pauldron pull on bosses.
  • Nerfed Wandering Vagrant.
  • Reworked Artifact of Command to drop potentials.
  • Reworked Energy Drink to increase the sprinting speed multiplier, making it slightly increase other sources of speed while sprinting.
  • Reworked Harvester's Scythe to swing a scythe on secondary skill use for 200% base damage, and if it hits, gain 30% (+30% per stack) crit chance for 3s, with a cooldown of 3s.
  • Made All Aspects apply on all allies without an equipment.
  • Made Artificer cost 6 Lunar Coins.
  • Made Beetle Queen Shockwave easier to see.
  • Made Glowing Meteorite Blast a Cylinder.
  • Made Gold Price Scaling decrease slightly per player in Multiplayer.
  • Made Horde of Many rarer.
  • Made Printer Common and Uncommon Max Uses scale with player count.
  • Made Regenerating Scrap not subtract uses from Uncommon Printers.
  • Made Stone Flux Pauldron pull scale with damage.
  • Made Uncommon Printers glow when a player has Regenerating Scrap.
  • Updated PingOrdering.
  • Disabled Clockwork Mechanism.
  • Removed Overloading Worm from Stage 4 and 5.
  • Fixed Glowing Meteorite not having changed cooldown.
  • Fixed Helfire Tincture not having changed cooldown.
  • Fixed Printer Networking.
  • Fixed Printers and Scrappers deleting themselves before giving items sometimes.
  • Fixed Spinel Tonic not having changed cooldown.
    • Long time no patch ¯_(ツ)_/¯ sorry for that, final finals coming up yknow gotta actually study for once, plus I was on holidays and lazy and burnt out. ~HIFU

1.3.8 Patch Notes

  • Added Hyperbolic Speed Scaling.
  • Buffed AtG Missile Mk.1 TOTAL Damage Per Stack 200% => 300%.
  • Buffed Berzerker's Pauldron Buff Duration Per Stack 4s => 4.5s.
  • Buffed Blazing Elites.
  • Buffed Charged Peripherator TOTAL Damage Per Stack 200% => 350%.
  • Buffed Chronobauble Attack Speed Debuff Per Stack 5% => 10%.
  • Buffed Death Mark Damage Increase Per Debuff Per Stack 3% => 5%.
  • Buffed Hunter's Harpoon Max Count Per Stack 2 = > 3.
  • Buffed Kjaro's Band TOTAL Damage Per Stack 100% => 170%.
  • Buffed Leeching Seed Healing Regardless of Source Per Stack 0.3 => 0.4.
  • Buffed Molten Peripherator TOTAL Damage Per Stack 110% => 180%.
  • Buffed Newly Hatched Zoea to give its summons a 30% damage bonus.
  • Buffed Planula Burn Duration Per Stack 3s => 5s.
  • Buffed Predatory Instincts Buff Cap Per Stack 2 => 3.
  • Buffed Queen's Gland Damage Per Stack 110% => 160%.
  • Buffed Rose Buckler Armor Increase Per Stack 15 => 20.
  • Buffed Runald's Band Damage Per Stack 700% => 1000%.
  • Buffed Shuriken Damage Per Stack 200% => 300%.
  • Buffed Singularity Band Radius Per Stack 7.5m => 10m.
  • Buffed Voidsent Flame Damage Per Stack 70% => 110%.
  • Buffed Voidsent Flame Proc Coefficient 0 => 0.25.
  • Buffed War Horn Attack Speed Gain Per Stacek 15% => 25%.
  • Buffed War Horn Regeneration Gain Per Stack 1.5 => 2.
  • Buffed Will-o'-the-Wisp Damage Per Stack 120% => 200%.
  • Nerfed Berzerker's Paudron Base Buff Duration 6s => 4.5s.
  • Nerfed Charged Peripherator Base TOTAL Damage 400% => 350%.
  • Nerfed Chronobauble Base Attack Speed Debuff 15% => 10%.
  • Nerfed Death Mark Base Damage Increase Per Debuff 7% => 5%.
  • Nerfed Kjaro's Band Base TOTAL Damage 200% => 170%.
  • Nerfed Leeching Seed Base Healing Regardless of Source 0.6 => 0.4.
  • Nerfed Molten Peripherator Base TOTAL Damage 220% => 180%.
  • Nerfed Predatory Instincts Attack Speed Gain Per Buff 16% => 12%.
  • Nerfed Queen's Gland Base Damage 220% => 160%.
  • Nerfed Rose Buckler Base Armor Increase 25 => 20.
  • Nerfed Runald's Band Base Damage 1300% => 1000%.
  • Nerfed Shuriken Base Damage 400% => 300%.
  • Nerfed Singularity Band Base Radius 15m => 10m.
  • Nerfed Voidsent Flame Base Damage 140% => 110%.
  • Nerfed War Horn Base Attack Speed Gain 30% => 25%.
  • Nerfed War Horn Base Regeneration Gain 3 => 2.
  • Nerfed Will-o'-the-Wisp Base Damage 240% => 200%.
  • Reworked Defense Nucleus to give 10 armor and fire a laser lasting 5s, dealing 70% (+70% per stack) damage per second for every second of your base equipment cooldown.
  • Reworked Razorwire to passively deal 200% (+200% per stack) damage to all enemies within 13m while out of danger. (I don't have any rework ideas, this still sucks conceptually).
  • Made all printers limited in use (3 for White, 2 for Green, 1 for Red, 2 for Yellow).
  • Made Eclipse 8 not take fall damage into account.
  • Took a Major L to Glacial Elites, spent a solid week trying to fix them and couldn't, so their ice pillars are currently disabled.
  • Fixed Oddly-shaped Opal ignoring max buff count.
    • Small green and yellow stacking rebalance with printer and movement changes. ~YIFFU

