
RiskyCrid
Standalone port of Moffein's Acrid Rework from RiskyMod. Highly configurable!
Last updated | 2 years ago |
Total downloads | 485 |
Total rating | 1 |
Categories | Tweaks Survivors of the Void |
Dependency string | gaforb-RiskyCrid-1.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905
README
RiskyCrid
A rework of Acrid taken from Moffein's RiskyMod. I've stripped out all the other game changes, so this should be compatible with other game overhauls. If you enjoy this rework and aren't already using another game overhaul, be sure to check out the original RiskyMod: https://thunderstore.io/Risky_Lives/RiskyMod/
All Credit to Moffein, who included the disclaimer below in the original RiskyMod:
"Feel free to take features of this mod and release them as standalone as long as you link the original GitHub repo in the README."
Overview (from RiskyMod's Changelog)
The Acrid rework aims to shift him from being a character that runs away 24/7 to a hit-and-run character. His Poison is restricted to his M1 because %HP damage should require some risk to apply. The Blight on his M2/Shift are for single target damage. This was somewhat inspired by his RoR1 gameplay, which was based around stacking multiple different DoTs on enemies.
Specific Changes
- Extended spawn invulnerability duration.
- Extended melee hitbox.
- Reduced base damage from 15 to 12 (same as other survivors)
- Virulent (Default Passive): Poison and Blight last 80% longer.
- Contagion (Alternate Passive): Poison and Blight spread to 1 nearby target on kill.
- Poison duration reduced from 10s to 6s, damage cap removed.
- Blight duration increased from 5s to 6s, resets timer whenever a new stack is applied
- Regenerative total healing increased from 5% to 10%, duration increased from 1s to 3s
- Vicious Wounds (Primary): 3rd hit applies Poison, reduced swing duration from 1.5s to 1.2s
- Neurotoxin (Default Secondary): applies Blight
- Ravenous Bite (Alternate Secondary) applies Blight, Damage increased from 310% to 360%. Killing blows grant additional healing.
- Leap (Both Utilities): apply Blight, knock flying enemies downwards, and have increased air control scaling with move speed
- Caustic Leap (Primary Utility): Acid Pool proc coefficient increased from 0.1 to 0.5
- Frenzied Leap (Alternate Secondary): Cooldown reduced from 10s to 6s, stocks reduced from 2 to 1, CDR reduced from 2s to 0.7s, but affects all skills.
- Epidemic (Special): applies a unique DoT that deals 6x100% with 0.5 proc, Does not apply Poison or Blight.
Compatibility
This mod features support for Ancient Scepter and compatability with Deeprot (Alternate Passive) from Spikestrip 2.0
Support for Pathosis (Alternate Passive) from ChaoticSkills is currently untested.
Expunge (Alternate Special) from EggsSkills should support this mod's changes correctly.
Original Mod Credits
Riskymod, where this code is sourced from - Moffein
Acrid Hitbox Tweaks - TheTimesweeper
CN Translation - JunJun_W
Changelog
1.0.0
- Standalone mod created from original RiskyMod code.
1.0.1
- Fixed language files
- Readme Update
1.0.2
- Fixed folder structure to work with mod manager
- oh hey this means it's on the same version number as RiskyMod, neat.