Violauh-WhiteMageRikku icon

WhiteMageRikku

Adds White Mage Rikku into the game, a character who abuses white magic - try RMB>primary, use equipments while imbued

Last updated 4 years ago
Total downloads 17487
Total rating 4 
Categories Player Characters
Dependency string Violauh-WhiteMageRikku-1.4.0
Dependants 2 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
tristanmcpherson-R2API-2.5.7 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.5.7

README

Introducing White Mage Rikku

PRIMARY- Smite, a hitscan burst of damage, 15 different proc chances. cannot be interrupted by other skills

SECONDARY- Imbue, imbues yourself with various positive buffs, which don't include direct healing or damage reduction.

UTILITY- Barrier, gives you a full barrier.

SPECIAL- Vigor, Heals you for your current HP, provides Jade Elephant armor buff

using ANY ability instantly cancels out any other abilities, interrupting them.

EXCEPT, your first attack fired while under effects of imbue will have the effects applied to the attack.

EQUIPMENTS DO NOT REMOVE YOUR IMBUE BUFF.

########## WHITE MAGE RIKKU VERSIONS ########## 1.4.0 - BUFF - primary shots 10>12 Proc chance 0.75>0.9

1.3.2 - BUFF - primary cooldown 2.5s>2s

1.3.1 - BUFF- primary damage buff

1.0.0 - Official Release

1.1.0 - First Balance update HITS ON SPECIAL 100>60 PROC CHANCE ON SPECIAL 1>.75 DAMAGE ON SPECIAL x2

1.1.1 - Changed Special cooldown 2s-7s

1.1.2 - Changed Secondary cooldown 2s-21s

1.1.3 - Reverted Special cooldown

1.1.4 - Damage on Special /3

1.1.5 - fixed multiplayer vigor bug - SWAPPED SPECIAL AND PRIMARY SLOTS

1.2.0 - PRIMARY HITS 60>15 DAMAGE 1/15 > 1/3 COOLDOWN-REMOVED IS NOW SCALED ON ATTACK SPEED

1.2.1 - desc change

1.2.2 - consistancy

1.2.3 - Primary Damage nerf 1/3>1/4 more detail of character on mod page

1.2.4 - changed proc count from 15>10, was too insane

1.3.0 - removed fullcrit from imbue, lowered base attack speed on primary. (hopefully balanced now)