1.3.7 Patch Notes

  • Added module toggle config.
  • Buffed Extraterrestrial Exhaust Rocket Damage Percent Stacking 45% => 70%.
  • Buffed Topaz Brooch Flat Barrier Gain 3 => 6.
  • Buffed Warbanner Attack Speed and Movement Speed Per Stack 15% => 20%.
  • Nerfed Extraterrestrial Exhaust Rocket Damage Percent 90% => 70%.
  • Nerfed Interstellar Desk Plant Lifetime 10s => 5s.
  • Nerfed Topaz Brooch Base Percent Barrier Gain 3% => 2.5%.
  • Nerfed Topaz Brooch Percent Barrier Gain Per Stack 3% => 2.5%.
  • Nerfed Warbanner Base Attack Speed and Movement Speed 30% => 20%.
  • Reworked Blazing Elites.
  • Reworked Glacial Elites.
  • Reworked Mending Elites.
  • Reworked Overloading Elites.
  • Reworked Voidtouched Elites.
  • Changed Combat Director Credit Multiplier 1.25x => 1.35x.
  • Changed Tier 1 Elite Cost Multiplier 8x => 5.5x.
  • Changed Tier 2 Elite Cost Multiplier 48x => 26x.
  • Changed Tier 2 Honor Elite Cost Multiplier 4.66x => 3.5x.
  • Fixed Beetles standing still somewhat.
  • Fixed Primordial Teleporter spawning on Commencement and in Hidden Realms lmao.
  • Fixed monsters attacking Clay Dunestrider and Grandparent when damaged by their skills.
  • Fixed minor item descriptions.
  • Small optimizations.
    • Just another small update. ~HIFU

1.3.6 Patch Notes

  • Added pre-made config for more HIFUTweaks.
  • Buffed Bison Steak to increase base health by 1 (+1 per stack).
  • Buffed Topaz Brooch Base Percent Barrier Gain 2% => 3%.
  • Buffed Topaz Brooch Percent Barrier Gain Per Stack 2% => 3%.
  • Nerfed Beetle Queen.
  • Nerfed Bison Steak Base Max Health Gain 45 => 40.
  • Nerfed Bison Steak Max Health Gain Per Stack 45 => 40.
  • Nerfed Blazing Elites.
  • Nerfed Eclipse 6.
  • Nerfed Grovetender.
  • Nerfed Topaz Brooch Flat Barrier Gain 10 => 3.
  • Nerfed Wandering Vagrant.
  • Made Artifact of Chaos enable all monsters to infight.
  • Made the Primordial Teleporter interactable at all times.
  • Made the Primordial Teleporter spawn every stage when looping.
  • Changed Defense Chest texture.
  • Fixed Bleed Cap not working properly.
  • Fixed Distant Roost still spawning Shrine of The Woods. (I hate ref I hate ref I hate ref)
  • Fixed Topaz Brooch giving differing barrier amounts.
    • ~HIFU

