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Wolfo-FixedSpawnDissonance-1.3.2 icon

FixedSpawnDissonance

Wolfo's Artifact changes; Fixes Dissonance not spawning some enemies, Upgrades Vengence with more threatening Umbras, Everything as Elite when using Honor and many more tweaks

By Wolfo
Date uploaded 2 years ago
Version 1.3.2
Download link Wolfo-FixedSpawnDissonance-1.3.2.zip
Downloads 2894
Dependency string Wolfo-FixedSpawnDissonance-1.3.2

This mod requires the following mods to function

Wolfo-VanillaArtifactsPlus-2.5.0 icon
Wolfo-VanillaArtifactsPlus

Updates a lot of vanilla Artifacts to make them more interesting.

Preferred version: 2.5.0

README

Artifact of Dissonance

Adds the enemies missing from the Artifact of Dissonance spawn list to it.

This includes Hermit Crabs, Clay Dunestriders, Grandparents and the 3 Lunar Chimeras.
Makes it possible for different looking Titans to spawn as opposed to always the Distant Roost one.
Generally cleans up the balance of the Artifact

*When using Dissonance all enemies on Commencement can be Perfected Elites. Can be disabled.

Artifact of Honor

*Allows Worms to be Elites when Artifact of Honor is enabled.
*Forces Mithrix and the Twisted Scavengers to be Perfected instead of being a random Tier 1 Elite.
*Forces Minions and Drones to be random elite.
*Makes it so you start with an Elite Equipment.

AIBlacklist Adjustments

*Disallows Scavs & Enemies from spawning with : (Sprint items, Aegis, Happiest Mask, Ghors Tome, Death Mark, Infusion) as they generally aren't usable for them.
*For just Enemies: Removed Tesla Coil due to feeling unfair and Desk Plant due to being mistagged.

*There is also a unrecommended option to allow Scavs to spawn with Ceremonial Daggers, Razorwire and Fungus just for fun. Disabled by default.

Horde of Many

*Hordes of Many will now drop rather fitting Yellow Items depending on the enemy.
This should help with Artifact of Kin or just general situations where the game fails to spawn a Boss.

Titanic Knurl:       Stone Golem
Queen's Gland:       Beetle, Beetle Guard
Genesis Loop:        Jellyfish
Little Disciple:     Lesser Wisp, Greater Wisp
Molten Perforator:   Lemurian, Elder Lemurian
Charged Perforator:  Overloading Lemurian, Overloading Elder Lemurian
Shatterspleen:       Imp
Mired Urn:           Clay Templar   
Empathy Cores:       Solus Probe, Alloy Vulture
Planula:             Parent
Irradiant Pearl:     Lunar Exploder, Lunar Golem, Lunar Wisp
Random :             Scavenger

Other things

*Minions will inherit your Elite Equipment
*Drones separately can be configured if they also should inherit.

*Change item amounts per tier that are given by Artifact of Evolution (Disabled by default)
*Config to only Multiply items after looping. (applies to all previous items too)

*Artifact of Kin will try to always have a different enemy than the last stage.

*Artifact of Vengence Umbras will scale with the ambient level.
*Umbras will also use equipment when attacking and generally being in mid to close range.

*Artifact of Command allows choice of Aspect when you manage to get one.

*Scavengers encountered as a TP Boss are given a boss item and will have a chance of dropping it as TP loot.
*Scavengers will also be encountered as a TP Boss under normal circumstances and not just when the game fails to spawn other bosses.

*Configurable

Report bugs to @Wolfo#6210 in the Risk of Rain 2 Modding discord.
If you're reporting a bug please include the log file, I can't really do anything without it.

This is really just a mod for me to dump misc ideas into with an overall Artifact theme.

If your config looks weird delete it.

Changelog:

v1.3.2

  • Adds Clay Men, Arch Wisp, Ancient Wisps to the Dissonance spawn pool when respective mod is present.

v1.3.1 - Config mistake fixed
v1.3.0

  • Umbras will always sprint when chasing their target.

v1.2.9 - Config to make Hermit Crabs&Solus Probes rarer for Disso
v1.2.8 - Defaulted Yellow Scav to 1 Item
v1.2.7 - Reorganized Config

  • Command allows choice of Aspect when Aspects drop

v1.2.6

  • Config to make Umbras use Equipment

v1.2.5

  • Hopefully Fixed bug making only Umbras of 1 player scale

v1.2.4

  • Config to make Umbras scale with ambient level.

v1.2.3

  • Yellow drops for Scavenger, Overloading Elder/Lemurian
  • Config to have Scavenger TP Bosses spawn with 2 Yellow items

v1.2.2

  • Config to only apply More Evolution Items after Looping

v1.2.1

  • Config for Turrets not inherting Tonic Affliction

v1.2.0

  • Config for Artifact of Kin to try to not have 2 of the same enemy in a row.

v1.1.9

  • Config to start Artifact of Honor runs with a Tier 1 Elite Equipment
  • Config to make Minions & Friendly Aurelionite a random Elite when using Artifact of Honor
  • Config to make Minions inherit Elite Equipment

v1.1.8

  • Config for Honor to make Mithrix & Twisted Scavengers always Perfect instead of random Tier 1 Elites.

v1.1.7

  • Config for Artifact of Evolution item amounts (per tier), disabled by default.

v1.1.6

  • Option to allow all enemies to be Perfected elites on Commencement for Dissonance

v1.1.5 - Minor Fix for HonorOnly Worms
v1.1.4 - Minor Fix for Debug
v1.1.3 - Minor Change for Enemy Item Blacklist
v1.1.2 - Minor Fix + Removed Cleanse Pool stuff (Moved to SlightlyFasterInteractables)
v1.1.1 - Minor Fix

v1.1.0

  • For Technical reason the mod now deletes and then re-adds the list entirely.
  • Changed vanilla category weight that made Minibosses spawn too often.
  • Shifted around enemies in categories to make them all equally likely to be chosen as possible enemies for the current stage.
  • Scavengers no longer appear on every stage with Dissonance.
  • Added a Titan look randomizer on start up.
  • Worm Bosses can now be Elites with Artifact of Honor.
  • Most enemies can drop fitting Boss Items if they are encountered as a Horde of Many.
  • Config files for previous 2 modules

v1.0.4

  • Hopefully fixes a bug where Cleansing Pool drop tables could desync leading to stages loading in empty.
  • Moved Lunar Wisp to Champions Category due to their high spawn cost.

v1.0.3 - Minor Fix

v1.0.2

  • Hermit Crabs now spawn far away like how they do in the regular spawns.
  • Sprint items are now AIBlacklisted as they should be.

v1.0.1

  • Attempts to fix a bug where Cleansing Pools occasionally would give only Irradiant Pearls.
  • Cleansing Pools display their cost (1 Lunar) again.

v1.0.0 - Release.