bcs4313-ArtifactsOfDoom icon


A series of customizable artifacts that enhance difficulty, scale monsters, cause chaos, and more!

Last updated 2 months ago
Total downloads 19564
Total rating 2 
Categories Artifacts Mods
Dependency string bcs4313-ArtifactsOfDoom-1.5.1
Dependants 11 other mods depend on this mod

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
tristanmcpherson-R2API-4.3.21 icon

A modding API for Risk of Rain 2

Preferred version: 4.3.21
RiskofThunder-HookGenPatcher-1.2.3 icon

MMHOOK generation at runtime.

Preferred version: 1.2.3
Rune580-Risk_Of_Options-2.5.2 icon

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.5.2


The Artifacts Of Doom

Adds 5 customizable artifacts to traumatize your friends with.

Picture marking your imminent death

Artifacts Added

Artifact Of War 

  • Time Increase = ++Spawn Rates, +++Difficulty
    (swarm effect +1 every 5 minutes, max 5), Spawnrate Cap = 250
  • Stage Increase = ++Monster Evolution +++ Item Droprate
    Items are exponentially given to monsters, items dropped are automatically given to the player, with a chat notification.
  • This artifact generally creates a harder version of the game.
    Consider rainstorm to be monsoon difficulty, monsoon is just terrifying, drizzle == ??

Artifact Of Entropy 

  • Various actions in-game are randomly given effects from a large pool of outcomes ranging from being a godsend to single handedly destroying everyone you love.
  • These outcomes have a randomly defined chance to occur, from 0-100%.
  • Discovering what actions do what, adapting, and dealing with mental health trauma is vital to your survival. Will you master the chaos? Or die trying...
  • Current Amount of possible outcomes to experience: 80
  • Current Amount of possible actions that cause outcomes: 23

Artifact Of Unity 

  • All items are shared among players, but enemies are much stronger.

Artifact Of The Titans 

  • Enemy size scales according to their credit cost, and elites are scaled even more brutally.
  • Teleporter Boss Scales multiplicatively with stage (max 10 stages)

Artifact of Smash 

  • Enemies and Survivors are knocked back in proportion to their remaining health and damage dealt.
  • Impacts on surfaces deal damage to all entities.
  • Prepare to SMASH, or be SMASHED!

    New artifacts and updates to current ones are in development. I am open to any feedback and/or requests for new features on the RoR2 discord @bcs4313, or through my email at [email protected]. Also I would love to watch you play it (yes I am a sadist)!



* Mod Release

* Fixed UI Bug with item/artifact descriptions not appearing sometimes in a run.
* Artifact icon display order adjusted.

* Added customizability for the Artifact of Entropy, Artifact of War and Artifact of The Titans (new RiskOfOptions dependency required).
* Printers, Scrappers, and other item removers now work with the Artifact of Unity.
* Increased general mod compatibility / bugfixing

* Fixed an issue where Artifact of Titans would make monsters without a cost invisible.
* Monsters that scale are no longer partially in the ground.
* Added fixed scaling settings to monsters and bosses.

* Fixed Artifact of Entropy not working for literally no discernable reason.

* Prevented lunar portals, Gold Shore portals, gold shrines, void seeds, and other unnecessary/conflicting dupes from being created in Artifact of War.
* Updated Artifact Icons to have their own unique look and style.
* Added a new artifact: Artifact of Smash.
* Added more customizability to Artifact of War.
* The monster item pool for Artifact of War has been increased.

* Added 20 outcomes to The Artifact of Entropy, totaling to 80 outcomes.
* Artifact of Entropy runs can be seeded and quickly shared via clipboard copy/paste, for exact copies of other entropy runs (check the Risk of Options settings for more information).
* Fixed the probability offset and multiplier not working for the Artifact of Entropy! -_-
* Void items are now supported for the Artifact of Unity.

A metric ton of bugfix/tuning/quality of life updates.
* Added default options to all artifacts with custom settings.
* Monsters/items from gangs in artifact of entropy are now consistent with their given seed value. 
* The Artifact of Entropy now has a custom setting to generate a new set of events upon heading into the next stage. 
* fixed a common outOfRangeException for the findRandomMonster() supporting method.
* Some triggers in artifact of entropy are limited in events due to their inability to supply a player body, however, a workaround was made and now they can activate any event.
* Triggers affected -> Teleporter, CoinBarrel, Item Drop
* Some triggers strictly targeted the server host, even when a client player would do an action. This is no longer an issue.
* Triggers affected -> W, A, S, D, Ability Triggers 
* Fixed a ton of null exceptions everywhere.
* Fixed a bug where events that played sounds to all players would bug out if the host is dead and the client is not.
* Fixed a synchronization issue with titans that makes some enemies fail to resize. This is due to packet loss and higher ping levels. The system is not FOOLPROOF, but is relatively consistent.
* Some adjustments to Artifact Of Entropy's code have reduced its lagginess by a large margin.

Major overhaul to how Artifact of Smash functions
* Drastically decreased crashes from the artifact, especially for hitting wisps.
* Increased Impact Threshold for damaging players
* Enemy / Survivor health doubled
* Added exponential knockback scaling based on missing health before the hit
* Enemies dying from impacts now reward players for the kill
* Changed knockback formula to reduce lag
* Added explosion animation for players dying from impact.
* Added settings to adjust knockback and damage levels for non-boss enemies, bosses, 
and players separately.
- unconfirmed fix: Artifact of War/Unity health bars should be fixed for clients.

Fixed a sus bug from Artifact of Entropy.

Currently Planned Features:

  • A video demonstrating the 5 artifacts, and what you can do with them.
  • Getting golems to resize without a strange visual bug...
  • Stabilization and bug fixes for all artifacts (we are getting there).
  • More outcomes for the entropy artifact.
  • Working on a new artifact (4/2/2023)...

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2023-4-2 1.5.1 5289 Version 1.5.1 Install
2023-4-2 1.5.0 20 Version 1.5.0 Install
2022-5-30 1.4.4 10273 Version 1.4.4 Install
2022-5-24 1.4.0 1218 Version 1.4.0 Install
2022-5-18 1.3.0 1015 Version 1.3.0 Install
2022-5-16 1.1.6 521 Version 1.1.6 Install
2022-5-13 1.1.5 548 Version 1.1.5 Install
2022-5-13 1.1.3 261 Version 1.1.3 Install
2022-5-12 1.0.1 304 Version 1.0.1 Install
2022-5-11 1.0.0 115 Version 1.0.0 Install