1.3.5 Patch Notes

  • Buffed Shrine of The Woods Base Radius 13m => 20m.
  • Buffed Shrine of The Woods Radius Per Purchase 13m => 20m.
  • Buffed Void Potential Void Red and Void Yellow chance.
  • Made Sawmerang increase bleed cap by 10.
  • Fixed Delicate Watch.
  • Fixed the readme.
    • rtkdtrihagtfe. ~HIFU

1.3.4 Patch Notes

  • Buffed Artifact Reliquary.
  • Buffed Equipment Drone Max Spawns Per Stage 1 => 2.
  • Buffed Oddly-shaped Opal Radius 13m => 20m.
  • Buffed Planula Burn Interval 0.5s => 0.35s.
  • Buffed Planula Standing Still Duration 1s => 0.5s.
  • Buffed Tri-Tip Dagger Base Bleed Chance 9% => 10%.
  • Buffed Tri-Tip Dagger Bleed Chance Per Stack 9% => 10%.
  • Berfed Fuel Array to activate at 35% max health.
  • Nerfed Beetle Queen Shockwave.
  • Nerfed Eclipse 5 slightly.
  • Nerfed Equipment Drone Cooldown Reduction Coefficient 0.9 => 0.94.
  • Nerfed Primordial Cube Cooldown 60s => 75s.
  • Nerfed Tri-Tip Dagger Base Bleed Cap Per Target 8 => 4.
  • Made Phase 4 Mithrix Start heal all players and grant a temporary speed buff.
  • Changed Defense Chest texture.
  • Changed Void Seed weights to spawn more Void Cradles and Void Potentials.
  • Fixed Artifact of Command locking Artifact Key pickup.
  • Fixed Commando: Incorruptible being way too tedious.
  • Fixed Delicate Watch buff icon persisting.
  • Fixed The Long Road being way too tedious.
  • Fixed minor item descriptions.
    • Does every update need a caption? ~HIFU

1.3.3 Patch Notes

  • Added VanillaVoid.
  • Added pre-made configs for HIFUTweaks.
  • Buffed Beetle Queen to use a ground shockwave attack.
  • Buffed Geep.
  • Buffed Gip.
  • Buffed Grovetender.
  • Buffed Gup.
  • Buffed Plasma Shrimp Shield Percent 12% => 20%.
  • Buffed Plasma Shrimp Proc Coefficient 0 => 0.2.
  • Buffed Polylute Proc Coefficient 0 => 0.1.
  • Buffed Scavenger Max Bag Count 1 => Infinite.
  • Nerfed Beetle Queen.
  • Nerfed Eclipse 1 aim on Clay Templar, Stone Golem and Xi Construct.
  • Nerfed Scavenger.
  • Swapped Eclipse 1 and Eclipse 5.
  • Fixed Beetle Queen not applying multiple buff stacks.
  • Fixed Geep being too tanky.
    • More enemy tweaks and adjustments. ~HIFU

1.3.2 Patch Notes

  • Buffed Oddly-shaped Opal Base Armor Gain 2 => 2.5.
  • Buffed Oddly-shaped Opal Armor Gain Per Stack 2 => 2.5.
  • Fixed Multiplayer networking bug spam.
    • psuedopulse ! !

1.3.1 Patch Notes

  • Fixed VanillaVoid pre-made config. <<<<<<< HEAD

a8ef2a488cdd95c5f81009a9c1c0db6b66b61a42:ModRelease/CHANGELOG.md =======

    • psuedopulse ! !

