MicroDropBots
Adds Defensive Microbots as a findable item.
Last updated | 2 years ago |
Total downloads | 86121 |
Total rating | 12 |
Categories | Tweaks |
Dependency string | arimah-MicroDropBots-1.1.0 |
Dependants | 52 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1901README
MicroDropBots
This mod adds Defensive Microbots as a regular item that can be found in the game world. With this mod, the item can be found in chests and the last Cell Vent, purchased from cauldrons, and selected with Artifact of Command. Captain will continue to spawn with it by default.
Defensive Microbots will not be given to monsters (it is given the AIBlacklist
tag), as that would make it basically impossible to kill those monsters with certain survivors.
Network compatibility: In multiplayer, only the host needs the mod.
Patch notes
v1.1.0 - Survivors of the Void
- Depend on
RoR2.dll
instead ofAssembly-CSharp.dll
. - Remove unnecessary dependency on
UnityEngine.Networking.dll
, which seems to be gone. - Update dependency versions in manifest.
v1.0.2
- Rework mod to get rid of the direct
MMHOOK_Assembly-CSharp
dependency. Uses a plain Harmony patcher instead.
v1.0.1
- No changes. Something went wrong when uploading v1.0.0 and the mod cannot be found in the mod manager; maybe a republish will help.
v1.0.0
- Initial version.
Support
If the mod fails to work, you can open a GitHub issue. You can also contact me on Discord at Arimah#0001. I am not in any Risk of Rain modding community.
Installation
Use a mod manager such as Thunderstore Mod Manager or copy MicroDropBots.dll
to your plugins folder.
License
The mod is licensed under the MIT license. Please see the license text for the full terms.