Void Reaver Explosion On Death
An extension to LuaFubuki's Void Reaver character mod that causes the reaver explosion on death. Intended for use in multiplayer environments.
By Xan
Last updated | 2 years ago |
Total downloads | 159 |
Total rating | 0 |
Categories | Mods Tweaks Survivors of the Void |
Dependency string | Xan-Void_Reaver_Explosion_On_Death-1.0.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9LuaFubuki-Void_Reaver
Adds a playable Void Reaver with customized abilities. (SotV update)
Preferred version: 0.6.8README
Void Reaver Explosion Mod
An extension to LuaFubuki's Void Reaver Player Character that introduces the Reaver's explosion upon the death of the player character.
Design
This mod was originally designed as a proof of concept, some simple starting place for my first RoR2 mod that builds upon the work of another modder. While I am very good with Unity and C#, I am not good with RoR2's codebase, so most of my time learning is in figuring out how RoR2 itself works.
Currently, only the damage can be configured.
Known Bugs
- In singleplayer runs, this mod either causes, or is the catalyst for another mod causing, a malformed XML exception that might mess with the game's ability to save details of the run (it's very inconsistent).
- In singleplayer runs, only the first run correctly renders enemy deaths from the explosion. On consecutive runs, the effect renders upon clicking "Continue". This doesn't happen in multiplayer.
I currently do not know how to solve these bugs. If a more experienced modder would like to help, it would be much appreciated.