949dd6deff98cc028651ab54e393a01342248c09

  • I'm keeping it this way cause it's funny. ~HIFU

1.3.0 Patch Notes - The Compatibility Update May Update

  • Added AugmentedVoidReaver.
  • Added FathomlessVoidling.
  • Added pre-made config for VanillaVoid.
  • Buffed Legendary Chest Cost $300 => $250.
  • Buffed Oddly-shaped Opal Armor Gain Per Stack 0 => 2.
  • Buffed most Fodder, Miniboss and Boss enemies.
  • Nerfed Frog Max Pets 10 => 1.
  • Nerfed Heretic base stats.
  • Nerfed Oddly-shaped Opal Armor Gain 3 => 2.
  • Nerfed Oddly-shaped Opal Base Max Buff Count 4 => 3.
  • Nerfed Oddly-shaped Opal Max Buff Count Per Stack 4 => 0.
  • Nerfed Repulsion Armor Plate Minimum Damage 8 => 10.
  • Nerfed Shaped Glass Damage Increase 100% => 75%.
  • Reworked Strides of Heresy to dash and heal, stacking in dash length and end-lag.
  • Reworked some Fodder and Boss enemies.
  • Made Wandering Vagrant's Detonation VFX scale with Attack Speed.
  • Improved Overloading Teleport VFX.
  • Fixed Engineer Turret throwing NREs on Mithrix Phase 4.
  • Fixed Glacial Aspect spamming visual as a player.
  • Fixed Inferno compatibility.
  • Fixed Newt using Planula with Bazaar Is My Home.
  • Fixed Royal Capacitor doing lower damage.
  • Fixed Scrapper.
  • Fixed Visions of Heresy sound.
  • Fixed some config options.
  • Fixed minor item descriptions.
    • Finally, an update I've always been wanting to do! Next up should be more Enemy Tweaks, Enemy Spawn Pool changes and more item mod compatibility! ~HIFU

1.2.2 Patch Notes

  • Added LunarConstruct.
  • Buffed Beetle Movement Speed 7.7m/s => 9m/s.
  • Buffed Beetle lunge distance and animation speed slightly.
  • Buffed Mithrix Clone Base Damage 4 => 9.
  • Buffed The Back-up cooldown 100s => 70s.
  • Nerfed Blazing Elite Pool Lifetime 8s => 6s.
  • Nerfed Elite Aspect Drop Chance 0.1% => 0.06%.
  • Nerfed Escape Sequence Lines Damage 7.5 => 6.5.
  • Nerfed Escape Sequence Lines Rotation Speed 25°/s => 13°/s.
  • Nerfed Helfire Tincture Percent Health Damage To Enemies 15% => 13%.
  • Nerfed Mithrix Clone Base Max Health 700 => 175.
  • Nerfed Simulacrum Item Gain Period 2 => 3.
  • Made Scrapper Max Uses scale with player count.
  • Removed Alpha Construct from Commencement.
  • Fixed Artifact of Command including Lunar Coin and Equipment pickups to its limit.
  • Fixed Augment of Command appearing in Simulacrum.
  • Fixed Blazing Elite firing projectiles post-mortem.
  • Fixed Clay Templar being too accurate on Eclipse 1.
  • Fixed Config Versioning resetting all configs instead of only changed ones.
  • Fixed Lost Seer's Lenses proccing on 0 Proc Coefficient hits.
  • Fixed Overloading Elite keeping its aura post-mortem.
  • Fixed Overloading Elite teleporting post-mortem.
  • Fixed some item categories/tags.
  • Fixed some config options.
  • Fixed minor item descriptions.
  • Small optimizations.

1.2.1 Patch Notes

  • Nerfed Better Scaling Base Value 1.045 => 1.02.
  • Nerfed Mountain Shrine Credit Multiplier For Each Mountain Shrine to also scale with player count.
  • Nerfed Overloading Worm Health 12000 => 9000.
  • Nerfed Overloading Worm Damage 50 => 42.
  • Reworked Artifact of Dissonance to not limit monster type amount.
  • Reworked Artifact of Evolution to give monters 2 items per stage.
  • Made Artifact of Dissonance spawn Hermit Crabs.
  • Fixed Charged Peripherator rolling its own crit.
  • Fixed Milky Chrysalis description.
  • Fixed Simulacrum Instant Wave applying on potential interact.
  • Fixed minor item descriptions.

1.2.0 Patch Notes

  • Added Fix Playercount.
  • Added Shuriken countdown buff.
  • Added better Bazaar Rework config.
  • Added better Eclipse config.
  • Added better Resonance Disc VFX.
  • Added Config Versioning.
  • Buffed AtG Missile Mk.1 Proc Coefficient 0 => 0.75.
  • Buffed Boss Log Drop Chance 3% => 4.5%.
  • Buffed Bundle of Fireworks Proc Coefficient 0 => 0.25.
  • Buffed Ceremonial Dagger Proc Coefficient 0 => 1.
  • Buffed Charged Perforator Proc Coefficient 0 => 1.
  • Buffed Corpsebloom Healing Cap Reduction Per Stack -50% => -25%.
  • Buffed Distant Roost => now no longer spawns Shrine of the Woods.
  • Buffed Elite Aspect Drop Chance 0.025% => 0.1%.
  • Buffed Escape Sequence Lines => now move and rotate.
  • Buffed Frost Relic Proc Coefficient 0 => 0.25.
  • Buffed Harvester's Scythe Base Missing Health Healing Percent 1.5% => 1.8%.
  • Buffed Harvester's Scythe Missing Health Healing Percent Per Stack 0.75% => 0.9%.
  • Buffed Little Disciple Proc Coefficient 0 => 0.33.
  • Buffed Mithrix Phase 4 Base Damage 3 => 13.
  • Buffed Molten Peripherator Proc Coefficient 0 => 0.75.
  • Buffed Monster Armor Per Loop 7 => 10.
  • Buffed N'kuhana's Opinion Base Damage 320% => 350%.
  • Buffed N'kuhana's Opinion Proc Coefficient 0 => 0.33.
  • Buffed Overloading Elite Speed Boost Buff Radius slightly.
  • Buffed Pocket I.C.B.M Proc Coefficient 0 => 0.33.
  • Buffed Razorwire Proc Coefficient 0 => 1.
  • Buffed Rejuvenation Rack to remove knockback.
  • Buffed Resonance Disc Beam Radius 1m => 3m.
  • Buffed Resonance Disc Bomb Explosion Radius 14m => 16m.
  • Buffed Resonance Disc Bomb Falloff Type Sweetspot => None.
  • Buffed Resonance Disc Proc Coefficient 0 => 1.
  • Buffed Shattering Justice Armor Reduction Per Stack 0 => 30.
  • Buffed Titanic Knurl Proc Coefficient 0 => 1.
  • Buffed Ukulele Proc Coefficient 0 => 0.33.
  • Buffed Voidtouched Permanent Damage Percent 30 => 40.
  • Buffed Voidtouched Projectile Speed 20m/s => 40m/s.
  • Buffed Voidtouched Spike Size 2m => 6m.
  • Buffed Warbanner to spawn on final boss encounters.
  • Buffed Will-o'-The-Wisp Proc Coefficient 0 => 0.5.
  • Nerfed Bandolier to only reduce cooldowns up to 8s on pickup.
  • Nerfed Ceremonial Dagger Range 130m => 40m.
  • Nerfed Defense Nucleus Proc Coefficient 0.5 => 0.25.
  • Nerfed Eclipse 6 Enrage Stat Multiplier 2x => 1.75x.
  • Nerfed Eclipse 6 Enrage Stat Multiplier for Mithrix 1.75x => 1.3x.
  • Nerfed Escape Sequence Lines Damage 9 => 7.5.
  • Nerfed Executive Card Cooldown 20s => 25s.
  • Nerfed Global Item Proc Coefficient Multiplier 1 => 0.1.
  • Nerfed Helfire Tincture Percent Health Damage To Enemies 24% => 15%.
  • Nerfed Helfire Tincture Percent Health Self Damage 2.5% => 5%.
  • Nerfed Interstellar Desk Plant Base Range 12m => 10m.
  • Nerfed Interstellar Desk Plant Percent Healing 6% => 5%.
  • Nerfed Legendary Chest Cost $200 => $300.
  • Nerfed Mithrix Big Spinny to no longer inflict Cripple.
  • Nerfed Planula Range 10000m => 100m.
  • Nerfed Scene Director Credit Multiplier 2.5 => starts at 2.5 and lowers by 0.15 every stage per loop.
  • Nerfed Shattering Justice Debuff Duration Per Stack 8s => 0s.
  • Nerfed Shatterspleen to have a 16 bleed cap.
  • Nerfed Shrine of Order Max Spawns Per Stage 2 => 1.
  • Nerfed Spinel Tonic Curse Gain 10% => 12%.
  • Nerfed Tri-Tip Dagger to have an 8 (+4 per stack) bleed cap.
  • Nerfed Yellow Printer to only appear in loops.
  • Reworked Abandoned Aqueduct Pressure Plate to stay pressed.
  • Reworked Artifact of Command to limit your item count to your current level.
  • Reworked Beads of Fealty to also increase Combat Director Credits and Base Regeneration, stack Twisted Scavengers and Combat Director Credits.
  • Reworked Combat Director a bit to spawn more unique enemies and fodder enemies more often lategame.
  • Reworked Corpsebloom stacking to be fully linear.
  • Reworked Crowbar to deal bonus damage on your first hit.
  • Reworked Executive Card to only go on cooldown when buying from multishops.
  • Reworked Oddly-shaped Opal to give armor for each enemy nearby.
  • Reworked Simulacrum to be faster paced and much harder.
  • Reworked Trophy Hunter's Tricorn to execute bosses under 30% max health.
  • Reworked Void Fields to have 5 waves that each increase the amount of monster types and items.
  • Reworked Void Potential to have a small chance of containing a Void Red or Void Yellow item.
  • Reworked Voidsent Flame to explode on your first hit.
  • Fixed Beads of Fealty description.
  • Fixed Better Scaling not working .O_O.
  • Fixed Boss OOB Check soft-locking REX: Dunked.
  • Fixed Clay Dunestrider Suck not having an attacker/inflictor.
  • Fixed Dragged Below being way too difficult.
  • Fixed Eclipse 3 not removing lethal fall damage.
  • Fixed Elder Lemurian Spawn Sound Volume.
  • Fixed Helfire Tincture damage and description being incorrect in every possible way ever imaginable.
  • Fixed Laser Scope config.
  • Fixed Legendary Chest Cost changes not applying to pre-spawned ones.
  • Fixed Pluripotent Larva not shuffling items.
  • Fixed Railgunner: Annihilator being way too difficult.
  • Fixed Sawmerang and Shuriken getting stuck.
  • Fixed Sawmerang doing way more damage than intended.
  • Fixed Scavenger appearing on Sundered Grove Stage 4.
  • Fixed Shuriken hitting more amount of times than intended.
  • Fixed Speed Boost not working .O_O.
  • Fixed Ukulele.
  • Fixed Void Cradles.
  • Fixed WolfoQoL giving Kjaro and Runald their bands.
  • Fixed Xi Construct being too accurate on Eclipse 1.
  • Fixed difficulty and equipment descriptions being overwritten by other mods.
  • Fixed self damage contributing to Eclipse 8 permanent damage.
  • Fixed some allies trying to attack you.
  • Fixed some config options.
  • Fixed minor item descriptions.
  • Small optimizations.
    • Bunch of more fixes, QoL and proc rebalance for the main part. ~HIFU

1.1.5 Patch Notes

  • Added Exchange Changes.
  • Added Forced Boss Variety.
  • Added PingOrdering.
  • Added Scrapper uses indicator.
  • Added SnappierStalks.
  • Added funny Scrapper explosion animation.
  • Added proper buff icon for Shrine Of The Mountain buff.
  • Buffed Spinel Tonic Affliction Chance 20% => 25%.
  • Nerfed Brainstalks Post Processing.
  • Nerfed Grandparent Sun Burn Duration 1s => 0.75s.
  • Nerfed Planula Post Processing :^).
  • Nerfed Scene Director Elite Bias 0.8 => 6.
  • Nerfed Spinel Tonic Post Processing.
  • Reworked Lost Seer's Lenses to have a 0.5% chance of doing 3000% base damage.
  • Fixed Bazaar Rework networking a bit.
  • Fixed Delicate Watch keeping its buff icon after scrapping.
  • Fixed Focused Convergence not applying mountain shrine stacks for the stage it's picked up on.
  • Fixed Focused Convergence not removing mountain shrine stacks after being cleansed.
  • Fixed Ghor's Tome and Bandolier getting picked up by non-player allies.
  • Fixed Ghost Clay Dunestriders being able to damage allies.
  • Fixed Happiest Mask proccing on final bosses with on kill health thresholds.
  • Fixed Lunar Pod Potentials showing the wrong potential name.
  • Fixed Mending Elite healing for way too much sometimes.
  • Fixed Roll of Pennies giving inconsistent gold amount.
  • Fixed Strides Of Heresy not marking you as flying.
  • Fixed Void Cradles incompat with WolfoQoL.
  • Fixed Void Cradles rerolling items.
  • Fixed minor item descriptions.
  • Fixed some logs not being commented out.
  • Fixed the readme .
    • If you noticed some configs having two of the same characters at the end, that's intentional to overwrite your current config. A feature for overwriting the config will be added later.
    • Another Small Update. ~HIFU

1.1.4 Patch Notes

  • Added LunarWispFalloff.
  • Nerfed Eclipse 2 Prediction Angle 45 => 35.
  • Nerfed Multiplayer Difficulty Scaling a bit more.
  • Reworked Eclipse 5 to increase Combat Director Credits every stage.
  • Reworked Eclipse descriptions.
  • Fixed Blind Pests dealing way too much damage.
  • Fixed Chronobauble giving enemies a weird buff.
  • Fixed Elite networking.
  • Fixed Lunar Wisps spawning way too often.
  • Fixed Malachite Elite NRE.
  • Fixed Void Cradles not discovering corrupted items.
  • Fixed Void Cradles not exploding.
  • Fixed minor item descriptions.
  • Fixed some config options.
  • Small optimizations.
  • Did NOT fix the readme!
    • Quick little hotfix, doesn't fix all the current bugs. ~HIFU

1.1.3 Patch Notes

  • Fixed the readme.

1.1.2 Patch Notes

  • Fixed the readme.

1.1.1 Patch Notes

  • Fixed the readme.

1.1.0 Patch Notes - The Config Update March Update

  • Added BetterMeteorite.
  • Added BetterSpite.
  • Added FixKjaroRunald.
  • Added GoldChestForAll.
  • Added Inferno Mithrix Lite.
  • Added One Shot Protection indicators when it's procced - a buff, visual and sound.
  • Added Pocket I.C.B.M VFX.
  • Added ShurikenFix.
  • Added a LOT of config options. Now the most configurable mod ever!
  • Added better AtG Missile Mk. 1 VFX.
  • Added better Bundle of Fireworks VFX.
  • Added better Disposable Missile Launcher VFX.
  • Added better Monster Tooth VFX.
  • Added better Old Guillotine VFX.
  • Added better Sticky Bomb VFX.
  • Added prevention for items falling off the map.
  • Added proper buff icon for Delicate Watch.
  • Buffed Blast Shower Cooldown 15s => 13s.
  • Buffed Blast Shower Projectile Removal Range 13m => 20m.
  • Buffed Bustling Fungus Percent Healing Per Stack 2.5% => 4%.
  • Buffed Charged Peripherator TOTAL Damage Per Stack 150% => 200%.
  • Buffed Commencement Speed Boost 75% => 85%.
  • Buffed Defense Nucleus Base Damage Per Second 50% => 160%.
  • Buffed Defense Nucleus Damage Per Second Per Stack 50% => 80%.
  • Buffed Drizzle Scaling 50% => 75%.
  • Buffed Dynamic Barrier Decay slightly.
  • Buffed Eccentric Vase Cooldown 35s => 20s.
  • Buffed Effigy of Grief Armor Reduction 25 => 30.
  • Buffed Helfire Tincture Cooldown 60s => 55s.
  • Buffed Light Flux Pauldron => Now raises Air Control to max.
  • Buffed Light Flux Pauldron Pull => Now scales with Proc Coefficient.
  • Buffed Lost Seer's Lenses Base Instant Kill Chance 0.5% => 1%.
  • Buffed Lost Seer's Lenses Instant Kill Chance Per Stack 0.5% => 1%.
  • Buffed Lysate Cell Special Skill Cooldown Reduction 0% => 20%.
  • Buffed Molten Peripherator Base TOTAL Damage 190% => 220%.
  • Buffed Molten Peripherator TOTAL Damage Per Stack 60% => 110%.
  • Buffed Plasma Shrimp Base TOTAL Damage 12% => 20%.
  • Buffed Plasma Shrimp TOTAL Damage Per Stack 12% => 20%.
  • Buffed Pluripotent Larva => Now only shuffles Common items.
  • Buffed Polylute Strike Count Per Stack 1 => 2.
  • Buffed Polylute TOTAL Damage 25% => 40%.
  • Buffed Radar Scanner Cooldown 30s => 25s.
  • Buffed Roll of Pennies Gold Per Stage Per Stack 15 => 25.
  • Buffed Runald's Band Damage Per Stack 650% => 700%.
  • Buffed Safer Spaces Cooldown Multiplier 0.97x => 0.93x.
  • Buffed Spinel Tonic Cooldown 75s => 65s.
  • Buffed Symbiotic Scorpion Venom Damage Per Tick Per Stack 0.04 => 0.08.
  • Buffed Topaz Brooch Percent Barrier Gain Per Stack 0% => 2%.
  • Buffed Ukulele TOTAL Damage 50% => 60%.
  • Buffed Voidsent Flame Base Damage 80% => 140%.
  • Buffed Voidsent Flame Damage Per Stack 20% => 70%.
  • Buffed Warbanner Attack Speed and Movement Speed Per Stack 10% => 15%.
  • Buffed Weeping Fungus Percent Healing Per Stack 0.5% => 1.2%.
  • Buffed Will-o'-The-Wisp Base Damage 180% => 240%.
  • Buffed Will-o'-The-Wisp Damage Per Stack 90% => 120%.
  • Nerfed Ben's Raincoat Buff Movement Speed Gain Per Stack 10% => 0%.
  • Nerfed Bustling Fungus Base Percent Healing 5% => 4%.
  • Nerfed Defense Nucleus Damage Reduction 25% => 20%.
  • Nerfed Drizzle Armor Bonus 70 => 0.
  • Nerfed Drizzle Regen Bonus 50% => 0%.
  • Nerfed Eccentric Vase Duration 30s => 15s.
  • Nerfed Forgive Me Please Cooldown 45s => 55s.
  • Nerfed Helfire Tincture Percent Health Damage To Enemies 24% => 18%.
  • Nerfed Helfire Tincture Percent Health Self Damage 2.5% => 3.5%.
  • Nerfed Leeching Seed Base Healing Regardless of Source 0.75 => 0.6.
  • Nerfed Leeching Seed Healing Regardless of Source Per Stack 0.35 => 0.3.
  • Nerfed Lost Seer's Lenses Champion Chance Multiplier 1x => 0.5x.
  • Nerfed Lost Seer's Lenses Stacking Linear => Hyperbolic.
  • Nerfed Monsoon Regen Bonus -40% => -25%.
  • Nerfed Multiplayer Difficulty Scaling a good bit.
  • Nerfed Planula Burn Duration 15s => 5s.
  • Nerfed Planula Burn Interval 0.4s => 0.5s.
  • Nerfed Plasma Shrimp Percent Shield 20% => 12%.
  • Nerfed Queen's Gland Base Damage 300% => 200%.
  • Nerfed Queen's Gland Damage Per Stack 200% => 100%.
  • Nerfed Royal Capacitor Cooldown 20s => 25s.
  • Nerfed Spinel Tonic Attack Speed Multiplier 1.7x => 1.5x.
  • Nerfed Spinel Tonic Damage Increase 100% => 60%.
  • Nerfed Stone Flux Pauldron Pull => Now scales with Proc Coefficient.
  • Nerfed The Crowdfunder Gold Scaling $1 per 4 levels => Same as all other economy items.
  • Nerfed Topaz Brooch Flat Barrier Per Stack 10 => 0.
  • Nerfed Weeping Fungus Base Percent Healing 1.5% => 1.2%.
  • Nerfed White Printer Director Credit Cost 5 => 6.
  • Reworked Blazing Elites to fire fire projectiles in a fixed pattern and scale their fire rate with base max health.
  • Reworked Elite Effect Damage stuff.
  • Reworked Hunter's Harpoon to smooth out the movement speed curve.
  • Reworked Light Flux Pauldron internally to work much better.
  • Reworked Overloading Elites to teleport towards and away from you, while also having a passive speed boost aura that scales with base max health.
  • Reworked Scrapper to have 2 uses and scrap only 1 item at a time. It's also half as common and only 1 can spawn on a stage.
  • Reworked Shuriken to fire a piercing boomerang shuriken.
  • Reworked Void Cradles to give a player a choice between 3 void items if the player has a corruptible item.
  • Reworked Voidtouched Elites to fire a line of void spikes in their aim direction upon using a skill that scales with body size.
  • Fixed Alpha Constructs not spawning on Commencement.
  • Fixed Ben's Raincoat not giving Speed Buff.
  • Fixed Bundle of Fireworks not working.
  • Fixed Crowdfunder gold scaling.
  • Fixed Defense Nucleus networking.
  • Fixed Defense Nucleus shield appearing.
  • Fixed Elites giving their effects to Elites of the same type.
  • Fixed Focused Convergence reducing Teleporter Event Radius.
  • Fixed Helfire Tincture VFX having wrong scale.
  • Fixed Oddly-shaped Opal giving two buffs.
  • Fixed Oddly-shaped Opal improperly showing VFX.
  • Fixed Planula not stacking.
  • Fixed Pluripotent Larva not shuffling your inventory.
  • Fixed Wake of Vultures giving curse upon killing Voidtouched Elites.
  • Fixed in-game version number.
  • Fixed item descriptions being overwritten by other mods.
  • Fixed WolfoQoL incompat.
  • Fixed minor item descriptions.
  • Fixed the readme.
  • Small optimizations.
  • Item mod compatibility will be addressed in a later update.
    • I'm sorry but the release wasn't very well communicated (and therefore unpolished) so in turn we had to do a bunch of fixing. ~HIFU